
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
管这个叫游戏。去承认我被骗来的
從EA就入手,心想支持國產武俠,結果後續不更新 劇情不完全 半成品當成品賣 錢撈完就跑 前人把武俠IP做起來讓你這後人好乘涼 結果你不坐了 還留了一堆屎在上面
武侠批给到9分,一周目楚线转日回天通关,目前版本除了细节可能还有一点小瑕疵之外,包括第三年在内主线的人物动机和剧情发展都是相当合理的,只能说在仁道这一块洪七公和郭靖师徒俩是不可逾越的高山,楚天碧还是温和了,后果论者玩楚线一样是很舒服,而另一边段霄烈父女的塑造也很讨喜,老段虽然口口声声执行天道,但是人情味尚存,不像正义之怒那御衡者()
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以看出是俠客風雲傳的精神續作 可惜系統設計過時 也不夠彈性 劇情比較兒童向 還是多花點時間在河洛群俠傳系列吧
又臭又长
ea阶段买的,看了网通,垃圾剧情,现在丝毫没打开的欲望。
说实话本身是不错的但是很多地方存在很明显的瑕疵比如第三年的剧本,比如成就的设置{意味着多周目},比如二极管的剧本除了中立线。
听说第三年崩+不喜欢养成所以一直没玩,玩了之后感觉不是ea玩家的话从第一年一直玩到第三年没那么强的割裂感所以没觉得第三年特别差,但是结局[spoiler]王阿宝[/spoiler]真的给我恶心到了,史一样的二极管选择 先说优点女男可选而且女主角的对话剧情差分做得非常好,非必要的地方没有区别的性别对待,只有在好友剧情和称呼上的性别差分让人很舒服。(除了上官煦的感觉是男版剧情漏改了) 队友系统很有河洛风能看出别的游戏里伙伴的影子,靠队友线来揭开一些不太重要的npc故事也很有意思。不过这个好感度礼物是不是太紧巴了。。。 最大的缺点 楚天碧真的形象完全做毁了啊!!!作为一个混善开头就选的仁,中间第二年符合我价值观的也都是楚线,选的剑法更是追随楚阁主万道一心,结果最后半年给我看得越来越段派,打完立马开了个二周目选段( 对对对只有反派是人,好人死了你不当回事坏人死了就是人人都有改过的权利。除了感化坏人楚天碧为好人的付出在哪不提提吗??慷他人之慨的楚,发癫的段,以及不看攻略完全不懂为什么会开启的木线。。。木线和另外两线互斥更是莫名其妙,像是做到后面发现太二极管了临时加个中立线。既然是让人选的两条道,也不是正邪之分只是侠道之争,又何必结局处处偏向仁道。 可探索区域实在是太少了本质还是养成剧情流,侠隐阁,南昌城,三侠村加起来感觉没有侠前一个城市大。感觉是所有系列里武学格子最少的,四个真的不够用啊好几个老师自己都会有技能真空期这合适吗 (二周目发现本作战斗精髓在于切武器。。)
据说是22年之后补齐的内容还行,我也是被补齐前恶评吓退,近期才玩,刚通关,8090金庸群侠传 三国群侠 武林群侠三部曲玩家可以放心无脑冲了. 多墨迹一句,网上资料大多过期,前期心法四艺给的就行,后期有且仅用楚派天清,没别的因为后期1回合1转五行,过期攻略害死人,最高难度无限被小怪集火秒的路过
最终结局收尾有些仓促,但是最终boss塑造并没有网上说的那么糟糕。不可理喻,迁怒嫉妒对象的兄弟、电子游戏,这是不是很真实?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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