
Overwatch®, A FUTURE WORTH FIGHTING FOR! Overwatch® is an always-on and ever-evolving free-to-play, team-based action game set in an optimistic future, where every match is the ultimate 5v5 or 6v6 battlefield brawl.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

About

Genres
Stats
Engagement
Reviews
Themes across 367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sometimes overwah
Overwatch are back good for gooner like us now
Love that I can get the premium battle pass by just playing. Tilting at times but fun
Related
Related
Trends
Modeled estimate over time.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese* +1 more
Hours played at review time, across 368 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego entretenido hasta cierto punto, te encuentras de todo tipo de personas, lamentablemente en su mayoria son desagradables. En este caso es mejor jugar con amigos, además de que si juegas solo te aburres. La experiencia seria mejor si bajarán el precio de las monedas.
O jogo te desconecta sozinho e antes de tentar te reconectar ele te pune , você toma ban antes de poder se reconectar.
хорошая игра, с последними патчами игра стала намного лучше. Система монетизации стала намного лучше, но все равно есть свои проблемы. Баланс пойдет, но кирико начиная с выхода овервотч 2 ИГРАЕТ ДО СИХ ПОР, и очень жестко имбует, разрабы нечего не делают
it makes me really mad and its addicting
porem fica dando conexao pelo menos duas ou tres vezes por gameplay. jogamos todos os dias e todo dia tomo conexao as vezes ate meu duo toma conexao tbm. ficamos frustrados, por que perdemos espaço de jogo ou ate mesmo a partida pfv arumar .
my fav game ever bro
game play funny and cool voice lines and they brought back loot boxes
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.