
You are a disease. Infect the human body as a lone pathogen in this cellular roguelike shooter. Collect organelles to evolve your parasite in a microscopic arms race against your host's immune system. Conquer a beautiful, procedurally generated world of tiny proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 31 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Pathogenic, you are the disease. Experience a visceral 2D roguelike twin-stick shooter where you play as a lone parasite fighting a desperate war against the immune system. Your goal is simple: infect and conquer your human host.

To survive, you must adapt. Hunt down enemy cells, rip out their organelles, and graft them onto your own body. Evolve from a simple cell into a complex engine of destruction. Create powerful, game-breaking builds and become the ultimate pathogen.

Loot, graft, and assemble your parasite from dozens of unique organelles. Combine flagella for movement, mitochondria for power, secretors for ranged attacks, and spikes for melee combat. Chain organelle effects and discover powerful synergies to build an unstoppable disease vector.

Battle a diverse roster of enemies, from basic immune cells like macrophages and T cells to rival parasites such as tapeworms or protozoa. Formidable bosses are lurking deep within the host's organs.

Collect plasmid fragments to permanently upgrade your parasite's plasmid tree between runs. Each parasite will have it's own upgrade tree allowing for a range of builds to suit your preferred playstyle.

Navigate the procedurally generated organic landscape of the human body. Travel through distinct biomes like the branching pathways of the lungs, the pulsating chambers of the heart, and the complex neural network of the brain.
Our detailed, colorful world is powered by a soft-body physics simulation, giving every cell, enemy, and projectile a uniquely satisfying organic feel. The combination of hand-crafted design and procedural generation ensures endless variety - each run offers a fresh and challenging gameplay experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.3Kreviews | 93% | — | $1.7M |
| $9.99 | 12ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2075 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая задумка, но отвратная реализация. Баланс кривой, куча бесполезных вариантов при прокачке, банальнейшие органеллы, затянутая метапрогрессия. С таким сеттингом можно было столько всего придумать, но ты получаешь огонь, мороз, кислоту и пиу-пиу, серьезно? Все же бывает иногда весело, но если не будет контентных обнов, не рекомендую.
THE SONGS ARE FIRE, THE ??? VIRUS IS ADORABLE, AND BEST OF ALL... THE WEAPONS.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Portuguese - Brazil, Simplified Chinese, French, German, Italian, Spanish - Spain, Russian, Japanese, Korean, Turkish
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Carino, ma diventa ripetitivo dopo pochissimo
This game is absolutely outstanding. Want to give it an unqualified recommendation for pretty much anyone who enjoys games. I don't even really like the bullet hell genre, games like Enter the Gungeon never really did it for me, but this title has been an absolute delight to play. The game is pretty difficult, but the potential for broken builds in this game is really wide. Each of the pathogens are quite unique to play and enjoyable changeups. All of the items in the game are very distinct and can all combine with each other in explosive and fascinating ways. It doesn't take too long to sit down and play for a little bit. No real criticisms other than (spoiler on end game content) [spoiler]The path to unlocking the final boss is the most unintuitive garbage I have seen. I can't find a complaint about anything else, but this is bottom tier design that I won't elaborate further on.[/spoiler]
The combat has quite a bit of depth to it and the enemy design in this game is very creative, especially with the bosses. The area design is great too. Each organ looks, feels and plays uniquely from the others, managing to be both randomised and coherent at the same time. One place I didn't like as much as the others, though, was the lungs. I didn't like getting pushed and pulled about so much and the bossfights available there are too chaotic.
ts is peak biology
Organelle-type gameplay.
Countless body types, bonuses, weapons, passives, interactions, etc. This game is perfect, I bought it at first planning to refund it after an hour, and then 8 hours went by and it's morning time. BUY THIS
游戏很有意思,闯关类型积攒一定积分可以对换武器,技能。
Hell. Yes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.7M | 6.8K | 80% | $9.99 | |
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