
Embark on a deadly solo mission to uncover Vandermire’s secrets. Absorb alien morphs to evolve beyond human limits. Guided by your AI suit, explore alien biomes, master unique abilities, and fight to survive in a stunning action adventure. The universe is at stake.
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About
A mission that’s expected to be your last:
Planet Vandermire, the ancestral home of the extinct “Magna” species, is suspected to be the source of the ever expanding Corruption; a universal threat to all life in the universe. Alex is “lucky” number 13 of volunteering Space Crusaders, ready to give their life in deadly solo-expeditions on the planet's surface. Mission “Exodus” empowers individuals with a unique high technology AI suit in order to gather as much information as possible, before falling to the Corruption. It is hoped that with each attempt, scientists can increase the time of survival on the surface and find a solution to contain the Corruption.
Collect alien morphs to expand your abilities:
While Alex explores the planet, every enemy encounter can change your experience! By absorbing alien "morphs", you gather new moves and powers that can literally turn the world upside down.
Improve your unique AI-powered suit:
Upgrade your suit powers and maximise weapon impact, life support and combat agility. The high tech suit includes an AI voice that will help Alex on her journey.
Ranged weapons and melee combat:
Use your most powerful ranged weapons and combine them with fast close combat moves. It's a breeze to switch between both.
Explore Vandermire:
This foreign planet is full of varied biomes. Scout every corner of this beautiful but dangerous alien world in order to collect more information about the origins of the Corruption.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Russian, Turkish*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
《Otherskin》是一款以科幻宇宙为背景的第三人称动作冒险解密游戏。游戏的背景故事是整个宇宙中有一种叫“腐化”的灾难,是宇宙中所有生命的威胁,但这次却发现了疑似“腐化”来源的地点,而本作的主角Alex 是太空十字军“幸运的”第13号志愿者,带着一套高科技人工智能战衣独自前往腐化的“发源地”——范德米尔星球,不过没想到的是在迫降过程中,她的战斗服意外吸收了腐化能量,导致DNA发生变异,从而获得了吸收被感染生物能力的机会。 游戏的一大特点就是游戏中的能力吸收机制。在本作中,玩家在击败特定敌人后,可以吸取它们的能力,而在合适的时机玩家就需要使用这些获取的特殊能力来进行探索,这些能力有飞行,钩锁,时间逆流等。 游戏的另一大特点是游戏中的关卡设计。说实话,游戏中的地图设计和关卡设计是非常不错的,首先是根据游戏内会遇到的难题给出相应的怪物让玩家击杀后获取能力来解题(虽然怪要玩家自己找和打)。此外在游戏中玩家的boss战是与巨大生物进行战斗,虽然说这种战斗都是寻找机制,然后重复,但也说的上是非常不错了。在游戏中还有着例如控制重力解密,操作移动平台解谜等解密玩法。在游戏的节奏把控方面算的上不错。 从画面表现来看,游戏整体美术风格还算不错,充满异星风味。遗憾的是,游戏的优化表现较差,我在游玩时经常遇到卡顿、掉帧现象,而且游戏中的美术除了场景不错以外其他的都比较一般,尤其是游戏中的建模,配上游戏中僵硬的动作,毫无打击感的攻击,对游戏的体验造成了比较大的影响。 在玩法方面,游戏除了解密部分就是动作射击部分了。玩家可使用近战武器和远程枪械进行战斗,但在游戏中近战攻击算不上流畅,一次性只能打两下,而远程武器又手感稀碎,加上需要充能攻击,这就使得游戏的战斗手感是在说不上是好。虽然游戏中可以升级战甲和远程枪械,但实际提升的感觉并不大,只能说一般。 总的来说,《Otherskin》是一款在地图和关卡设计上非常不错但其他方面有着短板的作品。其在性能优化、操作手感和其他方面上仍有明显不足。如果你对科幻题材感兴趣,可以试试。 [quote] 亲亲亲!亲亲亲!噗铃噗铃!爱你爱你!姆尼姆尼!叻咯叻咯!姆拉姆拉![url=https://store.steampowered.com/curator/44515001]不动不动不动卿[/url]亲亲亲!亲亲亲!爱你爱你!姆尼姆尼!噗铃噗铃!波隆奴璐璐!叻咯叻咯! [/quote]
I love this game and it's really fun. I love the morph mechanic and the upgrades like how you have to upgrade to have an attack combo. I love how it looks and it's just generally fun. I think it's worth the price and I love how there's a demo to test out the game. I also loved Monster boy and the cursed kingdom and that's why i checked out this game. I love this game and I recommend playing.
Lara Craft fuses with Kirby in a Metroid environment. I think that's what might describe the game a bit. The game plays like an action adventure and the developers improved the gameplay alot since the first version of the demo. By defeating special enemies you gain their abilities (like Kirby) but you can collect multiple abilities and then switch among them. At the end of each level you lose them again to a weird tree that grows by absorbing the abilities, that then fly around like souls. The graphics are quite decent but I never liked the particle system alot as it reminds me a bit of early 90s 3d games with software rendering (where the would use grids to mimic transparency instead of real transparent materials). It sure has some pros and cons but to me it looks kinda outdated. My biggest minus would be that the enemies don't have a good distinguishable design. They should have been more iconic to get a little bit more of a metroid feeling. Some levels have very unique design, like riding a island sized turtle or gliding on rails in outer space. Even though the settings are really different they somehow just don't feel so unique. My last point would be the controls. I play with mouse and keyboard and sometimes I get in situations where the controls just don't feel polished enough to achieve what you have in mind. Especially digging in sand should be improved. That would be my main points where I see room for improvement. The game has quite some depth. You have skills you can improve but no matter how you decide the balancing is good enough so that you don't get punished for not choosing a certain skill. Feels like you can do whatever you like to support your playstyle. The abilities you get from the lifeforms on that planet are always in a suiting combination to get through the lovely designed levels. For me it is just the graphical presentation that just doesn't catch up to the cool elements the game offers. Sometimes I feel overwhelmed by details and are more cleaner presentation would help to focus more on the design elements of the game. As I haven't played till the end I am not sure how to think of the story but I like the dialogues with the AI suite. I wish the main character would act a little bit more sarcastic as the mission is not likely to be a success and you wish to learn more of how she deals with that situation. All in all I would say it is a solid game that would have had more potential. I wonder if they could do a second part because the gameplay sure offers a lot of possibilities.
Крайне не оптимизированная игра. Очень часто встречаются баги, такие как: застревание в текстуре, пропадают ключевые элементы прохождения (фиолетовые глаза) без взаимодействия с которыми невозможно двигаться по сюжету. Сама идея игры отличная, но исполнение - на коленке.
[h1]哎哟不错,射击魂游[/h1] 《Otherskin》是一款科幻题材的第三人称射击游戏,因为加入了子弹回复、体力条,近战等机制后,有一点魂游的感觉。玩家将操作女主Alex在马格纳腐化导致的星球异象的冒险解谜旅程,在探索过程中除了常见的近、远程武器外,还创新的加入了“变形”的能力,在击败一些特殊的怪物后,通过扫描获得怪物的能力,而这些能力在解决一些谜题往往还有起效。 [h1]剧情梗概[/h1] 游戏的故事以我们的女主Alex乘坐救生舱逃离到范德米尔星球上开始的,得益于身穿的高科技战斗服,能让女主在初期就能完成二段跳,近战攻击、攀爬等动作,同时在这个星球,女主还学会了一个全新的能力:变形,通过扫描生物信息,学会这个生物的特殊能力,比如Alex在游戏开始不久就会学到的第一个空中滑行的能力,而且很快就会在一场追击战中用的到。 [h1]玩法[/h1] 游戏的剧情源于实验泄露导致的灾难,之后就会是一个个算是有点特色的小箱庭关卡,解谜也是先寻找特殊的生物,击杀后扫描在融合学习变形,还有时光倒流和触发远古遗迹。一路推各种小怪然后到最终boss战,击杀后清除该地区的腐败。每个关卡都会有一个独特的生物,学会这个生物的变形能力,除了应对各种战斗外,也是逐渐在掌握这套机制。而且在后期还会有组合的变形能力,至少在创意上,本作绝对是有自己想法的。 [h1]多元特色[/h1] 在传统武器上,一共有4把枪械,都可以在战斗和探索地图时搜集的生命精华进行升级,升级的主要效果就是提升伤害啊、回复弹药啊这些性能。而且还非常鼓励枪械和近战切换用,近战武器的砍怪可以提高枪械的弹药恢复速度,在加上变形能力提供的各种效果,而且变形能力也大大拓展了人物的上天入地的能力,玩起来也是十分酷炫的。 [h1]不足[/h1] 可以说游戏中的近战、远程、变形、还有各类人物特性动作,可以说是面面俱到了,但随之而来的问题也是因为这些缝合导致的,4个枪械除了粘弹枪以外,三把枪手感没啥区别,近战武器只是弹药恢复间隙的填充手段,即使不用也不影响太多,而且近战还伴随着高风险。作为最为特色的变形能力,的确也非常的令人惊艳,尤其是翅膀带滑翔给游戏带来了更多的纵深探索,但变形还是聚焦在场景的解谜上,能用于战斗中的很少。 [h1]总结[/h1] 总的来说,初玩《Otherskin》的时候总有一种玩魂游的感觉,武器不少,算上变形的玩法,攻击的手段也少,可玩的东西很多,在加上科幻陌生星球的背景题材,完全不同于地球的生态和一些奇观也都有不错的效果。但小厂还是搂不住优化的问题,稍微降低一下画质换来流畅的体验还是比较划算的,后续就看更新能否解决这个问题。当然这款游戏非常适合喜欢科幻题材、多元要素的玩家,可玩的要素非常的多。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
It's pretty good. There are some frustrating aspects and design choices to the game, but there are a lot of fun aspects too. Some levels I disliked and some I totally loved. It's only worth playing once though, since I can say quite confidently that I won't play it again. Performance is an issue. 2/3 through the game I thought I'd leave a positive review, but by the end, I thought I'd leave a negative review. I'll leave a positive one because I think the game deserves better than a "Mixed."
Otherskin на повестке дня. Прошла полностью данную игру и вот что хочу сказать по пройденному.... Игра красочная, интересная, со многими игровыми методиками и нюансами, головоломками, достаточно прикольных разнообразных локаций. Интерфейс интуитивно понятен и прост. Схожа немного с игрой scars above)) там тоже героиня одиночка, почти, на чужеродной планете, как и здесь... тут только в помощь нашей дали милый телу костюм с ИИ ну и что настреляешь на бегу , изучая такой неприветливый , бррр, испорченный "порчей" недружественный мир, оружие так же можно найти на протяжении прохождения. Особо порадовали разные игровые примочки в разных локациях, очень интересно и познавательно орудовать только что приобретенными навыками или боя или конструирования или передвижения. Кстати прыжки посредством крюка - это бесподобная механика , прям бальзам по венам))) В игре есть несколько больших боссов с длииииииной полосой жизни, и есть один злыдень , который появляется на уже последних этапах, вот его очень трудно дамажить, однако потом будет оружие с которым легче... Порадовала концовка, не буду описывать что там в конце, если дотелепыхаетесь до завершения, - много сюрпрайзов. В принципе игра затрагивает что-то там внутри, ну очень отдельную струнку))) Повторять такой подвиг по её прохождению я бы не стала, одноразово, спасли мир и адью. ТЕПЕРЬ, что просто смертельно раздражало на протяжении всей игры - это постоянные ФРИЗЫ, на самых, иногда, главных моментах.. ( и в том не вина моего компа - он крутой игровой) Бесила такая непонятность в более менее стремительной игре страшно, из за этого можно потерять здоровье или недобежать куда надо, (и это не только мое мнение оказывается) смотрела ролик по прохождению и тот чел тоже отметил что его бесят тормоза в некоторых местах, что не есть круть...Вот такие игры имеются и могут даже понравиться некоторым.
The game is interesting, but it has bugs. I first encountered them at the Maze location, and then the game crashed several times on the islands. Despite these drawbacks, I liked the game. It is bright, uncomplicated and without unnecessary problems. It looks simple, but in reality you will have to try. I hope the developers fix the bugs. Link to the bug video: https://www.youtube.com/watch?v=pHNXLsyjtFA
T::DR: great game with an "old school 360 era vibe, but riddled with crash-inducing bugs. Loved this game. It's another throwback, in that it feels like it should have released in the Xbox 360/PS3 era and become a cult hit, but hey, at least we have it now. This game is a sort of B+ production reminiscent of Metroid, Darksiders, and other platformers of similar nature. The level design was very creative, I enjoyed it a lot. The downside is: this game badly needs better testing and optimization. I had at least three pain points where the game kept crashing. I could not get the final mission to complete without UE5 crashing to desktop, and had to move over to my laptop with a 4080 GTX card to get the final level to work (it was disliking my desktop's 5070 for some reason? Hard to say).
This game is soooooooooooo cool! It's beautiful, ran really good once I activated Nvidia DLSS in the options and and the controls are also good. What I really like is that the game feels "oldschool". No NPCs that chew on your ear, just go in and BAM BAM blast the aliens. And you always get surprised with new skills you can steal from the enemies. I personally like it a lot! It actually reminds me a lot of the shooter "Returnal", tough of course it's not as polished as that game. And of course there is also a little bit of Zelda, with all the skills and toys you can find. IMO a very underrated gem!
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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