
Overwatch®, A FUTURE WORTH FIGHTING FOR! Overwatch® is an always-on and ever-evolving free-to-play, team-based action game set in an optimistic future, where every match is the ultimate 5v5 or 6v6 battlefield brawl.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

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Genres
Stats
Engagement
Reviews
Themes across 367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了有些人爛的像人機和排NG平均一場五分鐘起跳 (補位) 其實也沒啥太多問題 玩到現在沒遇過開麥的 和以前生態差很多
nice game
fanculo voi e il vostro battle.net, fanculo voi e le vostre richieste di linkare account a un numero di telefono. Fanculo voi che uccidete il vecchio per fare il nuovo Non posso manco giocare senza numero di telefono, bah
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Trends
Modeled estimate over time.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese* +1 more
Hours played at review time, across 368 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
esta bien
i love overwatch
jeu dynamique et intéréssant, dommage que ça soit aussi cher..0.0
게임 자체는 초기보단 가벼워서 요즘 문화처럼 빠르게 치고 빠지는 쇼츠 느낌? 근데 좀 잘한다 싶으면 넥슨하고 스팀 서버 분리 같은 이상한 운영 찐빠를 냄. 게임 방향성은 나름 만족스럽게 잡힌 것 같지만 어딘가 불편함. 오래할 게임은 못 될 듯.
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เกมเชี้ยไรหลุดออกจากเซิฟเองแบนผู้เล่นปญอ พอๆกะr6 ค่ายหมาๆ อัพเซิฟบ้างไอครวย
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.