
Inside the art – Reise der Monaden This VR takes you to the very centre of the monad universe where you’re totally surrounded by the enchanting diversity of the painting’s elements. And you can touch these elements too, play with them, fly them and let them cavort freely through the depths of space.
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Languages: English*, German**languages with full audio support
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There's not much to do in this one. The store page video pretty much shows it all. You're inside a VR environment, which is apparently an art painting called Reise der Monaden. You can pick up some of the painted brush stroke and toss them or hold on to them for whatever reason. Then you have 4 minutes of doing nothing else because you need to play 5 minutes in order to write a review. Rate 5/10. It's free. It's art I guess.
Reise der Monaden Bu VR sizi tablonun büyüleyici çeşitliliği ile tamamen çevreleneceğiniz monad evreninin tam merkezine götürür. Ayrıca bu unsurlara dokunabilir, onlarla oynayabilir, onları uçurabilir ve uzayın derinliklerinde özgürce gezinmelerine izin verebilirsiniz.
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Concurrent players on Steam, sampled daily since tracking started.
OUBEY VR – Reise der Monaden is a free art experience. It worked on my HTC Vive and Index and Meta Quest 3 via Steam Link system, looked ok, played ok, sounded ok. You can move the splats of paint with your hands. Splats of paint can bump and move other splats of paint. The music was ok. You are at the center of the art. Try it, if you like Art.
"OUBEY VR – Reise der Monaden" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this "art experience". Instead of being a game, "OUBEY VR – Reise der Monaden" is a software application that presents a poorly made art exhibition. This art exhibition (not game) is complete garbage about a bunch of horse hockey, a quasi-religious cult brainfart about LeibnizÆs Monadology and the universe consisting of inseparable immortal substances, which is all basically delusional BS. Now on Steam, in the form of a crap non-game art "experience". We get this non-game shovelware on Steam whenever your usual Starbucks barista/McDonalds frycook art school dropout finally gets a restraining order from the local art galleries so turns to Steam Direct to try get their art published somewhere so they can finally dream of moving out of their parents basement. It's true that games can be art... art is where the pinnacles of craftsmanship and quality meet vision and narrative to create an experience far greater than the sum of the parts. This isn't a game at all, and the craftsmanship and narrative are terrible. This isn't making art better, it's just making gaming worse. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a non-game "art experience" being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this rejected art school dropout exhibition, no "gameplay", no meaningful game like interaction. As such, this has no merit as a video game for gamers, and so I cannot recommend this non-game as a game to gamers. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at just a dozen or so concurrent users, and now there's basically nobody using it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it.
[h1]Before I played OUBEY VR – Reise der Monaden, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
免费 没中文 没成就 必须VR 《奥贝 VR:单子之旅》 这幅创作于 1982 年的作品,灵感源自莱布尼茨的单子论。这一形而上学理论认为,宇宙由无数不可分割、拥有灵魂与精神的永恒实体构成,深深触动了奥贝,促使他以此为主题创作了这幅画作。 这款虚拟现实作品将带你进入单子宇宙的核心地带,你将完全沉浸在画作元素构筑的迷人万象之中。你还可以触摸这些元素,与它们嬉戏把玩,让其悬浮、飞舞,任其在浩瀚太空深处自在穿梭、肆意跃动。
Игра 'OUBEY VR – Reise der Monaden' очаровала меня своим минималистичным, но глубоким визуальным стилем. Погружение в эти сюрреалистические миры с помощью VR – это нечто особенное. Простота геймплея, основанная на исследовании и решении головоломок, придает игре медитативный характер. Изначально я переживал, что отсутствие четкого сюжета сделает опыт отталкивающим, но наоборот, это позволило мне прочувствовать атмосферу и визуальные образы. Взаимодействие с окружением интуитивно понятно, но требует внимательности к деталям. Мне особенно понравилась музыка, которая идеально дополняет визуальную составляющую, создавая успокаивающий и в то же время таинственный опыт. Тем не менее, игра довольно короткая и не предлагает большого количества переигровок, но это компенсируется уникальным и запоминающимся впечатлением. Рекомендую всем, кто ищет что-то новое в VR, отличное от экшена и шутеров.
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it's good ⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it ⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄Christmas ⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄started! ⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀ ⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧ ⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟ ⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁ ⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄ ⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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