
In this room-scale VR action-puzzle stealth game, infiltrate a mysterious company's secret underground lab protected by deadly laser systems. Throw "orbs" to move, hide, defend, attack and survive!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
2 Minute Video Review → https://youtu.be/xK1zvdDVwlc Orb Labs Inc is a laser dodging puzzle game where you must avoid lasers and find the elevator which will take you to the next level. This game is all about throwing orbs. You start with basic blue orbs which are your movement system. Grab a blue orb from your arm and toss it to teleport there. You can then retrieve that orb by facing it with your palm and holding trigger to bring it back. As you progress you’ll find more advanced orbs. The green orbs create pillars to protect you from the lasers. And the yellow orbs are decoys to temporarily draw the lasers away from you. The whole game almost feels like Portal, albeit with a slightly darker and grittier atmosphere. It has a good sense of humor and doesn’t take itself too seriously. I found the gameplay addicting, after getting caught by lasers I constantly found myself wanting to try “just one more time”. Orb Labs is a great value, it’s just $9 and you’ll get about 5 hours of gameplay out of it. And for this week it’s at a discount which is even better. If you’re in the mood for a fresh new puzzle game that requires lots of physicality and movement, then I highly recommend it.
Orb Labs ist mal wieder etwas neues in der VR-Spielesammlung. (getestet mit der HTC Vive) Unsere Aufgabe ist es, immer tiefer in ein verlassenes Labor vorzudringen. Als Gegenspieler haben wir ein Lasersystem, das es zu überlisten gilt. Dazu stehen uns die sogenannten Orbs in verschiedenen Ausführungen zur verfügung. Zum einen der Teleport-Orb, mit dem wir uns fortbewegen, dazu werfen wir den baseballgroßen Gegenstand, sobald er den Boden berührt, porten wir uns direkt dorthin. Im späteren Verlauf bekommen wir noch andere Orbs, wie z.B. eine kleine Barrikade, hinter der wir in Deckung gehen, einen Orb, der Laserfeuer auf sich lenkt und andere. Die Orbs befinden sich in einer Halterung an unserem Handgelenk, es stehen uns immer nur eine begrenzte Anzahl zur Verfügung, deshalb lohnt es sich, auch einen Blick in Schränke zu werfen oder mal einen kleinen Umweg zu nehmen, um noch den ein oder anderen "versteckten" Orb zu finden. (Die Teleport-Orbs können wir einfach wieder aufsammeln und neu benutzen, alle anderen nur je 1x) Je tiefer wir in das Labor vordringen, desto schwieriger werden die Situationen, deshalb kann es sich schon lohnen, am Anfang etwas sparsamer mit den Orbs zu haushalten um später knifflige Situationen zu meistern. In den jeweiligen Stockwerken gibt es festgelegte Speicherstationen, an denen wir im Todesfall wieder starten. Mir hat das Spiel bisher viel spaß gemacht. Die Steuerung und das Spielprinzip mit den Orbs ist sehr interessant und funktioniert ausgezeichnet, die Aufgaben werden mit der Zeit immer fordernder und die Story wird teils recht lustig erzählt. (Wir lesen sie auf Datenpads und finden zwischendurch immer mal wieder einen Laptop von vorherigen Besuchern) Die Grafik ist passend, und wenn die Angabe mit über 5 Stunden Gameplay stimmt, ist dieses Spiel auf jeden Fall eine klare Kaufempfehlung, vor allem zu dem Preis. Gruß Ziffi Ziffi´s Spieletipps als Kurator: https://store.steampowered.com/curator/5837414/
Orb Labs, Inc. von Next Friday Interactive erfindet die Fortbewegung in der VR neu. Sozusagen. Das Bewegungsprinzip in diesem gar nicht so einfachem Aktionpuzzler ist schon einzigartig. Wie der Name vermuten läßt, spielen diverse kleine Kugeln, die sogenannten Orbs, eine Rolle. Wir benötigen z.b. blaue Orbs, um uns in den labyrinthartigen Gängen, die von einem "dementen Eichhörnchen" entworfen zu scheinen seien, fort zu bewegen. Dafür müssen wir nur eine der blauen Orbs in die gewünschte Richtung werfen, warten bis sie ruhig da liegt und schwubs, stehen wir an Orb und Stelle. Gut das man die kleinen blauen wieder aufsammeln kann. Das gilt leider nicht für alle Orbs. Geworfen werden, um aktiviert zu werden müssen sie aber alle denn wir brauchen sie, um an den fiesen Laserkanonen vorbei zu kommen, die überall in den Laborgängen stehen und uns gnadenlos wegbritzeln. Ein Glück, daß wir in den verschiedenen Korridoren Scanstationen vorfinden, die als Savepunkte dienen, so ist es nicht ganz so tragisch, wenn es einen dahinrafft. Das Spiel wird von einer lustigen etwas kruden Story getragen, die der Spieler über Textpads und verschiedene Laptops nachlesen kann, die in den Korridoren verteilt sind. Die Grafik ist solide und in einem Scifi-Stil gehalten. Das Labor könnte auch ein Raumschiff o.ä. sein. Allein schon wegen der inovativen Steuerung ein Muß für jeden VR-Puzzler! Mehr kugelige Reviews, 👀[url=https://store.steampowered.com/curator/32170554/] folgt [/url] meiner runden Kurator Seite und hebt den Daumen bei soviel Bowlingspaß.🔴🔵⚪👍 Teleportet auch mal hier hin: 👑 Powered by HoI 4 Deu Kuratorengruppe auf deutsch/englisch 👑⠀⠀ ⠀🎉 [url=https://store.steampowered.com/curator/30388691/] Folgen [/url] und mehr Reviews von mir entdecken 🎊 [u]English:[/u] --------------------------------------> Orb Labs, Inc. of Next Friday Interactive reinvents the locomotion in VR. So to speak. The movement principle in this not so simple action puzzler is already unique. As the name suggests, various small balls, the so-called orbs, play a role. For example, we need blue orbs to move through the labyrinthine corridors, which seem to be designed by a "demented squirrel". All we have to do is throw one of the blue orbs in the desired direction, wait until it lies still and swings, we are standing in the orb. It's a good thing that you can pick up the little blue orbs again. Unfortunately this does not apply to all orbs. But they all have to be thrown to be activated because we need them to get past the nasty laser cannons that are everywhere in the lab corridors and burn us mercilessly. Luckily we have scanning stations in the different corridors that serve as save points, so it's not so tragic when it takes you down. The game is carried by a funny, somewhat crude story, which the player can read about on textpads and different laptops, which are distributed in the corridors. The graphics are solid and in a scifi style. The lab could also be a spaceship or something similar. Because of the innovative controls alone, a must for every VR puzzler! More spherical reviews, 👀[url=https://store.steampowered.com/curator/32170554/] follows [/url] my round curator page and raises the thumb at so much bowling fun.🔴🔵⚪👍 Teleport to this place as well: 👑 Powered by HoI 4 Deu curatorial group in German/English 👑⠀⠀ ⠀🎉 [url=https://store.steampowered.com/curator/30388691/] Follow [/url] and discover more reviews from me 🎊
[h1] Experienced on the Oculus Rift with Touch Controllers. Review in Progress [/h1] I decided to post a positive review because I am enjoying the game. I decided to do a review in progress mostly because I have played 2 gaming sessions and each time I started to sweat. Could I have kept going? Sure. But I just don't like getting my HMD all sweaty. So the first thing to realize about this game is that you will be doing a lot of throwing. A lot of trial and error throwing. You have these orbs that you throw around that have different effects. The main orb is the teleport orb and is how you navigate around the game world. Which is just a bunch of corridors with enemy traps. The throwing mechanic is cumbersome. For me it was the worst part of the game. It just didn't seem to go where I wanted it go. It seemed a little too heavy. Like you're throwing a bowling ball instead of a tennis ball. You do get used to it, but it seems you really have to put your body into it to get the ball to go any kind of decent distance. I enjoyed the puzzles more. The problem is that the puzzles at least in the first 4-5 levels have less to do with solving than with proper execution. Still, it feels fun sneaking around and outsmarting the level. However, you do need full roomscale setup to play this game. You will be ducking, dodging, crouching and getting behind cover. You have to physically turn. So these puzzles are not just endurance and brains, it's also quick reflexes (although you can anticipate some of the quick moving you'll have to do). I did not like the alarm sounds. It was a little too loud. There is a lot of text to read, but I'm pretty sure that's just optional flavoring for the story. I think the game is about 5 hours long based on what I've read so you're getting good value for the money. Rating TBD. It will take me a while to finish the game if I only play this game in 20 minute stretches. But I definitely think I've covered the main points. I would be surprised if I didn't give a full review with a positive recommendation based on my gameplay so far and what I've read. This game should get more interesting.
Frischer Wind in der VR. Orb Labs gehört zu meinen Lieblingsspielen in diesem Genre. Eine Atmosphäre wie bei Portal lässt grüssen! https://youtu.be/RcoAY47_res
If you don't like throwing in VR, this game is not for you. If you are totally frustrated by dying and having to retry the last few seconds, this game may also not be for you. You will die a lot (but there are so many savegame spots in the game that you really only have to repeat the last few seconds). For everyone else: it's a ton of fun! The game is a unique mixture of skill (throwing), puzzle-solving (get past those lasers without losing too many orbs) and action (jump against your furniture trying to take cover). You will constantly be trying to beat that last/next situation. And it's such a good feeling to reach that elevator! :-) After about 3 hours, I'm about halfway through the game, so the 5+ hours are probably ok. Which makes this game a pretty good value. There's also a back-story, but I skipped that, so I don't know whether it's any good. Negative points: the decorations and sound are a bit repetitive, which makes it hard to orient yourself, the alarms are extremely loud, and sometimes stuff glares too much.
Eine innovative VR Idee, bei der wir uns mit einem Teleport-Orb fortbewegen und Rätsel lösen müssen. Grafik nur zweckmäßig, Steuerung und Gameplay machen aber wirklich Spaß. Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=hgI4jqTiRQg
Great Game - I loved the new concept of moving (hiding from lasers) by throwing so-called "Orbs". You have to figure out how to get through a secret lab that is full of dangerous lasers. Even though the visiuals and the music are quite dark, it isn't a scary game - more like a mixture of a puzzle and skill focused game. It incorporates a nice background story and plenty of jokes. I am enjoying it very much! For all those who are sensitive to cyber sickness - I am too, but this game did not trigger it at all! :-)
A really cool game!! :) Most of all I like the way to walk and play with the Orbs: i'ts not so easy to throw in exact the right point. Thats why u even have more fun and sport when u go through the tunnel (I was really bad at throwing but it gets better...). If u don't know what to do, there're many humorous explanations in the hallways. They're sometimes maybe too detailed but good to have for the first game. Now the riddles: the first ones are really easy but at the latest in the fourth level it get's really difficult and tricky. That's because the first lasers only go through the hallways, but then they follow u so fast, that u have to crawl on the ground, jump or hide behind some boxes. With enough space in your livingroom u can get so much fun and probably look crazy to the viewers.... :D For all of u who really love riddles, are tired of boring shooters and really want to go INSIDE a VR it's the perfect game to start!! I really love it :)
Exceeded expectations :)
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