
Paranormal Torment is a psychological horror game in the spirit of P.T., where you're trapped in a loop of memory and guilt, forced to relive a tragedy over and over again. He's still waiting for you to come back...
Modeled estimate, not a reported figure. How we estimate →
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About

"I'll be waiting for you by the window..."
Paranormal Torment is a dark and atmospheric psychological journey in the style of P.T., where you're trapped in a loop of your own memories.
As you walk through a corridor you can’t escape, you keep hearing knocks on the window… and seeing the silhouette of a little boy.

Loop-based gameplay: each cycle reveals new fragments of the tragedy
Constant psychological tension that keeps you on edge
Jumpscares that will make your heart skip a beat
Realistic graphics for maximum immersion
Exceptional sound design that brings the horror to life
Classic walking simulator experience — just you and your guilt
Simple yet engaging puzzles that deepen the story
Average playtime: 30–60 minutes
Will you find a way out — or become part of this house forever?

Note! The game features machine translation into the following languages:
French
German
Spanish
Portuguese (Brazilian)
Chinese (Simplified)
Korean
Polish
Japanese
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Polish, Russian*, Japanese*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sehr beklemmende Horror-Erfahrung. Die Atmosphäre und das Sounddesign sind sehr dicht, man fühlt sich ständig bedroht. Die Rätsel sind moderat aber fordernd und die Sprungschocks sind insane! Meine Seele sucht immer noch den Weg zurück. Ich hatte sehr viel Spaß während dem Stream. Chatranking: 7,7/10 mit guten Scares. An das originale PT kommt es natürlich nicht heran!
It’s been a while since I played a horror game that made me almost piss myself a couple of times… and occasionally made me afraid to even look at the screen. Well, Paranormal Torment is exactly that kind of game. Which makes sense, considering the developers say they were inspired by my personal nightmare — Visage. I won’t go into the story. Unfortunately, it’s a bit cliché. But the atmosphere, the sound design, the jump scares — this is how an indie horror game should feel. The puzzles are also pretty good, and judging by the Steam comments, they’ve managed to genuinely stump quite a few players. Long story short: if you want to spend an entertainingly terrifying hour — maybe a bit more — for five euros, I can definitely recommend Paranormal Torment. Video: https://youtu.be/EN0d68qBaFg
와 뭔가 반복적인 것 같은데 몰입감이 좋았습니다!
Developed and published by Beshbarmak games, Paranormal Torment is a first-person psychological horror title that embraces a minimalist design while delivering an unsettling and emotionally charged experience. Rather than relying on elaborate combat systems or expansive environments, the game confines players to a seemingly ordinary corridor that becomes increasingly disturbing with every repeated journey. This looping structure forms the backbone of the experience, gradually revealing a tragic story through subtle environmental changes and carefully placed narrative clues. Inspired by classic psychological horror, the game focuses on building suspense through atmosphere and mystery instead of overwhelming players with constant action. The greatest strength of Paranormal Torment lies in its ability to transform a familiar setting into a place filled with dread. Each pass through the corridor introduces new visual details, altered objects, and unexpected events that encourage players to examine every corner with care. The gradual evolution of the environment keeps the repetitive setting from becoming stale, as every completed loop offers another piece of the larger puzzle. The horror unfolds at a measured pace, allowing tension to accumulate naturally while maintaining an unpredictable sense of danger. Although jump scares are present, they are used to reinforce the psychological pressure rather than becoming the game's primary source of fear. The visual presentation effectively supports the game's unsettling atmosphere. Detailed environments, realistic lighting, and convincing interior design create the impression of an ordinary location slowly descending into something far more sinister. Small environmental alterations become especially impactful because players grow familiar with the surroundings, making every unexpected change feel significant. The developer also notes that some decorative paintings and photographs incorporate AI-generated artwork, but these elements remain minor details within an otherwise cohesive artistic vision. The game's restrained use of visual effects ultimately serves the narrative, allowing players to focus on subtle storytelling rather than excessive spectacle. Audio design is another standout feature that greatly enhances immersion. Every distant knock, creaking floorboard, whisper, and unexplained noise contributes to a constant feeling of unease. The game often allows silence to linger, creating moments where players anticipate danger even when nothing immediately happens. This careful balance between ambient sound and sudden audio cues strengthens the psychological horror, ensuring that tension persists throughout the experience. Playing with headphones significantly amplifies the effectiveness of the soundscape, making even the quietest moments feel unsettling. Gameplay is intentionally simple, centering on exploration, observation, and light environmental puzzle-solving. The puzzles are accessible without feeling overly simplistic, allowing the story to progress at a steady pace without interrupting the immersion. Rather than presenting difficult challenges, the mechanics encourage players to carefully study their surroundings and notice subtle differences between loops. This straightforward design complements the game's relatively short runtime, preventing the central concept from becoming repetitive while ensuring that each discovery continues to feel rewarding until the conclusion. The narrative explores themes of grief, regret, trauma, and the lingering consequences of past decisions. Instead of delivering lengthy exposition, the story unfolds through environmental storytelling, allowing players to gradually assemble the truth from scattered clues. The recurring appearances of a young boy and the haunting supernatural events carry emotional significance beyond their frightening presentation, giving the horror a deeper purpose. While the overall premise follows familiar psychological horror conventions, the emotional focus helps the story leave a lasting impression once the mystery has been fully revealed. Paranormal Torment succeeds by committing to a focused vision instead of trying to offer every feature expected from modern horror games. It delivers an atmospheric and emotionally engaging experience that values suspense, environmental storytelling, and psychological tension above action or complex mechanics. Players seeking a concise horror adventure built around exploration and narrative will likely find it memorable, while those hoping for extensive gameplay systems or significant replay value may find its scope somewhat limited. Even so, its polished presentation, effective pacing, and compelling atmosphere make it a worthwhile journey for fans of psychological horror. Rating: 7/10
тупые казахи, почему за мной ♥♥♥♥♥ бегает, когда я ♥♥♥♥♥♥ молоток забрал, вы тупые выродки, я ♥♥♥♥♥ утку забрал ♥♥♥♥♥, в ванну кинул, потом какая-то ♥♥♥♥♥ на некст левеле выпрыгнула, идиоты ебучие ♥♥♥♥♥ ♥♥♥♥♥!!!!!!!!!!!
Si nunca viste o jugaste "PT" (lo cual es difícil si te gustan juegos de este género) te lo recomiendo. Si conocés PT, se queda corto y recuerda tanto a este que pierde originalidad porque es prácticamente un calco y eso aburre, no sorprende para nada así que no te lo recomendaría. La historia está buena. Aún así, esto no alcanza para calificarlo negativamente. Está en vos darle una chance o no.
J'ai apprécié ce jeux; Même si cela et effrayants . Très douloureux de perdre un enfant , j'en sait quelque choses . Merci beaucoup..
PLAY WITH SURROUND SOUND HEADPHONES AND SIT NICE AND CLOSE TO THE SCREEN!!! TURN OFF THE LIGHTS AND GET YOUR ANXIETY MEDICATION READY! GREAT GAME! PUZZLES WERE CHALLENGING WORTH THE 90 MINUTES!!!!!!
Really enjoyed this one. Some jumpscares were ok, but some got me good. Here’s my gameplay: The PSYCHOLOGICAL HORROR Game That Will Keep You Up at Night https://youtu.be/iB5IOtQpwo4
Страшные Игры на Вечер. Жуткая бродилка по Узким коридорам сознания и безысходности.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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