
One Turn Kill is a PvE card game where card drawing and deck control are the keys to victory. Engage in battles limited to a single turn for an exhilarating, suspenseful experience.Join the protagonist in a pixel art wasteland to face off with the strongest of enemies and see what story awaits.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 27 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
One Turn Kill is a PvE card game focused on drawing and deck control. The system is centered around the thrill of drawing cards and the challenging condition of defeating the enemy within a single turn. Even just one slip-up may be fatal, leading to a suspenseful and unique play experience. Join the protagonist in a pixel art wasteland to face off with the strongest of enemies and see what story awaits.
Unique system where draws cost:
Drawing cards from the deck costs card uses. Enjoy highly reproducible combos with abundant draws while also strategizing to avoid running out of cards.
Synergistic deck building:
Cards and skills differ in their compatibility. By skillfully combining them, you can achieve more powerful effects than when using them alone. Players can unleash a wide range of strategies using a deck limited to 20 cards. How you build your deck will determine whether or not you are victorious.
Speedy and suspenseful one-turn battles:
If you cannot defeat the enemy on the first turn, the enemy's counterattack will soon determine who wins. This condition allows you to enjoy tough battles requiring quick and precise action.
Using cards allows characters to move in sync with one another with rich animation. Enjoy catchy background music that matches the game's quick pace and lingers in your ears, creating an even more immersive gaming experience.
Genres
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
回合结束后,我就会死 姐姐真的好帅,各种意义上的帅,超级无敌帅,永远忘不掉的帅
Pleasantly surprised how fun this is.
Unique energy system, couple different ways to approach it, nice tug of war with you deck, good challenge without feeling impossible. . The story and writing isn't elaborate or crazy/deep, but it doesn't need to be. It has a meaning and it gets it across nicely.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 138 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
つまんない
超好玩,會上癮的打牌遊戲,點陣圖帥到起飛
## One Turn Kill spent about 3 hours after my friend said he was playing it. deckbuilder with set challenges ### What I Enjoyed - the cost of cards being [drawing more cards] combined with losing on deckout is cool. changes my instinctive evaluation of cards - it was fun thinking of what combos to pull off. and playing them - every card inside the deck matters - since every card is draw, you get to see your entire deck every fight - the fights had challenges that affect deckbuilding - i was worried i would spend the whole game with a single deck but that was not the case - when there are only a few cards left in the deck, it becomes a solvable "find the lethal" challenge sometimes. which is cool ### Other Comments - there seems to be some attempt at lore. nice effort - not too interested in trying out every single deck archetype especially now that there doesn't seem to be more challenges fun short game
short story but quite fun to play
niv mizzet simulator
自分には合わなかった。 こういうのってカードを見たときにぱっと「これと組み合わせたら強くね?」とイメージできるかどうかが面白さの肝なんですけど、自分にはあまりイメージできなかった。 コストが高いと行動するためのエネルギーはすぐに尽きるし、コストを抑えるとドローもしなくなるので手元に札が無くなって詰む。これが斬新であり、頭の良い人にはこれが楽しいんだろうなーとは感じた。 でも自分にとってはそれが縛りに感じてしまったし強くするイメージがわかずモチベーションが下がっていった感じです。 自分のような脳筋には従来のような「コストは低けりゃ低いほど優秀!バフを盛りまくってダメージで押しつぶす!」みたいな方が好きかも。
デッキをビルドしてでワンキルクリアを目指すカードゲーム。 ドローがコストになるのが斬新でとても面白いゲームシステムでした。 音楽・グラフィック・ストーリーも良く、めちゃくちゃ楽しめました!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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