
You are a disease. Infect the human body as a lone pathogen in this cellular roguelike shooter. Collect organelles to evolve your parasite in a microscopic arms race against your host's immune system. Conquer a beautiful, procedurally generated world of tiny proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 31 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Pathogenic, you are the disease. Experience a visceral 2D roguelike twin-stick shooter where you play as a lone parasite fighting a desperate war against the immune system. Your goal is simple: infect and conquer your human host.
To survive, you must adapt. Hunt down enemy cells, rip out their organelles, and graft them onto your own body. Evolve from a simple cell into a complex engine of destruction. Create powerful, game-breaking builds and become the ultimate pathogen.
Loot, graft, and assemble your parasite from dozens of unique organelles. Combine flagella for movement, mitochondria for power, secretors for ranged attacks, and spikes for melee combat. Chain organelle effects and discover powerful synergies to build an unstoppable disease vector.
Battle a diverse roster of enemies, from basic immune cells like macrophages and T cells to rival parasites such as tapeworms or protozoa. Formidable bosses are lurking deep within the host's organs.
Collect plasmid fragments to permanently upgrade your parasite's plasmid tree between runs. Each parasite will have it's own upgrade tree allowing for a range of builds to suit your preferred playstyle.
Navigate the procedurally generated organic landscape of the human body. Travel through distinct biomes like the branching pathways of the lungs, the pulsating chambers of the heart, and the complex neural network of the brain.
Our detailed, colorful world is powered by a soft-body physics simulation, giving every cell, enemy, and projectile a uniquely satisfying organic feel. The combination of hand-crafted design and procedural generation ensures endless variety - each run offers a fresh and challenging gameplay experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.3Kreviews | 93% | — | $1.7M |
| $9.99 | 12ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2031 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏是好游戏,DEMO打了十多个小时首发就果断入手。可惜差评给到开发者,今天早上更新完出现的的游戏卡死闪退问题发在社区半天开发者理都不理,在我帖子之后非技术性帖子开发者倒是一条一条回了。这种一关都打不了的恶性bug这么不重视那只能说你的游戏活该受差评,要不是时长超了真想退款。
好玩倒是好玩的,就是太吃运气了,总是给一堆不同的东西,就得不断重复去找那一把比较糊的,才有可能通,爽也就爽这一把,而且到最后很难升满身上的东西,这点非常不好,爽得不够彻底,好不容易爽上一把,但是又不是那么的爽,我觉得这个出现东西的机率应该调整一下,出现身上拥有的东西的机率应该更大一些,否则要是脸黑,一把可能全部东西都是一级,都是有可能的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Portuguese - Brazil, Simplified Chinese, French, German, Italian, Spanish - Spain, Russian, Japanese, Korean, Turkish
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FIRST OF ALL THE GAME IS REALLY FUN AND WORTH THE PRICE. I am giving this a bad review so that it is easier to find, I will change my review to good eventually. First criticism I have is that Lungs level is exponentially harder than the previous ones. I did not struggle in Liver at all due to good RNG, I even almost had all my hp bar full expect two and mind you I had ♥♥♥♥ ton of HP, around 11 if I remember correctly. However in Lungs I died on the second room due to how hard it was. It is like the game forgot it is a rogue-like throughout the first levels then ramped up the difficulty in Lungs. Another criticism I have is that some item/organelle descriptions are a little vague, I would appreciate visual examples of what the item/organelle does if appropriate.
Le enseñe a mi padre el Juego. Trabaja como biólogo de medicina, dice que es la fumada más grande que ha visto, nos encanta
It's ok but I didn't like it
Great visuals; good replay variety. Tutorial could go more in-depth. I kept just recycling replaced stock organelles when upgrading with pickups before realizing I could combine them to make enhanced versions.
Excellent visuals and music, very smooth gameplay.
有点太难了,游戏难度跃升过快,而且卡槽太少很难发挥,玩的很窝囊。其次引导也不好,很难直观看出对战斗力的提升。最后,不好培养作战体系,运气不好完全凑不齐
I like the game a lot, haven't beaten it yet but I am still thoroughly enjoying it. I'm very impressed at how every attack infuser interacts with every other.
Def worth the hype. Great roguelike with tons of options. Must buy especially for 10 bucks.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 118.9K | 96% | $2.99 | |
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| — | 0 | — | — | |
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| $0 | 1 | 100% | Free | |
| — | 0 | — | — |
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| $1.7M | 6.7K | 92% | $9.99 | |
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| $1.7M | 4.2K | 85% | $14.99 | |
| $1.7M | 3K | 95% | $29.99 | |
| $1.7M | 2.6K | 85% | $29.99 |