
You are a disease. Infect the human body as a lone pathogen in this cellular roguelike shooter. Collect organelles to evolve your parasite in a microscopic arms race against your host's immune system. Conquer a beautiful, procedurally generated world of tiny proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 31 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Pathogenic, you are the disease. Experience a visceral 2D roguelike twin-stick shooter where you play as a lone parasite fighting a desperate war against the immune system. Your goal is simple: infect and conquer your human host.

To survive, you must adapt. Hunt down enemy cells, rip out their organelles, and graft them onto your own body. Evolve from a simple cell into a complex engine of destruction. Create powerful, game-breaking builds and become the ultimate pathogen.

Loot, graft, and assemble your parasite from dozens of unique organelles. Combine flagella for movement, mitochondria for power, secretors for ranged attacks, and spikes for melee combat. Chain organelle effects and discover powerful synergies to build an unstoppable disease vector.

Battle a diverse roster of enemies, from basic immune cells like macrophages and T cells to rival parasites such as tapeworms or protozoa. Formidable bosses are lurking deep within the host's organs.

Collect plasmid fragments to permanently upgrade your parasite's plasmid tree between runs. Each parasite will have it's own upgrade tree allowing for a range of builds to suit your preferred playstyle.

Navigate the procedurally generated organic landscape of the human body. Travel through distinct biomes like the branching pathways of the lungs, the pulsating chambers of the heart, and the complex neural network of the brain.
Our detailed, colorful world is powered by a soft-body physics simulation, giving every cell, enemy, and projectile a uniquely satisfying organic feel. The combination of hand-crafted design and procedural generation ensures endless variety - each run offers a fresh and challenging gameplay experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.3Kreviews | 93% | — | $1.7M |
| $9.99 | 12ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2085 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
At the price of RM10 (less than 10 dollars), Pathogenic feels like it deserves to be AT LEAST RM50+ I have always been a fervent roguelike enjoyer, from ranging from titles like Balatro, Inscryption, Bloodshed to Megabonk. But allow me to say this: Pathogenic is EASILY, and I mean EASILY one of the THE greatest roguelikes of all time. I don't understand why the dev set the price this low (maybe dev just wanted to make his game more accessible and affordable for everyone else), but he really shouldn't be (I'm sorry) Because what he delivered here, it isn't just your typical "indie gem", and it doesn't feel like it. This feels way too smooth, satisfying, informed, refreshing, complex, and sophisticated to be your regular indie roguelike. The combos, variants, perks and playable are complete and working, nothing half-baked can be found here. Best of all is you can learn a bunch of bombastic scientific terms without taking away all the information from a less-than-interesting biology lesson. Not gonna say any much further than that. Don't believe me? Buy and play it for yourself. Multitude of reviews here already gave the same verdict, some even expressed the strengths of this game leagues better than I did. You won't wanna miss out on this one, trust.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Portuguese - Brazil, Simplified Chinese, French, German, Italian, Spanish - Spain, Russian, Japanese, Korean, Turkish
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its fun plus I genuinely think you could run this game with any computer and its beautiful
Fun and I really like its vibe. Well worth your money, time, and support.
Good music, fun game play, interesting skill/ability interactions. I am down with the sickness. A very solid pick up.
good
virus
很棒的肉鸽游戏,先说目前的缺点, 1.部分道具描述的有点看不懂,可能是翻译问题 2.然后是几个bug,一是如果点了初始获取DNA或者金币的话你必须得等拿到才能出初始房,不然会消失,这个bug在demo的时候就有,再一个就是随从和掉落物有的时候会卡出地图外,肠道关卡的时候有的怪也会莫名其妙掉进肠道侧壁的房。 3.有的武器比较刮痧,运气不好的话打到肝脏以后连小怪都得打半天。 4.第一次打完心脏之后没有引导,玩家不知道要站在中间等一会才能结束,会让人觉得是不是出bug了 接下来是优点: 1.关卡设计贴合身体部位特征,比如肠道有绒毛会吸附减速,胃里有喷胃酸(也可能是溶菌酶)的器官,肺部有能吸住玩家的障碍和怪,心脏单向流动。 2.内外细胞器得搭配使用找到最佳组合,而且槽位有限,结合肉鸽玩法相当新颖。 3.纳米病毒和变形虫可以通过DNA升级自行组合搭配,变形虫只在DEMO的时候玩过,不清楚怎么搭配比较好,纳米病毒感觉最适合做成长方体四周加三角,这样细胞器之间的搭配一般能达到最优。 最后感觉目前病原体比较少,能多出几个就好了,比如病毒,疟原虫之类的,武器类型和细胞器类型也多搞点,甚至可以出个细胞核之类的东西。大脑不是没出,得结合生草小开头和游戏内解谜自己开,目前我看b站已经有人做出攻略了
I can only think of one other transaction that could give me a disease that is as much fun as this game is. Want to guess what that is LOL With this game you get to handle two sticks not just one. So satisfying .
biyolojiyi çok seviyorum
Awesome fun game. Great particle effects. Good music. Looks amazing/ runs amazing on steam deck. Aside from a slight slowdown when lots of things are on the screen, very minor. ehhhh for the evolutions I don't find myself choosing to evolve alot of the times. Almost seems like a direct negative most of the time. Bigger fatter and slower means you're more likely to get hit. Maybe make the cell more jelly like and able to slim down during movement, would allow for some neat feeling dodges.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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