
This is more than a game. This is your whole life!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Traditional Chinese*, Korean*, Russian*, Japanese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Anime Und Dein Leben" ist irgenwie kein richtiges Spiel. Und einige Spielfunktionen laufen nicht richtig. Anfangs macht es etwas Spaß alles auszuprobieren, aber nach gefühlten 10 Minuten hat man alles gesehen. Dann kommt Langeweile auf. Den Vollpreis würde ich nicht dafür ausgeben. Wers unbedingt ausprobieren möchte sollte im Sale kaufen. Gesamtbetrachtet kann ich aber dieses Game nicht weiterempfehlen.
Девушка сказала, что если на этом обзоре будет 10 лайков и 5 наград, она купит мне ящик пива, Мужики, выручайте!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] [b] Всё, пора завязывать с аниме...... [/b] [/h1] [b] Скучно и не идет в статистику. [spoiler] 1/10 [/spoiler] [/b]
Bonjour, je ne suis pas peu fière de vous présenter la première éval Française de ce jeux traduit sobrement " l'animé et votre vie " ( cela ne veut rien dire). C'est assez particulier à décrire quand le concept regorge d'idées mais l'ensemble réunis très moyen rend le tout ennuyeux et mou. Dans les grandes lignes vous et votre Waifu devrez conquérir le monde. Pour se faire il s'offre à vous des méthodes et des activités " très " interessantes pour arriver à vos fins. Pour que l'éval soit plus claire et simple de compréhension je présenterai l'activité et son utilité et surtout ce qui pêche dans son concept. - La customisation du personnage très complète bug, ne présente pas la moitié des changements car les vêtements supérieurs ne disparaissent pas pendant l'édit. Le personnage est plutôt joli bien qu'il possède des mains de titans très moches. La personnalisation va de la coupe aux sous vêtements entendez donc tout ce qui peut être mis sur une personne. Les dessins sont enfantins. Acheter ne change rien donc c'est un élément bonus du jeu et pas le concept. - L'achat de vêtement fonctionne grâce au minage ( comme le bitcoin ) sauf que là, pas de gestion, investissement quoique se soit c'est juste une ferme à bitcoin que vous regardez tourner sans rien faire, vous pouvez bien l'améliorer mais cela ne change pas grand chose si ce n'est la vitesse. encore donc une mécanique inutile qui n'apporte rien. - la map centrale est neutre à votre arrivée mais plus vous allez investir dessus plus vous allez obtenir des bonus vous permettant d'être plus fort et devenir le maitre du monde. Pour investir vous avez les dollars et les Haches ( point de puissance militaire ) que vous obtenez en gagnant durant des batailles de carte contre votre Waifu. - Ces batailles se jouent à 3 cartes contre 3 et représentent des pays avec leur population et leur puissances militaires ; foncièrement ce n'est que du hasard sur le tirage et celui de l'adversaire de même pour le fonctionnement durant celle ci ; cette bataille se résume donc à cliquer sur la carte que vous choisissez puis d'attendre 3 plombes que l'animation de bataille se finisse et révèle la fin du combat ( en gros 10 à 20 secondes d'attentes à chaque fois à entendre des coups de canons et des bruitages de buff d'xp ). C'est long, frustrant et il faut gagner 4 fois alors que vous n'avez que 3 vies vous. à chaque manche remportée vous enlevez un vêtement de votre Waifu ( mon dieu que c'est génant ). Le problème est double : dabord pourquoi faire ça et de 2 pourquoi la perso porte sous son haut un soutif suivi d'un maillot ( ps : vous ne pouvez pas la faire mettre à poil, une fois la culotte le soutif le pull et la jupe enlevée la partie s'arrête vous avez gagné et c'est finit ). On dirait un mauvais délire pas assumé par le dev qui a essayer de motiver comme il peut le joueur à rester devant cette mort cérébrale en stimulant leurs quelques hormones survivantes de ce cancer. A la fin de la partie, uniquement quand vous gagnez, vous recevez un peu de thune et un peu de point militaires qui vous permettent d'investir. Il faut masse de thune ce qui fait que la seule et unique activité qu'est le jeu de carte doit être spammé en boucle ce qui est TRES TRES TRES TRES redondant et ennuyeux au bout de 20 pauvres minutes de jeu. - Tout passe par ' planet " pour investir avec 4 options mais en gros tu gagnes un peu de force ou population sur le continent que tu as choisis au travers d'un bâtiment qui apparait ce qui accorde des bonus sur les bataille par la suite si les pays sont concernés par cet investissement. Et voilà, il existe bien d'autre icones mais ils ne servent à rien, n'apportent rien. il y a un lecteur musique mais qui ne lit pas vos musique mais celle pré installée qui sont des libres de droits horribles ( par pitié tuez moi ). C'est donc une déception pas cher vous pouvez toujours vous lancer pour tenter mais vous allez voir que tout pue le pas finit ( ou très vite ) ce qui rend tout médiocre pour ne pas dire abominablement illégal même pour 85 cts. La traduction est immonde par ailleurs ce qui n'aide pas à s'investir d'autant plus quand ce sont les règles qui sont mal expliquées à cause de ces fautes. C'était censé être un jeu de simulation de meilleur ami dans son ordinateur, cela se transforme en simulateur d'insel boutonneux aux délires pédo non assumé .... voilà le topo
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Anime And Your Life is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unity asset store packs, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took a basic desktop simulator asset and a couple of simple UI elements and combined them with a ripped off anime girl dressup asset pack to make a pointless desktop sim with a girl on it. There's no actual goal or point to playing this, it's just another lazy Russian asset flip cash grab. It has no value or merit as a real game. BadWolf Games/HandMade Games have shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab, through this account or through closely linked/alt accounts. Here's some examples so you can see for yourself: [list] [*] "[url=https://store.steampowered.com/app/2157440]Run Run Boy[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/branches-64026]Branches[/url] developed by SgLib Games [*] "[url=https://store.steampowered.com/app/535260]Save Home[/url]" = [url=https://forum.unity.com/threads/released-ultimate-survival-the-complete-survival-template.442016/]Ultimate Survival[/url] developed by Winterbyte [*] "[url=https://store.steampowered.com/app/2161590]Bike Arena[/url]" = [url=https://www.sellanycode.com/item/965/dirt-bike-rally-top-trending-game]Dirt Bike Rally[/url] developed by Virgil Source [*] "[url=https://store.steampowered.com/app/2221090]Escape of Pig[/url]" = [url=https://www.sellmyapp.com/downloads/the-pig-escape/]The Pig Escape[/url] developed by Fox Game Studio [/list] Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The game features mostly static, barely animated 2D images, the kind of thing you expect to see in browser/flash games. While the artwork itself, while mediocre, might be considered passable, the visual presentation here is negligible, it might as well be a slideshow or a Youtube video. Pac-Man, Space Invaders and Asteroids had more advanced animation and visuals going on than this game does. The controls can't be customised because the game doesn't really have any interface beyond menus and simple UI controls no different from dialog boxes in Windows Explorer. If you think about it, this barely counts as an "interactive" game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play fully immersive games with deep, rich control schemes and interaction. You'll get none of that here. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 15 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 100,000+ genuinely made games on Steam? Of course not! Anime And Your Life has the utterly unrealistic price of around $9 USD, it's not worth it given the defects and shortcomings with the product, especially considering the unethical nature of the developer. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
我不是很理解这游戏的玩法,还是硬着头皮挂了20多小时,慢慢的也搞懂了一点,但还是不理解其玩法。。。。
我就是史学家,全称品史专家,我们拒绝那些说答辩好玩的答辩测评组,答辩就是答辩,买前需谨慎。 游戏性:10分钟之内绝对会腻 画风:不做评价(至少我是完全看不下去) 送给好友污染库存:非常推荐
это тупо майнер
Anime And Your Life is a deliberately unconventional indie project that resists easy categorization, presenting itself less as a traditional game and more as a playful, sometimes chaotic digital sandbox. Developed by BadWolf Games and published by HandMade Games, the experience blends elements of life simulation, parody software utilities, card-based strategy, customization systems, and surreal humor into a single package. Rather than guiding players through a clear narrative or progression path, Anime And Your Life invites experimentation, curiosity, and a willingness to engage with loosely connected systems that mirror an exaggerated, anime-inflected interpretation interpretation of modern digital life. The game’s primary framing device is a fictional operating system that acts as both interface and world. Players navigate menus, windows, and applications much like a desktop environment, blurring the line between in-game mechanics and meta interaction. Central to this environment is a persistent anime-style assistant character who functions as guide, companion, and focal point for much of the content. This character can be customized extensively, with different outfits, accessories, and visual tweaks that give players a sense of personal expression. While this customization is largely cosmetic, it reinforces the game’s emphasis on personal engagement rather than optimization or mastery. Gameplay within Anime And Your Life is intentionally fragmented, offering a collection of mini-systems rather than a single core loop. One of the more structured activities is a card-based strategy game that introduces competitive mechanics and rule-based play into the otherwise freeform experience. This card game contrasts sharply with the rest of the title, demanding planning and tactical thinking, yet it exists alongside far more whimsical features such as simulated applications, abstract utilities, and playful interactive toys. The result is a rhythm that feels exploratory rather than goal-driven, where players drift between activities based on curiosity rather than necessity. Another layer is added through a simplified planetary management feature, allowing players to place structures across a stylized world map. While this suggests the possibility of deeper simulation or long-term strategy, the system functions more as a conceptual experiment than a fully realized management game. Its presence contributes to the sense that Anime And Your Life is a collage of ideas, some lightly sketched and others more fully realized, all coexisting without strict hierarchy. This design philosophy prioritizes novelty and surprise over cohesion. Tonally, the game leans heavily into satire, absurdity, and occasional provocation. Visual gags, unexpected scenarios, and mature humor appear frequently, often without warning or explanation. These elements can feel amusing or jarring depending on player expectations, and they play a significant role in shaping the game’s mixed reception. Anime And Your Life does not attempt to provide emotional grounding or traditional storytelling; instead, it uses shock value, irony, and surreal exaggeration as tools to keep the experience unpredictable. Presentation reflects the game’s experimental nature. The art style is functional rather than polished, with a focus on clarity and expressive character designs over visual refinement. Music and sound elements add flavor and variety, sometimes enhancing immersion and other times feeling like another piece of the game’s eclectic patchwork. Technical roughness is noticeable in places, reinforcing the sense that this is an indie experiment first and a polished product second. Progression in Anime And Your Life is intentionally loose. There are no clearly defined win conditions, and success is largely self-defined. Players who enjoy structured goals, escalating difficulty, or clear feedback loops may struggle to find long-term engagement, while those who enjoy sandbox experiences and abstract interaction may appreciate the freedom. The game rewards time spent exploring its systems rather than mastering them, making curiosity the primary driver rather than skill. Ultimately, Anime And Your Life is best understood as an interactive experiment rather than a conventional game. It thrives on unpredictability, genre-blending, and a willingness to ignore established design norms. While its disjointed structure and uneven depth will not appeal to everyone, it offers a distinctive experience for players who enjoy offbeat indie projects and unconventional digital spaces. For those open to surreal humor, loose structure, and exploratory play, Anime And Your Life provides a strange but memorable journey through a world that feels more like a playful thought experiment than a traditional simulation. Rating: 6/10
今天因为无限暖暖谈到换装游戏了,就想起这个游戏了。 非常纯血的换装游戏,还内置了其他非常**的小游戏,挂机,打牌等等。 当年不懂事打了全成就,非常不是人。 想起来了给个评价吧,不推荐但是希望接触受限
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Chicken Labyrinth Puzzles | $1.7K | 230 | 68% | $0.49 |
| 异世界攻略组 Another World Adventure | $1.7K | 74 | 78% | $1.37 |
| Escape the City | $1.7K | 51 | 67% | $1.99 |
| Succubus Throne | $1.7K | 68 | 85% | $1.99 |
| Welcome Back | $1.7K | 51 | 100% | $1.99 |
| Trick & Treat Remake | $1.7K | 68 | 100% | $1.99 |
Related
| The Scroll of Taiwu : Beyond The Dome | $62.2M | 69.6K | 66% | $29.99 |
| Tabletop Simulator | $42.2M | 73.8K | 96% | $19.99 |
| Coral Island | $20.8M | 27.2K | 89% | $29.99 |
| Volcano Princess | $14.6M | 48.5K | 98% | $10.99 |
| Chinese Parents | $8M | 26.8K | 91% | $9.99 |
| Yes, Your Grace | $7.4M | 14K | 87% | $19.99 |