
OddBallers™ is a totally bonkers multiplayer party game where each round is a new, absurd type of dodgeball.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Japanese, Korean, Polish, Russian, Simplified Chinese +2 more
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
If I had a nickel for every dodgeball game this developer made I'd have two nickels which isnt a lot but its weird it happened twice (Also they only made the two dodgeball games (Also sadly this game is fun but still has nothing on Stikbold; nice to have variety though))
Basicamente son distintos minijuegos en una serie de rondas estilo Fall guys pero con varios bugs. Las partidas no siempre se llenan de jugadores asi que es molesto que haya algun bot, el maximo son 4 jugadores. Tambien falta bastante personalizacion al personaje, muy basico lo que hay. Es un juego que siento que puede tener potencial para mas pero que lo hicieron con pocas ganas. Gastate los 4 dolares (No comprar NUNCA en 15,99) en una coca y galletitas.
el juego me parecio de lo mas divertido, pero lamentablemente durante la hora de juego que estuve costaba encontrar gente para jugar. y las se completaban con bots y le quita emocion.
great game to play with friends , funny stages
Extra fun game. Love it, cute style, lots of game modes and customisation options. Recommended.
NO
I wanted to create a lobby as Standard match, Public, and 4 players, then the game was loading more than 6,5 hours and nothing happened. I purchased in discount for 5 euros, but it's still didn't worth it... I do not recommend to buy it full price 20 euros...
Did not expect for this one to be so popular with the crew. Hidden gem.
funny
Je to sranda hra 👌
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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