
Shangchuan, 1939, Japanese-occupied. By day a bowing traitor, by night a ghost, in Demon's Lair, No. 86. All wear masks: pretend, kill, survive. When sacrificing a friend is the only way, when betrayed, when only isolated cities remain - fight to the end, live a coward, or take an unimagined path?
Modeled estimate, not a reported figure. How we estimate →
About
This is a story about an ordinary person who changed the world… Whenever the Chinese nation faces a crisis, there are always many ordinary yet great people who strive, bleed, and sacrifice to save their homeland. In the dark years of the War of Resistance, many brave souls infiltrated the heart of the enemy, transmitted intelligence, and killed Japanese and traitorous puppet forces. Most of them never lived to see the long night turn to dawn.
This time, you will become one of them. You will struggle through the long darkness and complete your mission in the narrowest of gaps. When you survive the inferno by sheer luck, when the intelligence you send out changes the world, when you rain hellfire upon the Japanese islands – your true mission will have only just begun.

Most of your classmates went to the battlefield, while you alone went undercover in the den of No. 86.
By day, you are a traitor, a lowly office worker squeezed by your superiors. By night, you are a ghost hidden in the glitzy darkness.

The Japanese invaders’ blades glint with cold steel; the traitors’ greed seeps into the bone; your superior’s betrayal strikes without warning; the underground resistance shines like a faint light in the dark… Every face wears a mask. Even the tenderest embrace can become a hero’s grave.

Your choices determine not only your own fate but also the fates of others.
- When everyone wears a mask, who will you stand with?
- When the Japanese order you to execute your own comrade, will you wake up in the middle of the night in a cold sweat?
- When the werewolf‑kill game begins, will you sacrifice yourself or offer up an ally?
- And finally, when you become the sword‑bearer, will you hesitate to give Tokyo a “little boy” hug?


600 minutes of cinematic, dynamic visuals that bring to life the absurd and dark “Shangchuan” – an isolated island.
Break free from linear storytelling. Slack off at work during the day, explore freely at night. Different stories unfold in every place, every day. Your absence will even generate new stories.
To be a spy, you have to know a little bit of everything. You’ll pick locks, handle microfilm, hold your breath against a lie detector, play the butterfly knife, pour latte art – and it’s best if you’re also a high‑roller at the casino.
Every daily choice reshapes the future. Even a trivial encounter at the park at night might have a decisive impact years later. Over 30 characters, 256 decision points, 609 branching plots, and as many as 16 completely different final endings.
In the process of creation, we consulted a vast amount of historical material. Many of the story’s dates, places, characters, and events have historical prototypes. Yet even so, we know that we cannot convey complete truth through a game – because the truth is often too cruel.
Researching history is also a process of awakening forgotten souls. More than ninety years have passed. Most of the elderly who lived through that era have since passed away. Our neighbors across the sea have never truly repented. To some of them, this is all last century’s business – even if they never admit to the Nanjing Massacre, it’s time to move on.
But we have no right to move on. If we forget those ordinary people – who, in the darkest of times, suffered unspeakable horrors so that we could live decently today, and who left behind not even a tombstone – then when a new crisis comes tomorrow, there will be no one to serve as the backbone of the Chinese nation.
That is why we decided to tell this story: in the darkest years, an ordinary patriot goes undercover in the heart of the enemy. He experiences fear, temptation, pain, and betrayal. He finds his direction through confusion, and passes on the torch while the long night still endures.
If you, right now, are still willing to embrace the “imperfections” in our content and storytelling… if you are willing to travel across time to feel the fear and courage of those ordinary people who kept moving forward…
Then please, push open this door. Outside the door, time flows on – but a single voice rings out, deafening.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, German, Spanish - Spain, Japanese, Traditional Chinese*, Portuguese - Brazil, Vietnamese, Korean*languages with full audio support
Engagement
Reviews
Themes across 376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
纯粹能炸99次小本子给好评的,剧情有其他谍战片和隐形守护者的影子,但是没什么出彩的地方,服化道很缺钱的样子,男主挺帅的,女角色和隐形比起来一般。整体打磨度不高,能玩,但也就那样。
两个人一起经历了一个不能让任何人知道的事件后,他们之间就形成了一种独特的纽带。"只有我们知道"的纽带。这种纽带比好感度数值更能定义关系的深度,因为它不是"喜欢不喜欢"的问题,而是"共享命运"的问题
不差,现代技术确实不错,剧情也还不错,就是编剧得再下点功夫,有些镜头还是不能省的
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 376 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然有些挂羊头卖狗肉,但至少游玩过程是顺畅的,没有让人憋屈到要死的情节,最后那叠醋也确实解气
还算不错的作品,没有大家说的那么不堪
整体玩下来感觉比之前的作品在剧情上进步了很多,并且演员演技全程在线,整个故事也很连贯,多重结局多项选择,选错一步就有可能触发失败结局,让多周目探索也不无聊,并且新加入的赌场玩法也不错,可以休闲的时候来两把解解闷,而且还有一点就是剧情中的每天下班的选择地点也很不错,有些需要你前面的剧情选择一些特殊选项,不然就触发不了,这一点在多周目探索时体现出来了,值得去好好探索一下。缺点就是每个最终结局都太短了,并且后面有些反应事件用的太多了,比如第六章测谎机那里,太多重复事件了,希望下一部作品能改进,总体玩下来还是可以的。
作为国产抗战真人互动影游,本作有着难得的题材勇气,实景搭建的沦陷上川氛围感十足,昼夜双机制、庞大的分支选择,刻画出双面特工游走于敌营的压抑与割裂。游戏不追求爽文式锄奸复仇,着重描摹乱世下的人性挣扎,两难抉择令人动容,不少小人物的故事极具感染力。 但作品短板同样突出,叙事配比失衡,谍战主线被大量恋爱与日常桥段稀释,情绪转折生硬。部分角色动机牵强,if 脑洞支线也引发题材适配争议,结局质量参差不齐。庞大的剧情树带来多周目乐趣,却也对一周目玩家不够友好。抛开场外风波,它优缺点都十分鲜明,虽未能达到期待高度,依旧是一次值得看见的国产影游尝试。
玩赤途或者隐形守护者时候会时时刻刻有一种紧张感,最后看到小兔活着也会很有成就感,但玩这个玩着玩着就笑了,感觉是单纯在玩恋爱游戏,没有战争时期特务应有的紧迫,很多事情以抗战的背景看都很随意不合逻辑。还有就是,对男角色的刻画太少了,对比武田,斧王,山海三兄弟,还有犀利哥包括先开始的队长后面的高僧,以及第二号,这部无论是在共还是国日的男角色都没什么刻画,就是非常的样板戏,尤其是中村,哥们简直就是纯变态,还有就是舒尔茨一个德国人,一点德语不说是吧,最起码整点ja,genau,doch,scheße这点口头上的表达吧。然后女性角色也没有像庄晓梦和方敏那种身份的变化,唯一能有的记忆点就是赵姐的献身,别的女角色除了漂亮,其他的行动都太符合预期了,没什么惊艳的感觉。可能唯一的优点就是能当互动电影吧,ppt比较少。
ED家的一直是质量保证,服化道专业,有4KDLC,这次质感还是不错的,不过和宣传的还是有点出入以为是剧情向紧张刺激的间谍模式,没想到前面我是果党特务在谈恋爱,第二张才有点紧张,我全程没进赌局和公园,就没见到严严和外国女演员了,剧情有点太路边了。打扑克确实花很多时间,那个测谎仪没解释直接玩几乎是必死了。应该改一下说明,再点击开始测谎。死亡结局很多,紧张刺激的就是炸银行和测谎仪那里,说实在的,鬼子这么对我,肯定要反了。太惨了。感觉预算是没命3多,很多故事没展开,有点遗憾。结局后日谈几乎都是AI了,没有啥甜蜜幸福的感觉。
如果你喜欢《隐形守护者》和《潜伏》,这部作品就是为你量身打造的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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