
Every second alive is a second you can spend. Time is your health, your power, and your last resort. Pick a Traveler from across time, build your loadout, outlast every squad. No fixed roles. Adapt or run out of Time. 3v3 survival shooter. Free to play.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Time Takers is a fast-paced, third-person team-based survival shooter where time itself is the ultimate resource — and every decision can change the outcome in seconds.
Drop into intense battle zones where momentum shifts in an instant. Collect Time Energy, upgrade abilities mid-match, extend survival in critical moments by sharing your lifespan with teammates, or spend everything in a desperate final push. Victory isn’t just about aim — it’s about knowing when to act, when to hold back, and when to risk it all.
Matches are short, high-intensity, and constantly evolving. There’s no downtime — only movement, pressure, and split-second judgment.
Constant engagement and high mobility
Tactical positioning and character synergy
Moment-to-moment decisions that define the match
Each match progresses through a total of 7 phases. As phases advance, available Time Energy decreases while overall survival pressure increases. It forces teams into more frequent and intense engagements.
Unlike traditional hero shooters, Time Takers doesn’t lock you into rigid playstyles.
Each character brings a unique core ability, but your choice of weapons and passive apps defines how you play. Adapt your build mid-match, respond to enemy tactics, and reshape your role as the situation demands — even with the same character.
You’re never fighting alone. Team composition, timing, and coordination can turn a losing battle into a last-second victory.
In Time Takers, you fight as a team. Team composition, resource sharing, and efficient route planning can turn even disadvantageous situations into victory.
Share Time Energy to support allies
Control the pace together or fall apart alone
Every second counts!
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Languages: English*, Korean*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Thai +5 more
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.