
Take to the skies in your balloon ship and explore a colorful world of floating islands. Befriend fellow travelers and quirky islanders, use your wits to solve immersive puzzles, and gather resources to continue your journey towards an unknown destination.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2] 《信风的风信》——一次不能回头的旅程[/h2] [hr][/hr] [h3]好养活的小红帽邮差[/h3] 游戏的玩法很简单,只需要操作小红帽乘着热气球一路向东,期间可以选择登陆到一个个小岛上冒险,也可以选择什么也不做直接飘到终点。 游戏里有很多大的剧情岛,错过了就是错过了,没法回头。好在有指南针但是指南针给的很晚。在没有地图的情况下也不知道自己错过了什么,可以知道的是每一个大岛都有一个可爱轻松的小故事,也会有一些难度不是很高的平台解谜。 生存难度并不高,玩法上更偏向探索和剧情。生存上只需要保证食物和水就行,可以在小岛上捡到很多的食物,水源也是几乎到处都有。温度只会在特定的岛屿有所影响,冷了就戴毛线帽,热了就戴防晒帽,非常浅显易懂。最重要的应该是热气球的燃气瓶,可以省一省,实在没有了可以多上一些小岛可以捡到,没有燃气瓶的时候,热气球就会越降越低,最后只能看着想登陆的岛慢慢的从眼前飘过,无力感油然而生。并且飞得太高或者太低也会因为空气稀薄无法生存! [h3]好奇心是探索的第一驱动力[/h3] 在热气球飞的过程中时间和节奏很慢,等待期间会有些许枯燥,并且热气球的操作很麻烦,需要爬上爬下地去操作,容易赶不及导致错过剧情岛,真的超级遗憾。但是只要一上岛,一时的探索欲和新鲜劲儿就会把路途中的枯燥给冲刷掉,好一手先抑后扬x 每次上到大岛都会有强烈的好奇心驱动着我去探索这个岛,这里有什么样的有趣的故事,藏了什么样的宝物。因为大岛上还会有很多隐藏区域和隐藏的收集要素,比如唱片,热气球装扮和人物装扮等等。我最喜欢的剧情岛是太空站,没错,是太空站。超级有创造力的剧情!我真的很好奇我到底错过了多少有趣的奇奇怪怪的岛。不过也不能完全忽视了小岛的作用,很多小岛上也会有一些收集和小小的支线,一周目结束了但是我知道还有好多东西没有被探索到,藏了很多有趣的内容,喜欢探索的我对这种小游戏欲罢不能,一开始就停不下来一口气玩到通关。 [h3]成就党落下的泪[/h3] 我错过了太多剧情和收集,本想二周目再来,但是发现一周目的收集不能继承到二周目,这说明许多成就需要在一次游戏内全部收集,而岛屿错过了就不能回头,每次重来又要经历一遍慢悠悠的飘流,这对成就党来说属实是有点磨性子。 但是这并不影响我对这个游戏整体的评价,当我在最后一个目的地撞坏了我的热气球,我也理解了为什么这一趟冒险是不能回头的。毕竟人生也没有回头路,这一趟所经历所错过的,共同造就了属于我的独特的故事,错过的就让他错过吧。 总体是一个画风可爱并且非常休闲的解谜小游戏,喜欢探索的玩家可以试试看这趟充满趣味和未知的旅程,创造属于自己的故事吧! [code] 点击关注[url=https://store.steampowered.com/curator/26214428] 電玩狂熱愛好者 [/url] ,以获取更多游戏评测、资讯、攻略 [/code]
Full Walkthrough 1: https://youtu.be/OQObtvtSTo8 ★★★★★ Gameplay: Very Good Graphics: Cartoon Music: Good Story: Good PC Requirements: Potato Game Time: 5 - 9 hrs
It's an interesting genre mix of 2D puzzle platformer with survival elements. I really liked the overall atmosphere of the floating world and the low poly art style. Pretty cozy and relaxing, but never boring. Exploring the floating islands is also fun, as there is quite a variety in different themes to them. Very nice little indie gem.
玩完这个游戏之后,最大的感受是: [h2]急死我了!!!忙死我了!!! [/h2] 其实这个游戏的游戏目标真的很简单,玩家只需要操控热气球,在一个个岛中寻找到各种NPC,完成他们的托付,并且将一开始邮差给我们的一封信送给其中的某个NPC就好了。那么,明明这个游戏的玩法很简单,画风也很治愈,我为什么会这么说呢? 首先,这个游戏的玩法真的很简单是没错,你只需要上下左右走动,在热气球上使用望远镜、使用风帆、使用燃油,使用锚,就可以去到一个个你面前的岛上。乍一看我这段话操作起来好像很容易,也确实很容易,但是!!岛和岛之间真的隔得很近,还有高低差,如果你因为使用望远镜而没有及时的爬下来抛锚着陆(那条爬上爬下的梯子真的很长),或者因为没有及时补充燃油而无法下降或上升,你就会在你这个周目里错过这个岛![b]因为这个游戏里没有回头路![/b]这样一些剧情和成就你就没办法在这个周目里达成了。 你可能会说,想全成就的话,多开几个周目就好了,这是一个全成就党最基本的素养,对吧?你说的没错,我确实开了几个周目去做全成就,也确实做到了,但我做的真的很难受。本来还想把唱片和装饰一起做全收集的,但发现真的很困难,于是我放弃了。 为什么呢? 因为,每次新开一个周目,你的收集和任务进度是不继承的,甚至你连新手教程都要重新过一遍。如果你不马上过掉新手教程,它就会在后续的旅程里一直打扰你!这使得我每个周目刚开始都手忙脚乱,也几乎全程都在爬上爬下的路上(除了完成那个什么也不帮的成就的周目)。你确实可以放弃一些小岛的探索,这无关紧要,但,这个游戏是有饥饿值、缺水值和氧气值的,炎热和寒冷还会加快你能量的消耗。我不仅需要一边爬上爬下,还一边需要随时注意我是否健康的活着。 虽然这个游戏的资源很多,几乎每个岛都有其中的一个或几个,但是,这个游戏中绝大部分的小岛,上面都是只有一种资源的。你需要先去一个岛上装水,再去一个岛上摘果子。然后,当你大概登陆了三四个岛左右,你就需要补充你自己了。另外,燃料和收集品绝大部分也是单独在一个岛上的。就相当于你这个游戏除非你使用锚停在一座岛上,或是使用暂停游戏这一方法,不然你是几乎不能休息一下的,因为即使你什么都不做,这个热气球也会一直往前飘...... 我觉得这一点都不休闲治愈......至少对收集玩家或者全成就玩家很不友好。 当然啦我过剧情的时候还是感觉很治愈的,这点无可否认,解谜也比较友好很简单没啥很迷惑的。 [h3]总结几个让我玩的比较难受的点吧,如果你接受的话你可以尝试游玩这款游戏:[/h3] [b]1.在一个周目里需要非常多次的重复操作,包括但不限于每次起飞都需要调节高度、速度和观察小岛情况 2.每个周目进度会全部重置,收集品(唱片和装饰)几乎没办法一起一次性全收集,新手教程也要全部重新过一遍。 3.这个游戏没有地图(但中后期有指南针),如果不使用望远镜,在你到达这个岛之前你几乎完全不知道这个岛上会有什么。 4.手柄比键鼠视野大,但我个人感觉手柄操作没键鼠那么精准,跳跃攀登手感有点迷(尤其是手柄)。 5.如果你想探索每个小岛或者尽量保证不错过所有东西的话,帆基本是无用的,如果用的话就需要接受一些岛无法探索。[/b] 暂时没想到有啥了,想到再补充! 当然啦这个游戏打折才7元我觉得大家都可以买来试试咸淡,我玩的这么折磨说不定是我菜呢!游戏还是得本人玩了才知道!
Um jogo charmoso focado na exploração de um ambiente colorido, vívido e diverso! Escolher jogar Passing by a tailwind journey é buscar uma aventura relaxante, com elementos de sobrevivência, que leva a reflexões "do bem" sobre a vida! Para aqueles que jogaram Spiritfarer, de certo encontrarão semelhanças entre os jogos desde a forma de manejar até o controle do mapa! Os gráficos são fofos e os efeitos sonoros satisfatórios. A interface é de fácil manejamento. A gameplay é facil Considero o preço justo e a única queixa é " Quando farão em PT BR?" Apesar de que o inglês é de fácil entendimento. Divirtam- se com carinho, apreciem as perspectivas, imaginem as aventuras e tenham uma boa experiência de jogo! Para essa e outras reviews, me visitem! Beijos https://steamcommunity.com/groups/heygatita
Extremely cozy and cute game! The puzzles are not hard and enjoyable to do. Gameplay is fun and just flying around is enjoyable. One thing I kinda dislike is the fact that you get hungry/thirsty a bit too fast, but nothing that is not managable.
Passing By is an absolutely adorable and inspiring adventure with stunning and beautiful graphics. You will be drawn into this cute and adorable experience by intriguing survival aspects and challenging puzzles. As I am a sucker for collecting and searching for things, it's just right for me. This game hits the spot! Enjoy your time with Passing By, as will I. Love it.
Mac gamers: This game runs on Catalina and above despite the notice on the store page. At its core, it’s a mix of survival, adventure, and light platforming. It's basically a slow survival game in that you aren't stressed out trying to keep your character alive, but you do have to keep the basics in supply. You play as Curly, who’s given a mysterious letter to deliver by travelling continuously east in a balloon ship. That’s basically the gist of the main story. Along the way, you land on all sorts of islands, solve puzzles, help characters with small side quests, and pick up items that help you survive the journey. The story itself is fairly simple, but it works because the world and the little moments you run into along the way are what really carry the experience. Each new character you meet on the larger islands has their own weird and wonderful little story attached. The writing is genuinely charming. There’s a lot of witty and funny dialogue, and the attention to detail is great. The art style is minimal and lovely. The music has a nice, groovy, laid-back feel that fits the game perfectly. You can collect music records by fully exploring the islands, and at some point you pick up an item that allows you to change the background music using the records you’ve collected. One of my favourite parts was finding the larger puzzle islands. They offer a great mix of different challenges and interesting characters, and they really made me want to explore more and see what else was out there. I was honestly a little sad when I realised I’d found all of them, because I was having such a good time exploring. I’ve done two play throughs so far and have about 23 hours in the game. I don’t have all the achievements yet, because some of them are quite specific and will definitely require another play through or two. That said, the game is relaxing enough that I don’t really mind going back in. But I think it's one of those games that I'll leave for now and return to at a later time. If you enjoy cozy games with a sense of adventure and a world that rewards curiosity, this one is definitely for you. It’s the kind of game that expects you to explore and just see where the wind takes you.
I did not enjoy this game. The controls are clunky, the story and puzzles are not very interesting, and you spend too much time on the mundane activities of finding things to eat and drink.
Lovely cozy game! I got to interview one of the developers on my stream, and learned a lot about how the project evolved from university project to fully fledged release. If you enjoy games like Spiritfarer or Night in the Woods, you ought to get this game for your puzzle & great narratives collections.
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