
PASS THE FEAR is a roguelite bullet-hell shooter. A catastrophic Witch’s Disaster strikes without warning, and chaotic magic forms the ancient Wall of Storms. Its corruption spreads relentlessly across the island. As a demon hunter trapped within, you must find a way to escape before dawn breaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 18 → 7.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1465 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun
游戏的画风不错,看上去挺舒服的,作为肉鸽类游戏,还是有点难度的,不断的挑战,突破自己的极限,玩起来挺爽的
游戏的内容还行,有几个不同的职业流派,但感觉感觉这些职业装备都比较相近,不过休闲玩玩还行吧
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English*, Russian, Japanese, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺有挑战性的肉鸽类游戏,敌人数值还挺强的,需要有好东西才能更好的击败敌人,不过整体体验还行
还不错 就是搭配少了点
游戏上手还是挺快的,能比较迅速的构筑出一个基础的组合,但游戏的平衡有点问题,一不小心可能就翻车了,需要掌握一下诀窍
算是一个中评,68的价格是有点不值的,原价价格在40以下差不多,游戏内的平衡做的很差,胡起来的话,一个人能打好几亿的伤害,另一个不胡的只能打几十,几百万,并且局外成长占很大很大的占比,胡起来爽是挺爽的,但是和朋友联机的时候,或者带新入坑的朋友,如果你胡,你的朋友就一点游戏体验没有了,并且游戏并不耐玩。
其实内容还是少五十几的游戏进去就一个套路左脚踩右脚没啥难度不刷战痕不换武器拿到什么用什么都可以轻松通关最高难度看后续更新怎样把
玩了堡2之后完怕死队,这游戏最难的还是中期,最后血月掌握了道具和塔罗牌反而变得比前期低难度都简单,拿点启程和终点随便就开刷了,过了第三章所有BOSS都是秒,虽然道具槽少,但整个道具池不深,玩下来像在玩低难度版的里以撒,如果是想体验爽游的可以入,但要是想玩以撒那种耐玩的还是先考虑下,目前游戏版本内容还太少,最高难度玩两三把就不想玩了。
肉鸽枪械弹幕游戏,好玩但是耐玩度差点,期待更多的boss和武器之类的,让每把的感觉都不一样会更好,顺便再整点boss掉落专属秘宝武器啥的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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