
Panzer War delivers intense tank combat, featuring a realistic damage system where every hit counts. Skip the grind—access all tanks instantly and dive into battle. Unleash your creativity with the Tank and Map Designer, crafting custom scenarios for endless gameplay possibilities.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Ukrainian*, Russian*, Simplified Chinese*, French*, German*, Spanish - Spain, Japanese*, Korean, Polish*, Thai, Vietnamese*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ванг, извини пожалуйста. Стиллера в игре нет. Лучшая игра про танк
на часик максимум.
Decent game. i recomend it to players that enjoy warthunder
好玩但是优化真差,下个MOD可以给游戏卡成未响应
This game is a glimpse into an alternate reality where the Players' Revolution overthrew Gaijin's Thousand-Year Grind. Others have mentioned how tons of tanks are available right at the start, but I'll mention one of the major things that this has over War Thunder: Gamemodes. War Thunder and World of Tanks have, what, 2 standard modes each? This game has 8, including a much-demanded "historical" mode where you can pick which tanks are on each team and a "roguelike" mode where you fight waves of tanks yourself, getting upgrades after each one. All of these are playable with your buddies or with decent bots (that are pretty difficult when there's more of them and you only have one life), and all the modes are customizable down to the map, points needed to win, and how many lives you get. Also in these modes, you can decide whether to use module damage (like War Thunder) or HP damage + the aiming circle (like World of Tanks) to pretty much recreate either game. For the player's vehicles, there's an option to make a lineup (much like War Thunder), but there's also a pretty smartly-implemented alternative where you can decide the Battle Rating spread of the bot tanks, with your tank as a reference point. There are mods as others have mentioned, but there's one other extremely underrated feature that makes the workshop unlike those in other games, which is a display that tells you the polygon count and material count for each tank model. This is insanely useful especially for this game, as most of the modders are Chinese asset rippers that get the first high-quality tank model they can find, which leads to tons of workshop tanks that have 200k+ polygons and a high chance of tanking your FPS when you spawn in them. The polygon/material count that the dev (one guy, also Chinese) provided is a godsend for filtering out that unoptimized crap, although I think the tanks that the dev has provided to start with are more than enough. The only really huge downside is the maps that you get at the start, which are pretty basic and terrible. I recommend browsing the in-game workshop to find alternatives for this (there's two recreations of WoT maps on the Steam workshop as well). TLDR: It's a War Thunder/WoT sandbox with the player experience in mind. Buy it if you want that.
这不比战雷好玩
урезанный вар тандер
Хорошая игра лично для меня
太好玩了
好东西
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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