
Riley faces the adjustment of entering adulthood. But in order to establish a happy future she must first face what is haunting her in the past. Will you get lost in wonderland or come out a new you?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 2.8K | 94% | Free | |
| approximately $0 | 91 | 93% | Free | |
| approximately $0 | 133 | 95% | Free | |
| approximately $407.1K | 2.6K | 95% | $9.99 | |
| approximately $0 | 0 | — | Free | |
| — | 0 | — | — |