
Do not underestimate the apparent simplicity of OR because it will amaze you. In the game there will be pitfalls of every kind! The 3D graphics allows you to see the light from above. This opens up a world of possible combinations. With gameplay based around light, OR is a simplified Puzzle/Arcade game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I want to like this one, which is why I ultimately have to not recommend it.
So bad, it’s good
有卡 没中文 没成就
<3
okayyyyyyyyyyy
The levels can freeze randomly when you get hit, so you have to hit "Escape" to back out, but it doesn't record your progress, so you have to start from the tutorial. This is odd, because there's a world select screen, but none of the levels unlock when you beat them. Not only that, but there's no option to navigate out of the world select screen, so you have to Control+Alt+Delete and stop the program from the task manager. Even if this game were functional, it still suffers from poor design. You can't "defend" in the second tutorial because the space is too cramped to get ahead of the enemy, and the switches aren't explained at all, even though they come into play before you see any of the rocks you were taught about in the third tutorial. Broken game, don't buy.
gaem
OR is a puzzle game about getting your orb of light to the end of each level. There is no story to this game, it just has levels for you to play. There are a total of 3 tutorial worlds (worlds are the name for their levels) and 15 worlds. The first tutorial world shows you how to go through other color lasers, the second tutorial world shows how to deal with enemies (sometimes while other times the enemy doesn't hurt you), and the third tutorial world shows you about other ways to switch laser barriers off. After the tutorial, the real levels begin and I only got up to World 3 before I gave up. One problem with the game is that when you die, you need to sit through a lengthy transitional period before starting the world over again, which is just annoying and time-consuming when you're trying the world over and over again. Sometimes your light orb gets stuck in place and the only way to get it unstuck is by backing out to the main menu, which then has you restart the whole game because the game doesn't keep track of your progress. The visuals are very basic with just the level design, the laser barriers, the switches, and light orbs. The music does change through the levels, but are pretty much the same. There's not much to say about a game that I do not feel like trying to progress in and doesn't save the progress I make. Also, when you're in the world select part of the main menu, which doesn't unlock anything after beating some of the levels, you need to force close the game in order to leave the menu. This is a joke; don't buy this.
could be improved
İndirimdeyken alıp kartları satarak kâr edebilirsiniz. İncelemelerimde kâr ettiren daha fazla oyun mevcut bakabilirsiniz.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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