
You're stranded at a cathedral-like train station in the near future, searching for a ticket out of town. Explore the secret passageways, interact with strangers, dig for records, and get hypnotized by the soundtrack – a batch of original music courtesy of the band, Archie Pelago.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
David Lynch's Unity asset store receipt,
A good surreal game that genuinely feels like a complete fever dream and barely makes any sense, but that’s exactly the charm of it. The atmosphere is really strong and both the visuals and the structure of the game give everything a really fitting vibe.
I don’t know what the heck is going on. There are glowing bull heads, creepy triplets, weird paintings, giant people, small people, strange cookies… and just weird everything. Nothing is explained. I stopped expecting it to be. The whole place feels like it exists for its own reasons, and I’m just passing through it. I am very confused. I love it. If you like this, check out BABBDI I will continue finding strange games like this. Long live the weird -rjbrynteson
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]My score: 6.5/10 ⭐ TL;DR:[/b] A short surreal walking simulator whose strange atmosphere is strong enough to make its rough edges easy to forgive. 🟦 [b]NOTE:[/b] Despite being free, this game and its achievements can be displayed on your Steam profile and count toward your totals. [h2]Overview[/h2] An atmospheric, surreal little experience for sure. It's quite evidently an asset flip, and that usually bothers me—especially when there's no visual coherence between the assets. Here, however, everything feels just the right amount of "slightly off." The mismatched environments, props, and characters somehow become part of the game's identity, to the point where the lack of coherence is what ends up holding everything together. There's honestly not much else to say. It's short enough that even its shortcomings never become more than a minor inconvenience. https://steamcommunity.com/sharedfiles/filedetails/?id=3741756353 [h2]One Thing I Liked / One Thing I Didn’t[/h2] ✔️ [b]Liked:[/b] The sense of mystery surrounding both the locations and the NPCs is surprisingly effective. ✖️ [b]Didn't:[/b] There's simply too much empty space. Areas are unnecessarily large, with very little to do or see between one objective and the next, making traversal feel more tiring than immersive. [h2]Key Points[/h2] [*][h3]DIFFICULTY:[/h3] Occasionally obtuse, but I wouldn't call it difficult. [*][h3]PRESENTATION:[/h3] Peak mid-2010s asset-flip aesthetics with a surreal twist. The music is pretty good, but you'd expect that from a game that was essentially made to promote a band. [*][h3]STORY:[/h3] Gather the scattered pieces of your train ticket so you can finally leave. [*][h3]GAMEPLAY/GAMEPLAY LOOP:[/h3] A walking simulator with minimal interactions and a handful of hidden secrets. [*][h3]TECHNICAL POLISH:[/h3] No bugs or glitches detected. [*][h3]MONEYxCONTENT VALUE:[/h3] It's free. Two playthroughs (roughly an hour total) are required to unlock every achievement. [/list] 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 [b]If this kind of game fascinates you, I highly recommend [i]The New Flesh[/i] ([url=https://steamcommunity.com/id/averagemage/recommended/3692660/]🔗review here[/url]). It's another free surreal walking simulator built around dream-like environments, strong music, and hidden secrets—and I simply can't stop recommending it.[/b]⬇️ https://store.steampowered.com/app/3692660/The_New_Flesh/
nice short psychedelic collectathon including your typical n64 style visuals and a world of late stage capitalism
Review after 100% ♡♡♡ "Don't waste your life, I did. Go home," -John Rambo ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁
Belle musiche, bella ambientazione atmosferica, la giusta dose di mistero nel capire perché quelle tre ragazze con gli occhiali da sole ci fissano... Per passare un'oretta, questo gioco ci sta tutto. Lo consiglio.
GG,非常迷人的一款游戏 整个游戏就是一个巨大又荒诞的艺术展,不断向你展示一些人物、对话、雕塑、海报和音乐,你只能自己寻找车票的同时把这些碎片慢慢拼起来 而音乐绝对是这个游戏的灵魂,这也是我写这个评测的原因 非常强烈的现代古典、实验音乐、室内乐和爵士乐气质贯穿了整个游戏,很多时候甚至比画面更先一步塑造出这个世界,那些可以说是诡异又优雅的先锋旋律会让你觉得自己不是在探索一座车站,而是在某个已经衰败却依然顽强存活的地下艺术圈里游荡 游戏里能看到不少真实音乐人的影子和致敬,比如MF DOOM、Alvino Rey这些,但更有意思的是那些根本不存在的人:像被提及的Julian Delgado,并不是什么现实中的音乐大师,而是Cosmo D为整个系列创造出的核心人物,如果你继续玩同系列游戏会发现Cosmo D其实一直在搭建一个属于自己的地下艺术圈生态,音乐家、评论家、经纪人、艺术家、怪人,以及他们之间说不清道不明的联系 最厉害的点就是他从来不向你完整展示,你永远只能看见极具缺失感的残骸、传闻和回声 人的大脑最擅长的事情,恰恰就是把碎片拼成故事,所以玩完以后你会发现,自己记住的东西远比游戏实际给你的更多 很少有游戏能让我在通关之后还觉得自己像是刚从一个真实存在过的地方回来 my GOTY
Lovely game. The game has a beautiful and mostly interesting atmosphere. As a player you're constantly looking around to learn more about this strange little place and the characters that appear in it. You however never really learn a lot. The game also has a nice soundtrack. I'd recommend everyone to play this game. It's a little short but a great experience.
OMG THIS WAS THE BEST GAME I EVER PLAYED (NO LIE VERY REAL 67 67)
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.