
Palallel is a 2D cooperative puzzle platformer for two players. You are stuck in a board where you can’t see your partner. You need to exchange objects, trigger mechanisms, and more to escape. Challenge your communication !
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't be fooled by its playful aesthetic; this game will ruin your friendship.
お互いの画面は見えない状態で協力するパズルゲーム 足場や鍵、スイッチなど相手のパズルを解くために必要な情報をボイスチャットで伝える必要があり、結構シビアなタイミングが要求されるステージもある フレンドとの交流に是非
For $6 on a small game like this I thought it was going to be a troll game that my friend and I would be done with in about 30 minutes. Instead, it brought us many hours of infighting due to my partner's stupidity and lack of mechanics. Overall, great game for the price point and definitely recommend for any duo that loves puzzle games.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great wee puzzle game
[i] My Experience [/i] Although my co-op partner and I don't have the most patience when it comes to puzzle-platformers and they are generally never among our favorite games, it's nice to put a little work into one that is well-constructed from time to time between other games/campaigns. For the last few weeks, [b]Palallel[/b] has been our puzzle-platformer of choice. Each time we'd get online to play games, we'd complete one of its eight worlds. We found the "chalkboard" aesthetic to be fun, and were surprised to find that we could see nothing of the other player's screen. Players can move objects between their screens, but their two blocky characters will never meet. This means that there's quite a bit of, "Hey, if I do this, does that do anything on your end?" - don't get me wrong though, it's a good time. We found the concepts presented by the game to be clever, and the chaotic physics levels (can be seen at :31 into the first game trailer) to be hilarious. Our main issue with the game came with the levels that were more about platforming than puzzling. With these, the issue was more in the execution than in figuring out what to do. We stopped playing on the 11th level of the seventh world (can actually be seen in the trailer at :25 in), which involves bouncing from one box to another to reach a switch. Neither of the boxes (nor the boxes stacked together) can hold your character's weight, so you can only just touch them before bouncing off. I only actually made it to one of the switches (after quite a few attempts), and my fingers weren't in the right place on my controller to hit the switch. At this point, we decided to leave [b]Palallel[/b] here and go play something else. It would've been nice to finish the game, but I just don't think I possess the patience and persistence to make it happen. However, I must say that overall I was left with a positive impression of the game. It's well-designed and a great deal for the price (especially on sale).
A cute little puzzle game for you and a friend to take a break. Fantastic game for all you gamers out there who somehow managed to find a friend.
Amusant et belle interface
NICE
really fun coop game, can get a little frustrating and requires good communication and problem solving skills :)
I swear the puzzle hieroglyphics make no sense at first but communication is key. LOL
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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