
A militaria collecting simulator where you hunt for items through metal detecting, auctions, and markets to build your collection and customize your home. Travel to various locations to uncover the relics of different conflicts throughout history.
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About
In this game you are a militaria collector starting in Europe, looking for items by metal detecting, auctions or going to markets. You can also travel across the world to find relics from different locations from various conflicts in history.
With the amount of items in this game noone is expected to find and keep everything. There are items for almost every niche be it Soviet, German, American, WW1, WW2, Cold War, Yugoslav and many more.
When you find a a gun by digging it up in the woods, it is obviously rusted and may be missing parts. You need to clean up the rust, clean the wood parts and find parts to fully restore it.
With 1000+ different items to collect, no collection will be the same. Collect and display items that fit your interests, sell items you do not want to keep.
Genres
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Languages: English
Engagement
Reviews
Themes across 281 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You need to get used to it to understand how everything works, but its really fun
Decent. I'm a bit mixed. It scratches that farm sim itch with a different idea. It, sadly, does become very boring, very quick, because: 1. Some stuff is simply impossible to find. Like the odds are so low, you're more likely to win in the lottery. You find the same stuff CONSTANTLY, which gets very old, very quick. The issue with this is, that unlike something like opening Card packs in TCG card shop, you spend so long for just 1 item. And when that 1 item keeps repeating and is so unexciting, you lose any want to keep scanning. 2. The progression is very meh. I would love if the different areas had more specific lootpools, instead of this everywhere has a little bit of everything, with some slight emphasis in the different areas. Would feel better if each new zone had some new guns (AND NOT THE OLD ONES, that you already have 1000 of.), and those guns where more valuable/rare. Also seems like the metaldetector upgrades are very unimpactful, and it ultimately lacks more/better metaldetectors IMO. These two together makes it impossible to be excited mid to late game, because, yep, I just found my 1000 AK magazine or dust cover. On top of this, the inventory system is iffy, and becomes unmanagable very quickly (with no labelling or way of keeping track of things), the controls arent great, they never end up feeling natural, and the settings/fullscreen seems to cause crashes and are iffy. IE If you set your resolution too high, the game is partially off screen, stuff like that. Makes it feel very baby's first game. I did enjoy for a bit though and it seems worth it, I'm just sad that more time and effort werent made to make it a better game, cause the idea has a lot of potential. I think the dev has gone a bit too hard on the realism, when gameifying it a bit would have made a significantly better game. Also the book identifying mechanic is so tedious. Please just make it so that I buy a book, and then can automatically identify anything from it, without having to go through every single book, when i dont know what the part is for. Some positives: Performance is good. I imagine this would run anything. There are no bugs to speak off, it just inherently feels a bit clunky, with the way things are done. It does have a satisfying sense of discovery and you become addicted to finding new parts, this just dissappears too quick. Especially when the game has so many parts and guns.
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Hours played at review time, across 281 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love this game
Really fun game. great for podcasts and listing to music. some bugs but outside of that shes cherry
the metal detecting simulator is enjoyable; the militaria is interesting. Feel like it needs some kind of catalog system to know what you have and what else is out there. It is difficult to decorate the house with the militaria, fitting things into the shelves and stuff. There is a lot of potential; I'm just not sure its all there just yet.
it is scratching my zone-out reptilian brain and with continued support / fixes, this game is gonna become an even better banger
지정된 무기를 만들어서 차근차근 다음 맵과 지역 새로운 아이템 등 해금 하는 재미가있음 외국인 댓글 보면 버그 많다고 찡찡 거리는데 아직까지 한번도 없었고 가격대비 할것도 꽤 있고 괜찮음
honestly i want to like this game, but it feels like a early access release, not a 1.0. the menus and UI are all super generic, but they do work. the tutorial is kinda bad, i missed the book on the table completely at first since it's just tiny text with no UI or other elements guiding you through it. and the world feels totally lifeless, because it is. there's no other living beings, just you warping around different environments, metal detecting and selling stuff. basically the core gameplay loop exists and not much else, with very little polish. i get it's a one-man dev team, but this feels like it shouldve been released into early access. i'll hold onto it for now and see what happens with updates. it's a very unpolished and rough experience as-is, but if the concept interests you, you will probably have fun
it needs a better diging system
PLS MAKE IT POSSIBLE TO TURN OFF THE ANIMAL SOUNDS IN THE FOREST FOR SAKE OF GOD , good game so far tho mby fix the world borders looking kinda empty with just a void, same as your home, feels like im floating on an island
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