
Paramnesia is a first-person psychological horror game focused on exploration, memory, and unsettling atmosphere rather than combat.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Paramnesia is a first-person psychological horror game centered on exploration, perception, and fragmented memory. Players move through unsettling environments where reality feels unstable, uncovering clues that blur the line between what is remembered and what is imagined.
The experience focuses on tension and unease rather than combat or constant threats.
Gameplay emphasizes slow exploration and observation. Progress comes from navigating environments, discovering subtle changes, and piecing together meaning from visual and environmental cues.
There are no reflex-heavy mechanics — the horror emerges from atmosphere, uncertainty, and psychological pressure.
Paramnesia relies heavily on sound design, lighting, and pacing to create a persistent sense of dread. The environments feel familiar yet wrong, reinforcing the game’s themes of memory distortion and psychological instability.
This is a single-player horror experience designed for players who enjoy immersive, slow-burn psychological horror.
First-person psychological horror gameplay
Exploration-focused progression
Themes of memory, perception, and reality
Unsettling atmosphere driven by sound and visuals
No combat — tension built through environment and pacing
Single-player immersive horror experience
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
the game is good, I admire the plot and gameplay and don't understand why the game is so small.I remember playing cyberpunk, dying light 2, and it wasn't enough for me there either, but there's very little here, I'm waiting for the second part. game 8/10
18 минут геймплея, Самая скучная игра на планете
Ну прошел не без интереса , но мало. Историю бы текстом разбавить. А так слабовато.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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