
Pack my LunchBox is a cute and relaxing puzzle game where you assemble lunchboxes based on customer wishes. Read the cards, consider their likes and dislikes, and choose the perfect meal, drink, and snack. Meet all the conditions to clear the level!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 6 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Pack my LunchBox is a cute and relaxing puzzle game where you assemble lunchboxes based on customer requests! Fluffy omelet or boiled rice? Cinnamon roll or vanilla cheesecake? Sausage or tempura shrimp? What does your character want today, and what will you put in their lunchbox?
Each order is a card with wishes, preferences, and exclusions. Read it carefully and decide what exactly to put in the lunchbox. Choose items from four categories: meals, sweets, snacks, and drinks. Consider the client’s tastes, avoid what they dislike, and assemble the perfect set!
Dozens of levels await you, each offering different ways to assemble the perfect lunchbox! Some levels let your imagination run free, while others require careful thinking to choose exactly the products the character wants.
More than a hundred cute and delicious items, a cozy atmosphere, and calm gameplay await you — perfect for relaxing and unwinding.
Assemble lunchboxes based on preferences and exclusions — carefully read orders and choose suitable items
Over a hundred cute items: prepared meals, snacks, and sweets
A light logic puzzle where it’s important to understand what products the character is asking for
Cute hand-drawn art style with a cozy atmosphere
Charming animations and pleasant sound effects for every action
Suitable for players of any age and gender, and perfect for relaxing at the end of the day
Genres
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A super cute and fun game about figuring out what to pack for lunch. great if you need something to take your mind off things.
This game lowkey sucks
It's alright. Genuinely fun and cute but does have some flaws in being kinda... Well, some of the requests sound off and certain foods don't count even though it should. One example is a customer asking for a 'spicy' snack and the answer turned out to be ginger bread cookies. And in the DLC Relax Mode, one customer asked for something light and the answer turned out to be 2 DIFFERENT mains of S size and not low calorie or lesser quantity food (the answer was 1 small tub or popcorn and french fries. Pudding, pretzel, or even 2 small tubs of popcorn were rejected.) Basically, it's okay. It's cute. And sometimes you'll go 'that's kinda bull.' To be fair, it's really cheap too.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Ukrainian
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short and simple. You just need to pack the lunchbox according to the requirements. Some requests can be very specific (e.g., everything in round shape). Sometimes, the request can be ambiguous and with so many food with similar descriptions, you will wonder whether you have to choose the specific food or any food matches with the description to pass the level. I don't really like that I have to drag the scrollbar at the bottom to choose which food to go into the lunchbox. I find it tedious, but at the same time, I couldn't think of any alternative design for it.
El juego es realmente lindo para pasar el rato en algo relajado, sin embargo algunas traducciones al español no coinciden, lo que dificulta algunos niveles, si fuera corregido seria ideal. Además sufrí un bug en el que a veces no se veía el cursor del mouse, espero lo puedan corregir. El juego tiene gran potencial y estaré esperando sus próximas actualizaciones y dlc. Pienso que es posible expandirlo a diferentes modalidades de juego sin dejar el objetivo principal de lado, el dibujo simple pero tierno e interfaz fácil de intuir es un punto muy positivo y destacable.
Boring game with neurotypical food descriptions purely based on emotional vibes than logic.
It was very quick of a game, but fun to understand the different levels it has, with the DLCs there are more challenges to master, very relaxing to play
This game is boring and frustrating. Boring because every level is the exact same. The instructions are too basic but also too specific. "Something with pork" but 90% of the pork things will not work. "Something creamy with cheese" but nothing else work except for the cheesecake. It's honestly not interesting and it's disappointing since the design is cute. It's also extremely short like 20mn to finish it. I don't recommand it
A relaxing puzzle game you definitely shouldn't play while hungry.
Quick and fun! Translations need some work.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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