
Strategy and simulation game where you will be faced to enemies for control of oil refinery and strategic resource locations.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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926457
Petrol rafinerisinin ve stratejik kaynak konumlarının kontrolü için düşmanlarla karşılaşacağınız strateji ve simülasyon oyunu.
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Modeled estimate over time.
Hours played at review time, across 37 reviews with recorded playtime.
US Military Simulator
nah
[h1] The Game Fanatic Review [/h1] [url=https://steamcommunity.com/groups/TheGameFanatic] The Game Fanatic [/url] I'm gonna be honest with this game, there are stuff i really like and there are stuff that need IMPROVEMENT, those are not bad things but stuff i truly believe can be patched and updated. Starting off, im a big fan of the older RTS games like AoE and C&C, and this game in particular i feel is really close to C&C Generals, it has a similar setting and its something i appreciate. There are many options in the game settings which i didnt really expect from a indie game such as this, but there are a fairly decent amount of option and options that help you optimize the game for your needs. THINGS THAT NEED IMPROVEMENTS! ; 1. There are a couple of bugs in the game in the game settings where i believe what is written is the code and its not really clear what that does, atleast that was something for me that i realized. 2. Graphically its decent, it looks retro, something i like. But when i maxed out the settings ive seen that the shadows of vehicles isnt fluid and jumps. Helicopter could use animating. I'd also would like to see the contrast be a bit tweaked, i like the day/night mechanic but i find it that night time is really dark in this game. 3. Balancing in general. I went into a custom game and all was good, untill i realized that there aren't that many resources to gather on the map, and i was bottlenecked tbh. I could only produce one Heli as a "army". To add to this i think that the time to create a unit and to build a building takes some time, and it could be a bit faster for my paste and make the game has a faster pace. 4. Audio needs some balancing, its rather loud and it could use some balancing out. Overall the game in its state is decent, it is a great start imo. YES the game could use more units and buildings to make the gaming experience more challenging and fun, but where it stands it is a decent game and i think that if the developer is keen on improving upon it, it could turn out as a fun RTS game that scratches the itch of games in the style of AoE or C&C.
This game is kinda ass
Muito bom
Nein so ein alter Schrott ! Wie kommt man nur auf so einen M... .
нот бед
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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