
You are a disease. Infect the human body as a lone pathogen in this cellular roguelike shooter. Collect organelles to evolve your parasite in a microscopic arms race against your host's immune system. Conquer a beautiful, procedurally generated world of tiny proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 31 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Pathogenic, you are the disease. Experience a visceral 2D roguelike twin-stick shooter where you play as a lone parasite fighting a desperate war against the immune system. Your goal is simple: infect and conquer your human host.
To survive, you must adapt. Hunt down enemy cells, rip out their organelles, and graft them onto your own body. Evolve from a simple cell into a complex engine of destruction. Create powerful, game-breaking builds and become the ultimate pathogen.
Loot, graft, and assemble your parasite from dozens of unique organelles. Combine flagella for movement, mitochondria for power, secretors for ranged attacks, and spikes for melee combat. Chain organelle effects and discover powerful synergies to build an unstoppable disease vector.
Battle a diverse roster of enemies, from basic immune cells like macrophages and T cells to rival parasites such as tapeworms or protozoa. Formidable bosses are lurking deep within the host's organs.
Collect plasmid fragments to permanently upgrade your parasite's plasmid tree between runs. Each parasite will have it's own upgrade tree allowing for a range of builds to suit your preferred playstyle.
Navigate the procedurally generated organic landscape of the human body. Travel through distinct biomes like the branching pathways of the lungs, the pulsating chambers of the heart, and the complex neural network of the brain.
Our detailed, colorful world is powered by a soft-body physics simulation, giving every cell, enemy, and projectile a uniquely satisfying organic feel. The combination of hand-crafted design and procedural generation ensures endless variety - each run offers a fresh and challenging gameplay experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.3Kreviews | 93% | — | $1.7M |
| $9.99 | 12ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
商店就是纯垃圾,没有一点成长性,DNA满了升级的选项也大部分都是垃圾,没有一点成长性。这游戏就是毫无成长性,打了半天给的都是垃圾。 这游戏就吞噬体和精炼器两个能用的。开局精练差不多到肺身上就全传奇了,后面拿什么都是很快传奇。 开局吞噬体后面打心脏基本上是+1000%伤害左右,其他什么氧化体提鞋都不配。还有个囊泡。 剩下的都是垃圾,我揣着两三百核心进商店D了七八次全是垃圾给我整笑了。这游戏钱有什么用?商店没有增加属性的东西,就卖一些垃圾。 这游戏限制每个连接点最多链接数量,所以哪怕增加了体积也只是加法成长,多了几个垃圾武器,而精练和吞噬叠线粒体基本上都是指数成长,根本没得比。敌人也是指数成长,不指数根本跟不上 高难度开局刷不到精练吞噬就可以下一把了。
I wasn't expecting to become emotionally invested in the life of a microscopic parasite, yet here we are. Pathogenic takes the "one more run" formula and injects it directly into your bloodstream. The concept is brilliant: you play as the disease, harvesting organelles from defeated enemies, evolving into increasingly absurd biological monstrosities, and waging war against the immune system. It's basically what would happen if Spore's cell stage, The Binding of Isaac, and a biology textbook decided to make a roguelike together. The build variety is fantastic. Every run feels like an experiment that somehow spirals into controlled chaos, and discovering broken synergies is half the fun. The soft-body visuals make everything feel satisfyingly organic, the soundtrack fits perfectly, and the different organs each have their own personality and challenges. What really impressed me is how polished it feels. The controls are responsive, progression is rewarding, and it's the kind of game where you tell yourself "just one more run" and suddenly it's 2 AM and you've accidentally become the apex predator of someone's circulatory system. For an indie title, this is an incredible achievement. It's creative, addictive, surprisingly charming, and packed with replayability. If you enjoy roguelikes, bullet heavens, or just like discovering hilariously overpowered builds, this is an easy recommendation. 10/10. My immune system now feels personally offended every time I launch the game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Portuguese - Brazil, Simplified Chinese, French, German, Italian, Spanish - Spain, Russian, Japanese, Korean, Turkish
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun to play specially on Steam Deck OLED.
希望开放创意工坊。。
Ich habe die Demo gesuchtet. Ihr spielt eine einzelne Amöbe, Virus, Bakterie oder ein Pilz, die sich in einem menschlichen Körper befindet und diesen, nun ja, infiziert. Jeder Keim bringt seine Vor- und Nachteile mit sich. Dabei steuert ihr euer Keim, wie ein Raumschiff, dass Erfahrung in Form von DNA und euch mit unterschiedlichen Buff´s und Waffen ausstatten könnt. Und hier ist die große Stärke von Pathogenic. Du kannst die Form deines Keimes ändern. Zusätzliche "Geschütz"-Armee wachsen lassen. Oder z.B deine Cooldown oder die Stärke mit internen Kernen verbessern. Einzelne Elemente lassen sich so beliebig verknüpfen oder umverknüpfen, auch nachdem du ein Upgrade bekommen hast. Das hat ein großen strategischen Wert und ist bisher einmalig in diesem Genre ohne kompliziert zu werden. Dabei mutiert euer Keim immer weiter, wird robuster, stärker oder wird ggf. auch größer. Euer Feind sind z.B Antikörper. Die Gegner und Waffenvielfallt ist üppig und ich habe meinen Spaß mit dem rumexperimentieren meines "Schiffes". Die Steuerung ist sehr präzise und smoooooth. Die Musik bzw. der Sound sehr passend und begleitend. Fazit: Pathogenic ist ein Top-Down Shooter, der allen gefallen wird, der auch mit Binding of Isaac oder vielmehr mit Enter the Gungeon seine Freude hatte. Pathogenic wirkt auf mich aber bei weiten entspannter und angenehmer als EtG. Und was man hier für aktuell 7,99€ bekommt, werdet ihr viele Stunden eure Freude haben. Es macht einfach spaß durch den Körper zu fliegen. Klare Kaufempfehlung.
Pedazo Game 120% recomendado, se notaba en la Demo y ahora si le podre meter sus horitas de vicio, no lo dejes pasar.
demo刚出的时候,光demo就玩了100多小时,虽然demo也是有些bug但是瑕不掩瑜。 正式作出来后稍稍浅唱一下,神作无疑
Hades, только ты глист. 10/10
During gameplay, the game frequently experiences sudden and severe lag, and I can't figure out what is causing it. I'm playing on a gaming laptop, and I don't have this issue with any of the other games I play. I really hope these performance issues can be optimized soon, as the lag seriously affects the overall gaming experience. That said, I genuinely like the concept of the game. I would describe it as a roguelite version of *Spore*, and I think it's a lot of fun. I'm only leaving a negative review for now so that the development team can see and hopefully address this issue. Once the performance problems are improved, I'll be more than happy to change my review back to positive.
If Nova Drift meets Binding of Isaac First impressions: This game will become an easy "Overwhelmingly Positive". The Quality of this game is set right. The music, the visuals, the gameplay, everything just feels smooth. Great game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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