
VR is not just fun exercise. It's the first generation of exercise equipment capable of meaningful live bio-feedback. Pacebreaker is the VR Health Institute's testing ground for research-based next generation exercise in VR, artificial intelligence, and content that can help save lives.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $146.9K | 124 | 92% | $29.99 | |
| approximately $19.3K | 63 | 48% | $9.99 | |
| approximately $285 | 0 | — | $9.99 | |
| approximately $16 | 1 | 0% | $0.99 | |
| — | 110 | 98% | — | |
| approximately $0 | 87 | 91% | Free |