
Play the critically acclaimed masterpiece. Embark on a new journey in a vast, exotic world where you’ll encounter towering enemies and challenging puzzles on your quest to unravel Ori’s destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1559 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常优秀的类银作品,音画演出特别棒,并且难度较低很适合新人上手
전작에 비해 넓어진 게임성, 여전히 웅장한 배경과 사운드 [92/100]
玩完一代,玩这个简直是视觉冲击,武器打击感超强,画面精美,剧情丰富,游戏BOSS难度有点高,蜘蛛打了好久才过
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +9 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
...
loved it
one of the best games i ever played!
şu ana kadar oynadığım en keyifli oyun
Mechanically, the game builds on the first game's foundations while borrowing some notes from Hollow Knight in some aspects (melee combat, a charm system, better map management) and for the most part I appreciated those additions (no shame in taking inspiration from a better game), but they did feel a bit grafted on. The platforming has moments of satisfying fluidity and speed, but also some clunky and a bit underdeveloped areas that don't let the movement system shine enough. The problems creep in around the edges. Combat is chronically lacking in game-feel and depth and even the platforming, for all its highs, has patches of stiffness that break the flow. The story doesn't help: a retread of the first game's emotional beats, fairly standard mid-game McGuffin hunt, characters that never quite clicked for me, and a finale that works well enough but didn't hit with the same emotional force as the first game. If anything, the resolution of the final boss's arc errs too far toward the tragic and cynical, in a way that felt slightly at odds with the spirit of the rest of the finale. That said, the aesthetic alone makes this worth playing, majestic and almost disorienting in the sheer density of detail packed into every single area. As a visual experience, it's hard to fault. This is definitely is a good game (and a great-looking one at that) but it never fully delivers on the promise of its spectacle IMHO. If the first Ori moved you, this one will impress you. Just don't expect it to do the same thing twice.
牛逼
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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| $62.9M | 221.5K | 96% | $19.99 | |
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