
Shangchuan, 1939, Japanese-occupied. By day a bowing traitor, by night a ghost, in Demon's Lair, No. 86. All wear masks: pretend, kill, survive. When sacrificing a friend is the only way, when betrayed, when only isolated cities remain - fight to the end, live a coward, or take an unimagined path?
Modeled estimate, not a reported figure. How we estimate →
About
This is a story about an ordinary person who changed the world… Whenever the Chinese nation faces a crisis, there are always many ordinary yet great people who strive, bleed, and sacrifice to save their homeland. In the dark years of the War of Resistance, many brave souls infiltrated the heart of the enemy, transmitted intelligence, and killed Japanese and traitorous puppet forces. Most of them never lived to see the long night turn to dawn.
This time, you will become one of them. You will struggle through the long darkness and complete your mission in the narrowest of gaps. When you survive the inferno by sheer luck, when the intelligence you send out changes the world, when you rain hellfire upon the Japanese islands – your true mission will have only just begun.

Most of your classmates went to the battlefield, while you alone went undercover in the den of No. 86.
By day, you are a traitor, a lowly office worker squeezed by your superiors. By night, you are a ghost hidden in the glitzy darkness.

The Japanese invaders’ blades glint with cold steel; the traitors’ greed seeps into the bone; your superior’s betrayal strikes without warning; the underground resistance shines like a faint light in the dark… Every face wears a mask. Even the tenderest embrace can become a hero’s grave.

Your choices determine not only your own fate but also the fates of others.
- When everyone wears a mask, who will you stand with?
- When the Japanese order you to execute your own comrade, will you wake up in the middle of the night in a cold sweat?
- When the werewolf‑kill game begins, will you sacrifice yourself or offer up an ally?
- And finally, when you become the sword‑bearer, will you hesitate to give Tokyo a “little boy” hug?


600 minutes of cinematic, dynamic visuals that bring to life the absurd and dark “Shangchuan” – an isolated island.
Break free from linear storytelling. Slack off at work during the day, explore freely at night. Different stories unfold in every place, every day. Your absence will even generate new stories.
To be a spy, you have to know a little bit of everything. You’ll pick locks, handle microfilm, hold your breath against a lie detector, play the butterfly knife, pour latte art – and it’s best if you’re also a high‑roller at the casino.
Every daily choice reshapes the future. Even a trivial encounter at the park at night might have a decisive impact years later. Over 30 characters, 256 decision points, 609 branching plots, and as many as 16 completely different final endings.
In the process of creation, we consulted a vast amount of historical material. Many of the story’s dates, places, characters, and events have historical prototypes. Yet even so, we know that we cannot convey complete truth through a game – because the truth is often too cruel.
Researching history is also a process of awakening forgotten souls. More than ninety years have passed. Most of the elderly who lived through that era have since passed away. Our neighbors across the sea have never truly repented. To some of them, this is all last century’s business – even if they never admit to the Nanjing Massacre, it’s time to move on.
But we have no right to move on. If we forget those ordinary people – who, in the darkest of times, suffered unspeakable horrors so that we could live decently today, and who left behind not even a tombstone – then when a new crisis comes tomorrow, there will be no one to serve as the backbone of the Chinese nation.
That is why we decided to tell this story: in the darkest years, an ordinary patriot goes undercover in the heart of the enemy. He experiences fear, temptation, pain, and betrayal. He finds his direction through confusion, and passes on the torch while the long night still endures.
If you, right now, are still willing to embrace the “imperfections” in our content and storytelling… if you are willing to travel across time to feel the fear and courage of those ordinary people who kept moving forward…
Then please, push open this door. Outside the door, time flows on – but a single voice rings out, deafening.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, German, Spanish - Spain, Japanese, Traditional Chinese*, Portuguese - Brazil, Vietnamese, Korean*languages with full audio support
Engagement
Reviews
Themes across 376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
希望国产互动影游继续挖掘抗战谍战题材,本作踩过的配比、叙事坑,能给后续同类作品提供经验,期待未来更成熟的作品问世
还好吧,剧情和人物都不能细扣,属于偏流水账的戏。一切都中规中矩倒也没有人物崩塌,个别角色塑造还可以,比如马有才和部分反派。反而几位主要角色人物干瘪,特别穆剑秋这个角色这么篇幅的刻画其实应该更加出彩,只可惜人物跳脱耍宝装可爱,完全做的跟恋游一游。总体来说无聊的时候值得一玩,如果追求深度内核体验那就是无稽之谈了。
看到网上这些差评我觉得这些人太先入为主了,把自己带入了一个严肃的谍战剧,但想一下主角就是一个普通人,临危受命,犯错是很正常的,咱们在日常工作中哪有不犯错的呢,这就是成长呀,至少这部剧的质感、演技,我在观看的时候是享受的。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 376 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
中村的阴鸷、陈墨钧的伪善、穆剑秋的冷厉都刻画得入骨三分,情感爆发戏代入感极强,张力十足。
游戏目前有BUG卡流程,希望开发组能完善,后续追加评论 另外附: 我的礼品码: SCMSLUHF 我的礼包码生成时间:2026/08/07 06:15 (UTC+8) 互帮互助 !
朱朱夯爆了
制作摆在那儿的
夜间外出探索随机事件丰富,街头各色人物,情报交易、偶遇路人,丰富上川城的市井面貌,扩充世界观厚度
整体来说还可以,量大管饱,想全探索和全成就还是需要一些时间的。
[h1]愣头青卧底的恋爱影游[/h1] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] [h2]省流[/h2] FMV影游,缝合了民国谍战和恋爱游戏,多分支结局,优缺点明显的爆米花片,量大管饱。 [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] [h2]游戏介绍[/h2] 玩家扮演的是一个随波逐流的普通人,跟死党稀里糊涂的加入了86号赚大钱,[spoiler]实则是被党国上司派去卧底执行潜伏刺杀任务,[/spoiler]此后游走在美人,黑帮,汪伪政府,同日军,红党,党国老上司周旋;虚情假意逢场作戏,脱下面具找回自己,信任与背叛,为自己书写一个怎样的结局。 游戏玩法还是经典的看片,点击做选择+小游戏。玩家所做的每一个选择都有其因果,前后相扣影响事件能否成功,或者影响女主们的好感度。创新的一点是除了固定播片,还有大地图,玩家可以选择场景进入发生事件。当然,不同场景代表不同女主的好感故事场景也是影游必不可少的一环。 [h2]优点[/h2] 1. 故事场景,结局分支丰富,这才是影游该有的样子。 2. 服化道,演技不错(大部分反派,少部分主角,男主0分) 3. 在历史题材的严肃性上做的恋爱影游化增加了游戏性 [h2]缺点[/h2] 1. 女主太多,名字都不方便记住,人物塑造僵硬,细节经不起想。 2. 让你加一些恋爱线没让你把玩家当傻子。男主表情在各种时候都用力过猛,尤其是被电报小姑娘钓出来咖啡馆,各种走神+神色不对劲,就当人家纯种恋爱脑?还有你都卧底了,家里还常备大型电台,这生怕搜查不到?还有你学书法的能进86号这是天大的背景,还被上司呼来喝去[spoiler]以及背刺[/spoiler]。 3. 太水时长了。一周目8h玩下来,甚至不太能清楚的说出游戏的剧情主线,就记着跳线攻略女主了,以及德州扑克不是所有人都会打,说明的还是简略了。 [h2]碎碎念[/h2] 我不理解能做出命运三部曲的开发商能做出这副样子。要民国谍战的玩家感觉智商受到侮辱,要恋爱影游的玩家人物名字都记不全,而且感觉强行为了牺牲而牺牲,没有一条明显全员存活的HE。也别提和隐形守护者对标了,本作先和命运三部曲比较个人感觉还不如。只能说作为爆米花片不带脑子看,本作凭借量大管饱以及大场面能让我坚持看完打完一周目。 [h2]总结[/h2] 结合售价,本作性价比较低,只适合无脑放松看,建议打折入手。 [quote][h3]鉴赏员测评配置:[/h3] CPU:Intel Ultra 9 275HX GPU:NVIDIA GeForce RTX 5080 Laptop 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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