
Play the critically acclaimed masterpiece. Embark on a new journey in a vast, exotic world where you’ll encounter towering enemies and challenging puzzles on your quest to unravel Ori’s destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #28, worst PL #94 · 3 markets collected
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
和前作比体量更大,战斗系统也更完善,但是竞速元素变得很多,除了那些赛跑以外,好多谜题(比如吹泡泡啊海葵啊黑暗里跟着光啊)都得快(当然事后看要是拿到后期能力再去做那就很简单)。另外我怀疑怪物设计有问题,我很多时候都是在和怪换血,掉血不是因为失误而是攻击时根本抽不出手去躲碰撞,感觉想无伤就会打的很慢。
great
The game itself? Very good, the music is an absolute banger, and the art style is a chef's kiss. But the level design- truly horrendous. For some reason, the later levels' designs are just so horrible, that it turns into a rage game, just abysmal.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +9 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A solid follow up to the previous entry that offers WAY more combat options on top of the previous methods. So much of this game feels and looks way more fluid but with these changes comes some issues as well. I found myself getting wonky i-frames, being stuck inside of geometry and enemy hurtboxes. Issues aside, the game was beautiful and the gameplay was engaging enough to persevere through. It's not the best feeling game I've played but definitely one of the best looking.
The second Ori game is an audiovisual masterpiece that surpasses its predecessor in almost every respect. The world once again features detailed, hand-painted environments and an orchestral soundtrack that blends perfectly with the breathtaking atmosphere. The level designs—particularly the chase sequences and puzzle sections—are cleverly crafted and challenging without being unfair. Verdict: A lovingly designed, emotionally gripping Metroidvania with excellent gameplay polish. An absolute must-play for fans of the genre and the first game. Rating: 9/10
Good game, play it. 100% trophies is too hard for me tho
游戏不错,比空洞骑士简单,音乐很棒!
美如画
神作,不吃不喝打了全收集,爽。玩完以后茶不思饭不香,苦苦寻觅替代之作。
very nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $144.3M | 423.4K | 89% | $19.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $34K | 179 | 79% | $12.99 | |
| $441 | 7 | 86% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.9M | 425.2K | 96% | $9.99 | |
| $62.9M | 319.2K | 98% | $9.99 | |
| $63M | 221.7K | 96% | $19.99 | |
| $62.7M | 90K | 94% | $17.49 | |
| $63.3M | 133.3K | 85% | $29.99 | |
| $62.3M | 121.2K | 80% | $19.99 |