
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
河洛把玩家当凯子是吧,玛德闹麻了狗河洛。
伤仲永啊,这么好的底子。
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整体还是不错,能给个8.5分,国产武侠游戏佳作
前两年对于侠义的思考辩论做的很有意思 侠的意义到底是兼顾苍生 避免无端杀戮 还是为安详和平除尽一切的恶
挺不错的
A decent game but the third year is so unbelievably bad it makes the whole game suck. I reccomend it at a discount. and you could skip the 3rd year its so bad is crazy. The last fight alone is one of the most tedious fights in videogame history, i dont understand how it can be so bad, and its extremely bugged lilke most of the last part of the game, it seems lilke its still in early access. Quest that are repetitive as hell, writing extremely weak, really bad translation, almost no payoff and extremely long fights and cutscenes that are quite low quality. The first and second year are really good but the third one is just waaaaay too bad, one of the worst things i have ever played. The quests and gameplay loop get so boring and long that i dont really care about the story anymore to watch a 1 hour cutscene after the most boring fight sequences of my life. There are almost no event on third year, all are quest available are extremely long and boring and the gameplay and fights are just 5 vs 30 and u waiting for turns to end the game NEEDS an automatic mode, the fights are just way too easy for how long they take its just a time waste waiting for literal armies to end their turn while u just look because you cant skip anything. Also most decisions dont matter at all and almost everything is decided in 2-3 choices at the end.
同学推荐的游戏,平时不接触武侠,只能作为一个局外人评点。 角色的养成和成长让人开心,漂亮的立绘一定程度掩盖了建模的不足,抛开结尾很抽象的两极站队打架(前面开开心心带着的同门的兄弟姐妹,没什么转折就来打你),能结交伴侣吃桃子还是挺有意思的[strike](所以赤燕双飞结局的怎么这么少)[/strike]。
好玩是好玩,编剧飞个妈
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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