
You are a disease. Infect the human body as a lone pathogen in this cellular roguelike shooter. Collect organelles to evolve your parasite in a microscopic arms race against your host's immune system. Conquer a beautiful, procedurally generated world of tiny proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 31 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Pathogenic, you are the disease. Experience a visceral 2D roguelike twin-stick shooter where you play as a lone parasite fighting a desperate war against the immune system. Your goal is simple: infect and conquer your human host.
To survive, you must adapt. Hunt down enemy cells, rip out their organelles, and graft them onto your own body. Evolve from a simple cell into a complex engine of destruction. Create powerful, game-breaking builds and become the ultimate pathogen.
Loot, graft, and assemble your parasite from dozens of unique organelles. Combine flagella for movement, mitochondria for power, secretors for ranged attacks, and spikes for melee combat. Chain organelle effects and discover powerful synergies to build an unstoppable disease vector.
Battle a diverse roster of enemies, from basic immune cells like macrophages and T cells to rival parasites such as tapeworms or protozoa. Formidable bosses are lurking deep within the host's organs.
Collect plasmid fragments to permanently upgrade your parasite's plasmid tree between runs. Each parasite will have it's own upgrade tree allowing for a range of builds to suit your preferred playstyle.
Navigate the procedurally generated organic landscape of the human body. Travel through distinct biomes like the branching pathways of the lungs, the pulsating chambers of the heart, and the complex neural network of the brain.
Our detailed, colorful world is powered by a soft-body physics simulation, giving every cell, enemy, and projectile a uniquely satisfying organic feel. The combination of hand-crafted design and procedural generation ensures endless variety - each run offers a fresh and challenging gameplay experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.3Kreviews | 93% | — | $1.7M |
| $9.99 | 12ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2031 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
'내가 질병이 된다'는 발상 하나만으로도 신선했던 로그라이크. 소기관을 조합해 점점 강해지는 빌드 만드는 재미가 뛰어나고, 한 판 한 판이 달라서 계속 "한 번만 더"를 외치게 됩니다. 다만 운이 안 좋으면 면역세포에게 백신 맞은 것처럼 순식간에 녹아내릴 수도 있습니다. 로그라이크와 빌드 조합을 좋아한다면 강력 추천! 단, 이 게임을 하고 나면 몸속 면역세포들에게 괜히 미안해질지도 모릅니다.
作为一个肉鸽游戏,总是爽不起来,怪物数值跨度大,场地效果恶心的一批,自己伤害感人,更离谱的是很多词条没说明……选完之后不知道啥效果,希望能赶紧优化数值
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 6.7K | 92% | $9.99 | |
| $1.7M | 8.3K | 94% | $5.99 | |
| $1.7M | 2K | 55% | $12.49 | |
| $1.7M | 4.2K | 85% | $14.99 | |
| $1.7M | 2.6K | 85% | $29.99 | |
| $1.7M | 4.1K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 118.9K | 96% | $2.99 | |
| $205 | 3 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 4.4K | 76% | Free | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Portuguese - Brazil, Simplified Chinese, French, German, Italian, Spanish - Spain, Russian, Japanese, Korean, Turkish
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你们那种几分钟解锁的挑战自己试过没有
The game is fun overall but the Lung stage is a jarring difficulty spike that doesn't transition smoothly from previous levels. The environmental hazards are just too numerous. I don't care if it is in theme or not, wrestling control away in a bullet hell type game is not fun.
I like the game a lot, haven't beaten it yet but I am still thoroughly enjoying it. I'm very impressed at how every attack infuser interacts with every other.
lore accurate agar.io
Excellent visuals and music, very smooth gameplay.
没有以撒的病,得了以撒的病,想学以撒那一套运营,结果好不容易进了个BOSS隐藏,进去一看要花一整局都见不到几次能给的血上限换一个稀有度高一点平常状态,给我整笑了
This game is brutal. It is a tough as nails twin stick shooter well your build choices make a huge difference in your success. Each element is super interactive and has dramatic implications on your success. Like many space twin stick shooters it has a modular design to the creation of your ideal pathogen, you have internal and external slots what this game does which is a bit more special is that many of these components that you choose empower the connected elements around them. By combining certain infusers you can create insanely powerful combinations and apply them to weapons and skills which can potentially cause them to wildly grow in power. This is very satisfying when you pull it off successfully. There are also certain combinations which synergize incredibly well with certain pathogens. For instance, the nanobot has 1 health and gets a ton of armor as you play. There is a mutation which gives you 40% attack speed when below 2 health. This means you can keep it up with 100% uptime and you can take the ability multiple times. With some slower attacks, they become incredibly strong and fast with this combo. There are also certain modifiers you can get like cancerous which makes the organelle replicate and overwrite other similar organelles. If you have a favorite weapon that is cancerous, you can take random weapons and they will gradually mutate into the cancerous one. There are also mitochrondria, which have various conditions and then generate power for abilities or overpower infusers and abilities. By combining various elements you can make some insane builds. You can also freely bind your weapons and abilities to different buttons to have more flexibility. As you go through the game, you also get mutations which grant various bonuses and at certain intervals allow you to gain additional slots or change your slots into internal, external, overcharged, omni slots, or bonus damage slots. You also have a persistent progression mechanic where you can level up your pathogen with plasmids. Leveling them the first time with a pathogen cost extra and then raises the cap for all pathogens. With the higher cap, if you have another pathogen you want to level, its much cheaper to level up so once you reach various caps you can really try a lot of different things. My favorite is probably the co op setup. It plays a bit like twin cop or something, you each control half of a pathogen. You can build them out independently and each player controls them on their own. It is actually pretty overpowered in the slots its given but by splitting the workload, it can become very cumbersome as you have to synch up and work together when it comes to dodging in a bullet hell. Its very satisfying. The game also has a difficulty modifier thing once you beat it and it allows you to customize your gameplay bigtime for big rewards, this heavily reduces the grind. Overall, its a great roguelite, especially for its price. One of my favorite things in most games is when they have a local co op mode
KEYVEYVAEUHY98PRUPRIUVRYJVK'LWRDUVUYRHVJONVUY[PR8PQKUV[PR8UB8RUKHRPWR9WUINP98VP0QV8OIEUV9QY 0OQ898509VIUQNVYE0VIW 7[0VWEIUV PQOAY VP94UVJQ08A BV UEQ EU EU UHN G8 LO8
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.