
A Lovecraftian idle RPG with auto-battles, loot farming, chests, team strategy, town building, gear crafting, Runewords, stages, towers, realms, and seasons. Serve the Old Gods, build your town, corrupt the chosen, and fight for their awakening!
Modeled estimate, not a reported figure. How we estimate →
About
Deeply integrated with the classic features of dark fantasy games, this title delivers a rich gear-building experience.
Tailor-made for dark fantasy fans who are tired of intense mechanical operations, it lets you fully enjoy the fun of matching top-tier gear without tedious controls.
• You will serve as a servant of the Old God, building a town upon the sealed grounds of Blackreef Isle.
Grow your cult, expand your influence, and choose those with hidden potential from exiled criminals.
Awaken their power with the blood of the Old God, transforming them into Godsworn under your command.
Send the Godsworn to wage war across the world, growing stronger through slaughter and trials.
At last, step into the Void, defeat the mighty Outer Gods, and reclaim the sealed power.
When every seal is broken, the sleeping Old God shall rise from the depths of Blackreef Isle.
Idle Auto-Battle
Full-auto real-time combat frees your hands completely—sit back and watch valuable loot fill your inventory effortlessly!
Six Unique Classes
Each class boasts an exclusive and one-of-a-kind skill system. Smartly combine skills to unleash devastating combat power.

Robust Gear System
Inheriting the essence of multiple dark fantasy games, gears of different rarities each serve a distinct purpose, enabling countless build possibilities.

Town Construction & Upgrade
A variety of town buildings offer rich functional services. Customize upgrades at will to greatly enhance building efficiency.
Progressive Gameplay Modes
Five adventure modes—Expedition, Exploration, Divine Tower, Alternate Dimension, and Finality—unfold in a layered progression, bringing diverse challenge experiences.
Single-Player Seasonal Challenges (Seasonal content will be gradually added after the launch)
Each season features unique new content with independent save files. You can embark on any seasonal journey at any time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GOOD
Very good idle game. Good progression, lots of optimizations to do and dev has good understanding about idle-mechanics + quick QoL updates!
如果习惯这类画风,这个游戏可玩性还行。内容也足够丰富, 作者也是此类游戏的成熟开发者了。 但是这个画风说实话, 也许TBH 那种会更适合大部分的审美。其他都不错。
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 793 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩的挂机游戏 希望作者长期更新~
ฆ่าเวลาโดยการเปิดคอมไว้ทั้งวันทั้งคืน
应该会开新的关卡上限,出新职业,新装备,新玩法吧。目前为止流程太短了,作为挂机游戏,随随便便就通关了不合理吧,我理解的挂机游戏,要么分赛季,要么起码得挂个一年半载的。目前后期可玩职业也太少,后期职业都追求个体本身就能打能抗,能回血能回蓝,一人成军。绝大多数流派后期基本没价值。
666
终焉难度太简单了,一身0强化破烂随便过。 原来的设计思路是对的,前期玩组队多职业配合,后期玩异化和符文,一个人就能多职业联动。作为毕业关卡检验单兵能力很合理。玩到最后还是战法猎异化和符文存在的意义在哪里。
目前来说差强人意,还需继续打磨。不过更新听快,作者也听劝(记得加q群),终局的数值对对碰也承诺会改,目前终局想打只能靠叠叠乐,正常bd很难打。还有就是后期感觉挂着也挺无聊的,资源大多都是溢出,需要的就是一个可以刷主动技能的资源。还有就是这游戏是赛季制,后续应该会开新赛季不至于太无聊
UI可以設定更好,像是市場訂單真的按到手痠、倉庫也不太好用 目前玩下來資源不太缺,掛一下探索其實都有了,本來就是放置遊戲,就給他掛著 終焉自己思考一下配裝就能過,還蠻有成就感
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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