
A story-driven, first-person adventure game offering a cinematic experience. Embark on a journey to HaustVille, an abandoned settlement in a post-apocalyptic world. Explore your surroundings and uncover the mystery behind the disappearance of the last survivors.
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About
Part I: THE LAST SURVIVOR
Sixteen years have passed since humanity's extinction due to a global virus outbreak. You play as James, who, along with his brother, believes they are the last survivors. However, this changes when he discovers an invitation to a survivors' base, HaustVille.
Part II: WHATEVER IT TAKES
Determined to find others, the brothers leave everything behind. After a few days, they reach HaustVille, but something feels wrong about this village.
Part III: THEY ARE GONE
"Where is everyone? What happened here?" The player must explore HaustVille to uncover the mystery behind the villagers' disappearance and learn more about the virus.
Developed using Unreal Engine 5, utilizing cutting-edge technology for a fully immersive experience.
The entire village is waiting to be explored. And every place has a story to tell.
Discover the past through environmental storytelling, speech echoes, and objects left behind by other survivors.
A hostile world awaits, where the virus has not only decimated the population but made animals more aggressive. Caution is essential in the wilderness.
Experience cinematic cutscenes that intensify the narrative.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish*, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Once Gone [/h1] Once Alive is very linear walking simulator about a brother trying to find his lost brother, and discover the acclaimed Haustville. I will not spoil anything, but the premise of the story of the village, and the characters' backstories are interesting. The world building caught me by surprise a couple times. The voice acting is a bit all over the place, but I don't blame the director or anything, because for a first video game, it is still very intriguing. Plus, the ending leaves it open for more. I will say this is your typical walking simulator, with little to no puzzles or action. So, don't be disappointed. Also, it is fairly short, and you can beat it within about 1-2 hours, at most. Overall, it isn't the best walking sim I have ever played, but it is far from the worst. This game gives you some interesting pieces, and I can definitely see it being expanded upon, later, or even having a sequel. If you are interested, I can definitely recommend to give it a try.
A chilling reminder of how some facets of human nature manifest. Great job for a solo developer's first game.
The game runs smoothly and the graphics and music are genuinely well done. But if you're expecting fast-paced action, this isn't it. It feels more like watching an interactive movie then playing a game, and there's not much to do.
Story: Der Protagonist durchstreift eine Postapokalyptische Welt in der ein Tollwut artiges Virus Menschen und Tiere befällt. Das Dorf Haustville soll ein Zufluchtsort Überlebender sein. Doch als er dort ankommt, ist niemand mehr da. Gameplay: Man durchstreift das Dorf und bekommt die Geschichte der Bewohner von Haustville in Form von Flashbacks mit abstrakten Rauchgestalten, welche die ehemaligen Bewohner darstellen so wie mit optional auffindbaren Zetteln erzählt. Es gibt einige Action-Sequenzen, wo man z.B. vor tollwütigen Vögeln flüchten oder Fallen ausweichen muss, sowie kleinere zu lösende Aufgaben. Ansonsten ist das Spiel aber eher ein linearer ein Walking Simulator. Leider hat das Spiel ähnlich wie viele Genre-Vertreter eine zu langsame Laufgeschwindigkeit. Ich habe eigentlich die ganze Zeit Shift gedrückt. Sound: Der Soundtrack und die Sprecher sind soweit OK. Es gibt keine Deutsche Sprachausgabe, aber die Untertitel sind soweit ich das beurteilen kann, gut übersetzt. Grafik: Wenn man bedenkt, dass das Spiel von einem einzigen Entwickler mit der Unreal Engine 5 gebaut wurde, der laut eigenen Aussagen davor noch nie ein Spiel erstellt hat, ist es schon recht ansehnlich. Die Charakter-Animationen sind nicht so berauschend. Manche Geröll-Texturen sehen nicht so gut aus. Ich hätte mir eine Option gewünscht, den Film Grain Effekt auszuschalten. Performance: Unreal Engine 5. Viele Gamer wissen wahrscheinlich schon, was diese Worte in Bezug auf Performance ungefähr zu bedeuten haben. Ich habe das Spiel in nativem 1440P (also ohne FSR) und mit hohen (nicht epic) Details gespielt und die meiste Zeit über mehr als 60 FPS bis auf gelegentliche kleinere Einbrüche, die vor allem in Szenen mit intensiven Partikeleffekten auftraten, sowie den UE5 typischen Mikroruckler. Bugs: Ich habe es einmal geschafft, mich an einer Stelle festzubuggen, wo man eigentlich nicht hingelangen sollte. An einer Stelle muss man in einem Gewächshaus eine Glasscheibe mit einem Stein einwerfen um einen Gegenstand zu nehmen. Ich konnte den Gegenstand erst nicht nehmen, obwohl ich die Scheibe bereits eingeschlagen hatte. Die Glasscheibe hat die ganze Zeit Geräusche gemacht, auch als ich den Gegenstand schon genommen und das Gewächshaus verlassen habe. Keine Ahnung was da technisch schief gegangen ist. Die Stelle war echt albern. Fazit: An sich hat mir das Spiel gefallen, aber ich hatte mir ein bisschen mehr Action-Sequenzen gewünscht. So was wie am Anfang des Spiels, wo man vor den Krähen flüchten muss. Dafür dass man sich in einer postapokalyptischen Welt mit tollwütigen Tieren befindet, ist es in dem Spiel viel zu ruhig. Würde das Spiel vom Vibe am ehesten mit Spielen wie 35MM, What Remains Of Edith Finch, The Vanishing Of Ethan Carter und Everybody's gone to the Rapture vergleichen.
I LIKE IT
Bardzo mi się podobało, gra jest krótka i przyjemna, a fabuła ciekawa
güzel hikaye yerli üretici ellerinize sağlık devamını bekleriz
Take this as a everyone's gone to the rapture dlc
以为会带一点生存要素,其实就是一款步行模拟器。剧情上还算比较完整,经典的末日里的乌托邦,极权压迫下的人性爆发和反抗。时间也很短,稍微跑快点其实2个小时以内就能通关。10块钱史低入手消磨时间还不错,就当看了一场电影。
I'm kind of split on this game. First off, the game is physically laid out of a single scenario you walk across, and not that big of a scenario to begin with. The next thing is... there's indeed stuff from the original former trailer which is totally not there in the game at all. So basically if you only watched that specific trailer you'd be thinking of playing a different game altogether. Aside of that, short experience, there's not much interaction at all, everything is heavily scripted and you got one and only one way to do things. Story was sort of compelling at the beginning, cause the premise is pretty interesting and it does build up a certain atmosphere but... there's no characterization, much description or details at that. Houses are literally numbered from 1 to 7 as if they only were an ingame asset. I mean, cmon you could do better. I expect names, not numbers. Some places are properly fitted with an amount of detail and stuff that makes them worth to be explored, others aren't up to par. It's wierd, cause while this game is supposed to be a one man job it almost looks and feels as if some areas were ignored or rushed, and some others were throughly taken care of. So, plot wise starts pretty good yet declines steadily and ends ... in an unsatisfying way. Nobody can honestly be ok with the ending in this game. Graphic wise, ranges from good to okay-ish? Could be great, i sense there was an idea about lighting and the overall style, but there are some issues here and there (texture quality, wierd light rays, etc), also please stop using depth of field. That's a goddmn plague with modern games.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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