
DON’T DIE as you assemble a ridiculous arsenal of weapons and desperately hold out against massive hordes of creatures pulled from a variety of classic horror genres reminiscent of 80s and 90s Golden Age comics and B-movies in this stylish action-packed arcade roguelite.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Outer Terror is an unparalleled comic cosmic horror gaming experience. solid fun.
Personally it wasnt a go to game for me but I always love trying new things and I have watched rouglite games and it was actually more fun that i was expecting. I like how every map has a different task of what to do. I would have probably liked to play the actual characters with said story but i didnt know who that was until the story was playing but other than that it was quick to find my fave characters. Certain ones can tackle certain maps better than others.
Good game but unfortunately the progression is too slow. It takes many hours grinding to level up even a small amount.
lots of Tarantino grindhouse hype, no feet. menu controls are pretty annoying, can randomly use the mouse in places and not others. most is locked to E, enter, and backspace. "precision" aim mode isn't that precise either, it tries to float itself back to straight left, right, up, down and the ret is locked into a orbit around the character. optimization is pretty bad as well. Can run FFXIV on max settings and too many mobs in Outer Terror will lag and cause stutter. Interacting w/ quest npcs will get you killed as mobs do not pause attacks. Level up selections/weapons/items are pretty vanilla and do not power you up that much. The gold grind for upgrades is hella grindy. Game art, story, characters, and the voice acting are pretty pulpy though, love those aspects.
Got to say the game surprised and delivered. I like the POV and the pacing of the game pushes you to react and allows you to choose to play with the story elements or just go ham on a shooting spree. Really easy play and go concept, with depth in terms of the replay-ability as you try to earn enough for the upgrades, which can be steep, but feel rewarding once you get a grove going.
After loving other Horde Shooter games, wad really happy that I received a key for Outer Terror. Initially the gameplay in itself is fairly simple (as is the theme with most of these style games) you move around, your weapons kill enemies you level up get more weapons and rinse and repeat until you inevitably get overwhelmed and killed. But the 10 characters all start with a different weapons which means more variety and have to adapt your playstyle depending who you start with. Having the choice of multiple levels at the beginning is one I welcome and enjoyed the freedom of playing them all without the need for replaying the same level to unlock the others. Overall the graphic style and the gameplay is what made this fun for me. Would love to see more weapon options though.
[h1]Плюсы:[/h1] Атмосферный дизайн: Игра поражает мрачной и напряжённой атмосферой, создающей чувство постоянного страха и неопределённости. Интригующий сюжет: Запутанный и увлекательный сюжет держит в напряжении и мотивирует продолжать исследовать. Качественный звук: Звуковое оформление и музыка отлично дополняют общую атмосферу ужаса. [h1]Минусы:[/h1] Сложность управления: Некоторые игроки могут найти управление и интерфейс неудобными или запутанными. Монотонность: Возможны моменты повторения и однообразия в игровом процессе, что может утомить в долгосрочной перспективе.
When age fell upon the world, and wonder went out of the minds of men; when grey cities reared to smoky skies tall towers grim and ugly; in whose shadow none might dream of the sun or of spring's flowering meads; when learning stripped earth of her mantle of beauty, and poets sang no more save of twisted phantoms seen with blared and inward-looking eyes; when these things had come to pass, and childish hopes had gone away forever, there was a man who traveled out of life on a quest into the spaces whither the world's dreams had fled.
I was very happy about the game, the first hour was also a lot of fun, but I noticed little things in the controls or key assignments that bothered me a little. I've already played several levels so I'm not really smart from it, but it might take time. However, what bothered me the most is that after the first update all the coins I earned were simply lost and the progress was simply set to zero period Edit: I've reconsidered my last review and now actually find the game to be quite entertaining. I also thought it was really cool that the developer responded directly to my reviews
Love the art. Love the presentation. Love the voice-acting, which was carefully recorded on the finest copper wire found at an abandoned construction site. Some of the in-game graphics are crusty, a bit too crusty, but the gameplay itself is not affected, and it's still satisfying to fight hordes in all the cool settings.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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