
Overwatch®, A FUTURE WORTH FIGHTING FOR! Overwatch® is an always-on and ever-evolving free-to-play, team-based action game set in an optimistic future, where every match is the ultimate 5v5 or 6v6 battlefield brawl.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

About

Genres
Stats
Engagement
Reviews
Themes across 367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
parabens para os devs e para o alan brito o match making desse jogo é uma merda, se vc puder nao joga essa merda desse jogo não perca tempo
gay
LO ODIO
Related
Related
Trends
Modeled estimate over time.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese* +1 more
Hours played at review time, across 368 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very gud gaem
trash
Nah, it's gotten bad to the point where I have to write a review to vent. I recently got a whole 2-day ban all for leaving qp matches. Ik it's not exactly casual, even though a lot of people treat it as casual, but come on. Getting banned for just leaving a qp match is diabolical. Idk if it's the same for arcade, but considering you can join a qp match in progress but you get banned for leaving is stupid. It's quick play. I feel like you shouldn't get banned for leaving a more "casual" game mode like that. I leave qp matches because I don't want to play flashpoint and push. I don't even care, I hate those 2 modes with passion. There are a lot of modes since the game launched anyway, they should let us choose what type of game modes we want to play, of course that'll make matchmaking times suck, but I bet 2 cents majority of us would play modes that were in overwatch 1. I'm still gonna play the game, I can't leave after playing for 8 years.
صص
Like
no
winton
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.