
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1093 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buen Juego, aunque tienen muy pocas habilidades los personajes!!!
歧路旅人真是超经典的JRPG,好久之前就想玩了,这趁着打折赶紧入了,完了之后果然惊艳,每个人的故事都很丰富很有意思。
玩是真的好玩,用键鼠操作也是真的费手,UI太难用了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nie sądzę by ta gra się tak prędko znudziła, może jak ukończę wszystko, choć jest dużo do zrobienia a ja nawet połowy nie zrobiłem, ale jak dla mnie gra jest niesamowita, w lepszego jRPG nie grałem niż to. Historie różnych 8 Postaci którąkolwiek możesz wybrać jako Pierwszą i też Główną Protagonistę/tkę, którą później możesz spotkać innych 7 a maks. 4 mogą współpracować, historie różnie się zaczynają choć stopniowo się krzyżują z tego co mi się wydaje, więcej szczegółów nie mam ale jestem w Pełni zadowolony z tego produktu! Polecam.
The stories aren't groundbreaking but the battle system is great besides from a few certain bosses [spoiler]Miguel and Red Eye...[/spoiler] Oh yeah, the graphics are also nice I guess.
玩起来味同嚼蜡,就这?哪里牛逼?剧情?地图?战斗系统?想着可能后面会精彩吧,越玩越没意思,舞娘的诱惑和牧师的引导不都是拉人的技能?区别在哪里?商人的购买和小偷的窃取得到的东西都一样,懒得设计了?法师和医师的打听技巧区别又在哪里?一个个剧情弱到如同写给小学生看的,看了几个人的初始剧情,到后面忍不住想跳过,又臭又长,游玩时间32小时,最少有一大半时间是打开了游戏挂着看网页,网页的吸引力都比游戏大!
時間かかりそうだけどクソおもしろ ファンタジーRPGを腰据えてやりたい人にオススメ
FFVを思い出しながらプレイしてました RPGはいつも中途で投げ出すのですが これはそこそこ面白かったです EDまで進めれたゲームはFF9以来かな? 全クリにはまだまだで 隠しダンジョンもあるそうですが そこまでやる気はしないので Ⅱをやろうと思います BP管理にSP管理、敵をブレイクして一網打尽にする 序盤はそんなプレイ感に酔いしれていましたが 終盤は強ジョブが出てしまい 毎度1ターンキルが出来るようになってしまい なんだかなぁ。。。といったプレイ感です 正直言って8キャラいるのを4キャラに減らして欲しい あと無駄に街の数とNPCの数が多いのにうんざりしがちです レベル帯の変わらないダンジョンの多さも残念で 全般にゲームバランスはよくないと思います それでもRPG好きな方には一度プレイして欲しいかな セールで買えば損はしないプレイ時間が得られます 時間とお金を無駄にしたい人には特におすすめです(ぇ
非常好玩的JRPG,虽然不是每个角色的剧情都很优秀,但游戏玩法很有深度。唯一不足在于游戏系统过于简陋,特别是游戏内无统计系统,无法查看收集情况导致全收集的时候必须自己详细记录,另外有多处可错过要素,一旦错过就需要强制开下一周目很不人性化。当然如果不在意这些,单就游戏本身品质而言是非常优秀的一部作品,难怪人气这么高还能有续作。
学者开局 进入洞穴才有遇到怪 然后到第一个精英还是boss 一路过去 触发了5次战斗 然后boss就给我两回合秒了 刚遇到怪就开始强迫刷级 不知道这游戏怎么卖这么贵的 你要是游戏中后期强迫玩家刷级还能理解 毕竟可能换地图了需要给怪提升一点数值 刚遇到怪就开始了 也是无敌了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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