![[omni-dissonance]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4105120/0d1f3f9e9de74e3c35f252fa47458e3b83e16349/header.jpg?t=1780604414)
You've awoken, after your crew has vanished. Drift through its otherworldly architecture to collect the black boxes containing their neural data and read fragmented clues to what drew them here.
Modeled estimate, not a reported figure. How we estimate →
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About
[Omni-Dissonance]: 3I/ATLAS is a zero-gravity experience about exploring small sections of a vast, alien structure. You've awoken, after your crew has vanished.
Drift through its otherworldly architecture to collect the black boxes containing their neural data and read fragmented clues to what drew them here.
There’s no going back, only deeper in. Find your own solace in the quiet terror of isolation and the haunting pull of the unknown

Features:
- True zero-gravity: Flip, roll, and navigate in complete freedom of movement.
- Neo-retro aesthetic: A familiar but new aesthetic that does not directly replicate a single style.
- Short runtime: Around an hour of gameplay. With objectives locations that shift each playthrough.
- Mysterious Megastructure: An immense, disorienting labyrinth that is both tranquil and ominous.
- Lurking Presence: Avoid the entity that stalks the twisting halls.

Who this game is for:
- Games as an art
- Cryptic meta-narrative
- Self-motivated exploration
- Megastructures
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Cool game. Really short, but that's for the best as it's very confusing with its movement and that could be tiresome if the game was much longer.
A very atmospheric game in a megastructure setting. I don't regret the money I spent. It was interesting to explore every corner and even die. The developer did his best
Small game, I like the idea of exploring a megastructure in space in zero-g. The game need a bit more interactions to be truly gripping but it have potential. If the small team of 2 can had a bit more interactions or features to make the exploration a bit more interesting it could be neat experience. Was still nice to explore around.
Short and sweet, the environment is just large enough to get lost in, but not too large that it's impossible to explore fully in a couple hours.
冷峻的太空氛围
unique space game with a spooky cozy vibe
It's a good game, man.
Atmospheric and enjoyable. The sound design does instill a sense of dread and helplessness. A short melancholic masterpiece.
abandoned megastructure in space, no gravity only endless mystery and atmosphere. worth it just for the feels.
Thanks. Good little game. For 100% needed to create new save few times. Ship is actually small, just long to fly from one part to another but whole number of sectors not big. Still good experience! p.s. a little bit junkiness with movement: sometimes when you press left or look to the left and then press LMB protagonist will not push from the wall but pull forward.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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