
Five years after the events of OXENFREE, Riley returns to her hometown of Camena to investigate mysterious radio signals. What she finds is more than she bargained for.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2Kreviews | 88% | — | $803.3K |
| $19.99 | 762ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad. I'm not big into puzzles and running around wondering what to do next, but overall, at least, I was able to follow the story, main events, and end up on one of the endings, and I'm satisfied :)
An interesting take on the Oxenfree formula. I like this sequel better than the first game. Just a light airy adventure with very dark undertones.
If you liked the first game, this is more of the same. It's all story, no gameplay, so make sure you like dialogue.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese, Italian, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish +19 more
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed the game, even if it's clearly a step below the first one. Oxenfree was a gem, with an atmosphere and storytelling that really pulled you in. Here, you walk, you climb, very slowly (too slowly maybe?) and you listen to Jacob talk nonstop, which gets a bit annoying. It's a shame because the voice acting is actually really good. The game is pretty short, just like the first one, but while I replayed the original to get all the trophies, I won't be doing that here. The pacing really hurts the replay value. All in all, it's a nice game, even a very pleasant one, but it really suffers from the comparison with its older sibling. Still a solid 14/20 for me.
Como uma continuação do primeiro oxenfree, acredito que foi um jogo muito divertido, os diálogos são bem legais, a história é muito boa, a dublagem (em inglês) é realmente muito boa, você consegue sentir tensão em diversos momentos. No geral é um jogo bom, porém senti falta de alguns puzzles mais complexos, na maioria do tempo você apenas anda por aí escolhendo diálogos, acredito que poderiam ter adicionado mais momentos de desafios, mas fiquei satisfeito jogando, caso essa descrição se encaixe no seu estilo de jogo esse jogo é para você, ou se você gostou do primeiro jogo esse jogo também é para você. Fico feliz que tenha tido um complemento para a história principal do primeiro jogo, foi um jogo que me marcou por um tempinho e agora com sua continuação finalmente temos uma conclusão para a história. Se você jogou o primeiro jogo e está na dúvida se: "IS. LEAVE. POSSIBLE?" DESCUBRA!
Oxenfree II: Lost Signals delivers a really interesting narrative that provides a solid conclusion to the story started in the first game. The characters are all well written and voiced in a way that truly brings their personalities to life. I especially loved the dynamic between Riley and Jacob because it grows much stronger as the game progresses. Depending on how you choose to play and respond, they genuinely feel like close friends by the time you reach the end. There are also plenty of collectibles to find that expand on the lore and the conversations of Maggie Adler. You even get to interact with various side characters over different radio stations which allows Riley to deepen her relationships across the island. One of the best improvements over the original is the refined dialogue system. Now when you choose a response the game waits until the current speaker finishes their line before Riley talks which makes the conversations feel much smoother. On the downside the process of finding collectibles is not much of a challenge since they just exist plainly in the world. I personally preferred how the first game turned the letters into more of a clever treasure hunt. The final choice in the story also feels a bit too obvious for its own good. Even though the game gives you three different options to pick from one clearly stands out as the right choice and that takes away some of the emotional impact. Overall this is a strong follow up with great characters and a compelling story even if the collectible hunting and the ending choices could have been more engaging. If you were a fan of the first game you will likely find a lot to enjoy in this sequel.
The only good thing about this game is that it made me replay the first one before starting it. The downside about this is that you realize how bad the second part is in direct comparisson. It is really bad. I fell asleep multiple times, even in the finale. They try to create emotions by force, not by giving you an actually great story. The characters are boring and unsignificant and the goal is unclear and unmotivating.
İlk oyununu da severek oynamıştım, böyle güzel hikaye şeklinde lineer akan oyunlar çoğalmalı. Keyifli vakit geçirmek için ideal.
Liked it but music is worse then in the first game
good finale of the series I hope.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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