
Build a settlement in a realm recovering from the Fracture, a calamity that nearly destroyed the realm. Choose from several unique races, establish a new kingdom, and survive in a land filled with magic and strange creatures. Farm the land, fish the seas, or raid rival kingdoms for their treasures.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 8 → 0.14/day in the week after.
About

5 races to start your kingdom with, each with unique playstyles
Unlimited procedurally generated deserts, mountains, tropical islands, and frozen tundras
Dynamic weather and seasons unique to each biome
Hundreds of plants, animals, and items
A research tree with options for each race that unlock new blueprints and rooms
Outfit individual settlers with tools, weapons, and gear
Manage your kingdom and view other kingdoms on an expansive world map
Battle raiders, invading armies, and underground horrors
Choose from unlimited generated landscapes to make your new home. A desert oasis? The ribcage of a long-dead giant? A magical mountain range? Where you choose to settle will determine what resources you have at your disposal, what you encounter, and how challenging your experience will be.
Use the resources in your environment to build... well.. whatever you want! A sandstone castle in the desert? An underground fortress? Or, maybe, an island beach house? You decide!
Dig mines into the earth to uncover lost tombs, dormant gods, and lakes filled with creatures watching from the deep. Just make sure not to go too deep!
Welcome the less-than-friendly arrival of your neighbors with cold steel and hugs made of arrows. Ask questions later.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 955reviews | 84% | — | $815.2K |
| $9.99−50% | 28ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am completely hooked on Odd Realm, I put in 13 hours straight, stopping only to sleep. It manages to be relaxing, exciting, and rewardingly challenging all at once, which is a rare balance in games today. What I Loved: A Better Fit Than Dwarf Fortress: I found it much more streamlined and straightforward than Dwarf Fortress, resulting in a far more enjoyable experience for my playstyle. Charming Visuals: The pixel art graphics are delightful and bring so much warmth and character to the world. Constructive Suggestions: Clearer Job Logs: The event log can be a bit confusing. More detailed feedback on why a job fails would make troubleshooting much easier. More Decorative Options: Expanding cosmetic builds, like statues, sculptures, and monuments, would add a lot of flair to settlements. Defensive Structures: Dedicated towers or defensive fortifications would be a great addition (apologies if these are already in the game; I haven't gotten deep into combat yet!). To the developer: Keep up the fantastic work! This game is a true gem.
非常有潜力的游戏,如果有多语言支持的话就更好了! A game with great potential, and it would be even better if it had multilingual support!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 3.5K | 75% | $14.99 | |
| $59.8K | 76 | 78% | $19.99 | |
| $3.8K | 5 | 80% | $19.99 | |
| $205.8M | 234.7K | 98% | $35.00 | |
| $1.4M | 2.3K | 81% | $19.99 | |
| $399.1K | 648 | 76% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $815.1K | 2.9K | 87% | $7.99 | |
| $815K | 739 | 75% | $39.99 | |
| $814.9K | 1.4K | 71% | $19.99 | |
| $814.9K | 2.3K | 80% | $19.99 | |
| $814.7K | 1.5K | 70% | $29.99 | |
| $815.8K | 803 | 52% | $32.99 |