
Solve puzzles by creating portals and manipulating time. Inspired by Valve's Portal and Portal 2.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Russian
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Reviews
Very ♥♥♥♥♥♥ level design I got stuck at the first level
this is amazing. I thought it was going to be a piece of s**t like other free games but it wasn't. it has... less than desired animations, moving can be hard to control and the grab doesn't work when you are touching the cubes but IT IS AMAZING! side note: please add a beam that travels from the portal device to the held item
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
Портал BOMJ EDITION
you should change the name by the way
Pretty Good Remake Of The Game portal and Portal 2 BUT! The Physics Is a Bit Janky And The Game Is Really Hard! If You Like Hard Puzzles With portals This Is For You!
Was expecting a buggy mess but it's actually a fairly solid Portal clone!
Mom can we get Portal Reloaded? We have Portal Reloaded at home Portal Reloaded at home: Listen this it's impressive that you made this in the Unity engine, and I get that you want to inspire Portal 3, but this could have really executed better if you actually used the Source Engine instead of Unity, this could be a mod, but no.
I cannot solve level 3. Please advise me. Thanks.
"P3TT" is an unabashed, lazy ripoff of Portal (Copyright Valve, 2007). Many lazy "amateur" developers don't pay attention to their obligations under copyright law, and often steal the ideas of actual, real game developers without credit, such as the "developer" here has done. This is Portal from Temu so bad Temu would distance themselves from having anything to do with it... an unauthorized derivative work that's so much worse than a game made decades before it, that it still somehow manages to make Portal itself seem like a worse game. Just like Portal, you're moving boxes and creating portals, but unlike Portal, there's no redeeming features... the graphics are awful, the puzzles painful and badly designed... this is truly a train wreck. Putting aside the unethical intellectual, creative and moral bankruptcy of stealing someone else's game concept, this is also breaking that unwritten law of stealing other people's game ideas... you should at least try to do better than the game you're ripping off. "P3TT" is considerably worse than Portal. The graphics here are particularly awful, laughably lazy minimum effort minimalist "placeholders", so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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