
You’re stuck inside an abandoned video game, haunted by its own digital decay. In oneway.exe, uncover the mystery of UNTITLED.exe, its three developers, and the evolving Internet eras that once shaped their love. How does your story end? How did it ever begin?
Modeled estimate, not a reported figure. How we estimate →
About
oneway.exe is a first-person investigation puzzle horror game centered on story and internet culture. Explore the digital decay found within the unfinished game of UNTITLED.exe, and solve puzzles as you begin to piece together the story of the three developers who created it.
Face the internet horrors that haunt your past. The ones you've never heard of. They don't exist.
IS THIS THE WAY IT ALWAYS ENDS?
Witness first-hand the horror genres that evolved alongside the digital world. Different corners of the internet tied by one story-line. One tragedy. One team.
CLICK ?? AWAY TO SURVIVE. FORWARD THE EMAIL? Find the hidden LINKS TO-----
--ror genres that evolved alongside the digital world. Different corners of the internet tied byyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy--
A story of three developers, and and what it it takes to . A story of three developers,
three developers,
t hree develo pers ,
The worst aspects of y/our Internet nostalgia put together for you to experience all over again in oneway.exe.
> Who are you?

Frame-by-frame animated cutscenes.
Multiple different endings. Is it the way it always ends for you?
An immersive fully 3D world for you to explore.
kitty's your best friend ! :3
Don't you have another best friend?
Your actions will have consequences.
Fully voiced dialogue.
Original music by Marcy Nabors, known for her work in Homestuck, Hiveswap, and Deltarune.
It's just fiction.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am obsessed with this game. I played the demo on my own and I recently played the module 01 with my sister. The story is incredibly captivating and there's so so much lore to dig through. I love the commentary this game has on internet culture and I'm in love the the strange relationship the devs all had with each other. I want to know more. My sister and I were theorizing the entire playthrough and there were many moments where we just sat slack jawed in front of the screen in shock. This game is amazing. One slight complaint I have is the puzzles. At some points during the game, we were just so incredibly frustrated at the puzzles that it didn't feel fun anymore. We had to look up hints for most of them and even then we were banging our heads against a wall. To be fair, some things we didn't get because we missed or forgot a detail, but a lot of the puzzles aren't intuitive or are even counter intuitive. We had a lot more fun with the room puzzles (mostly because I had already done them in the demo and I could help my sister through them). I think having hard puzzles is completely fine as long as the players reaction at the end is "YES I DID IT!" and not "♥♥♥♥♥♥♥ finally". Overall though, I would love to see more from the devs. I love the game, EE, CT, and SS, and I love the world it takes place in. It's insane to me that more people haven't played this and that I can't find many playthroughs online. This game deserves to be at the top of the charts.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ive loved this game for a long time, I remember watching the demo playthrough and some bits of the full game acouple years ago. I ended up forgetting about it and randomly remembered it, now that I have actually played it. I still really love it, the characters and story and art are really good and i'm honestly surprised to see the ARG is still ongoing? or atleast the discord is still very active. That being said, it's not a perfect game and I have experienced afew bugs/ weird gameplay but I like it. It kind of gives the game some charm, nothing can be perfect afterall and i'm too determined to stop playing just because of afew glitches when im this invested. I loved it as a demo and I still love it now 8.9/10
I have really liked oneway.exe, the environments are aesthetically pleasing for me and bring me back to older games, every room and screen feels like it has its own personality, the puzzles hit a nice balance where they make me stop and think but don’t feel cheap, so when something finally clicks it’s actually satisfying instead of frustrating, and the way the story slowly unfolds around those moments keeps it interesting the whole way through. The audio does a great job setting the mood without getting in the way, and overall, as someone who likes puzzle games, this has been a really solid horror spin on that and a well put together experience all around.
I genuinely can not overstate how much I love this game. This game perfectly encapsulates what it was like to grow up in the 2010s internet and I love that. There is so much about this game I love and so much of it I can't explain because it would spoil a lot of the game. I can heavily relate to the main characters, growing up on the internet, having internet friends that you're extremely close to. Although I'm not entirely sure about the message this game is trying to tell you about online friends.
i've been begging all my friends to play or at least watch ME play this game nonstop since i started playing it, so the logical course of action is i ought to repeat the sentiment here: PLAY THIS GAME! PLEASE!!!!! if you have any love in your heart for internet horror in all its permutations, for creepypasta, fnaf, marble hornets, even chain emails about that girl who died in a sewer and crawls out of the drain to kill you if you don't pass her tragic tale along, PLAY THIS GAME!!!!!!! the game ITSELF is a haunted video game creepypasta for god's sake, and there's an ARG to tie into THAT side of internet horror as well. if you want to feel like it's 2013 again and fnaf was new and the lore wasn't yet a total mess but something intriguing and worth picking apart and analyzing and theorizing about, PLAY!!!! THIS!!! GAME!!!!! this game is very well deserving of the term "love letter to the genre" and i honestly couldn't describe it any better than that. please play oneway.exe
The game is just a big (huge) cryptic ARG. It has its public but, sadly, that's not me. Each puzzle became tedious and boring, not intriguing.
i love this game <3
weird game, some stuff went over my head but its got a vibe i eff with
really phenomenal story-telling, i got stuck on the first part but someone on the discussions tab helped me out! if you happen to get stuck playing this and you really like horror/puzzles/ARGs i would recommend making use of the DISCUSSIONS and GUIDES tab on steam for the game! searching keywords around where you're stuck will do wonders for you. for the dev's first game i'm really impressed, even if it can get a little buggy and what not! UPDATE: GAME IS VIRTUALLY BUG FREE! SOME OF THE PUZZLES HAVE GOTTEN EASIER! PLEASE PLAY THIS GAAAAAAAME!
The art, lorebuilding, and overall setting of the game are wildly well made and thought-out. The story is multi-layered where there's a general plotline but also individual storylines for each character, specifically the ones with chapters dedicated to them. The art takes dozens of different styles and does greatly to freshen up every component of the game to be new and interesting. My one difficulty is occasionally getting stuck on some parts of the game due to the directions not being much clear (though after all, it IS a puzzle game), but there is a good tutorial in the community tab of the game that helped me whenever I was too stumped. The writing takes many different forms as well; whereas the messages between characters feel very real, as well as the writers dishing out more than just conversations between characters and giving highly interesting tales in the forms of letters, articles, etc. TDLR: An immensely charming game in storytelling, art, and puzzles. Might be stuck on a puzzle but theres tutorials if need be. Gameplay constantly takes a new turn which is refreshing. Characters are immensely captivating.
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Players by region
Where this game's players are, estimated from review languages.
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