
2D platform game inspired by the Halloween atmosphere like in Tim Burton's films. In the game, we conduct conversations, solve investigations, move left and right, jump and shoot to defeat enemies, we also interact with the environment. We also make decisions that affect the course of the mission.
Modeled estimate, not a reported figure. How we estimate →
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About
Oryks is a 2D platform game inspired by the Halloween atmosphere like in Tim Burton's films.
The main character, commissioned by the mysterious cult "Oryks", must investigate paranormal activity in a certain town
and its surroundings.
Conduct investigations and fight various dark creatures, from ghosts to vampires, using various weapons and methods to defeat them, all in the atmosphere of an autumn Halloween evening.
2D platform game inspired by the Halloween atmosphere like in Tim Burton's films.
In the game, we conduct conversations, solve investigations, move left and right, jump and shoot to defeat enemies, we also interact with the environment. We also make decisions that affect the course of the mission.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish**languages with full audio support
Reviews
Gra horror 2D z wyborami które mają znaczenie dla fabuły
Ciekawa gra z ładną oprawą graficzną i świetnym klimatem. Wiadomo są pewne rzeczy do poprawy, ale Aktualizacje na pewno poprawią wrażenia z gry i sprawią, że będzie to miły w odbiorze tytuł, który wciągnie nie jednego gracza :) W obecnej formie bywa różnie, ale to trzeba sprawdzić samemu i dzielić się przemyśleniami, by można udoskonalić grę, która naprawdę ma duży potencjał :)
폴란드 제작사 cheshew 스튜디오의 최근작 옛날 마계촌 같은 공포스러운 분위기에 점프와 총으로 보스를 처치할 때마다 느껴지는 쾌감이 마치 소울라이크도 연상시키네요 게임성외에 스토리를 확장시켜보려는 시도가 제작사의 잠재력을 미래 언젠가는 터질 날이 올 듯..
Das Spiel stürzt trotz leistungsstarker Hardware ständig ab. Der Entwickler schiebt die Schuld auf meine Hardware, statt das Problem zu lösen. Nicht spielbar für mich
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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