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About
In this game, you take on the role of Chichi Pyonma. She's a 15-year-old high school student from the unremarkable small town of Silver Bay, MN. Today is a particular day — a rather important one — that drastically shaped Chichi's adolescence from this point onward. It is not for the faint of heart.

Before playing this short experience, it is highly recommend that you delve into the contents of pyonpyon87's blog. This is a companion piece to Niomi's debut full-length record, 'chichi'.
A short interactive story!
From when you boot up the game, to the moment it inevitably closes on you, oct 14 serves to tell a short, atmospherically rich, and (mostly) historically accurate story that allows the player to live a few minutes in Chichi's world from a top-down RPG perspective. There is only one ending.
In-depth environmental flavor text!
You can interact with just about every object in the environment. You'll get a little bit of world-building every time you do! Never skip over the details, you never know what you could be missing...
A period-accurate MPEG Audio Layer 3 playback device!
In other words, it's a working MP3 player, and it still has a couple songs on it too! Isn't that cool? However, in order to access it, you might have to snoop around places you shouldn't be.
Cute character portraits!
Everyone's favorite anxiety-ridden teenager gets her own set of handcrafted facial expressions that appear during dialogue! These talking heads, as well as the game's art and visual assets as a whole, were all drawn by Niomi.
Crusty rag!
Crusty rag.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oct 14 is a deeply atmospheric. You step into the worn shoes of Chichi Pyonma on a single, pivotal day in October 2002 in Silver Bay, MN. The description isn't kidding, this day shapes her, and the themes explored are indeed not for the faint of heart. What shines: Immersive Atmosphere: The game nails the feeling of a specific time and place. Environmental Storytelling: Interacting with nearly every object adds depth. Art & Character: Niomi's art is gorgeous. Chichi's expressive portraits convey so much subtle emotion, perfectly complementing the writing. Sound Design/Music: The sparse soundscape and the crucial MP3 player songs contribute massively to the mood. Considerations: Very Short: This is a single-sitting, one-ending experience. Requires Investment: You need to engage with the environment and be prepared for its heavy subject matter. Skipping details means missing the point. No Replay Incentive: Once you've experienced the story and explored, there's little reason to revisit. Steam Achievements would be a perfect addition for encouraging deeper exploration or marking milestones! Hopefully added later. Performance: Played perfectly on my ThinkPad T480 (decent but not gaming-spec), the game running from a Micro SD card. Zero technical issues.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is a real piece of culture and art. highly recommended
more of a vent piece w ♥♥♥♥ from other things in it den an original game or story but it free doe
one of the shortest yet most beautiful games I have ever played.
Read the blog. Play the game. You won't regret it. I saw a comment call this an asset flip, but I struggle to believe that. Even if the sprites are asset flips, I was interested in the story all the same. I don't know if it's cringe to say this about a game who's sole purpose might be to get people to listen to the dev's supplementary album, but I connected to the story. I know what it's like to hurt someone I care about. I know what it's like for them to recoil and hurt me. I know what it's like to relive that day. I know what it's like to blame yourself and live in the past. I wish I had advise to give for anyone that might be going through something similar. But honestly, I'm just hoping to get to Oct 15. Best of luck to my fellow devastated.
hmmm
Listening to the reviews to go on the website first was definitely important, filled in all the context that's needed for this. I love the music to this game sosososo much, very Jane Remover and underscores inspired, two artists I love with my whole heart, very glad to have another artist in that arsenal. I usually avoid horror stuff but I wanted to give this a chance, and I'm glad I did. Thank you Niomi for making well- everything. I'm invested in this universe, even if I don't decode everything or know what everything means, it exists. I'm happy it exists. crying to bunnyland rn
what the actual ♥♥♥♥ did i just play dude to sum it up, it's just a ♥♥♥♥♥♥ bait and switch horror "game" with a 7 minutes long cutscene that barely gives any context and doesnt explain anything about the story of this "game" at all also, no trigger warnings nor anything at all in the menu screen, only at the bottom of the description of this "game". does the dev of this "game" want people go deaf by playing unnessesary loud audios to "scare" whoever is playing this garbage? or a cutscene that [spoiler]somebody gets ♥♥♥♥♥♥♥ stabbed multiple times and is hit by a truck[/spoiler] to also show how "scary" this is? and also the f-slur being on one of the lockers inside the school is so random and unnecessary?? LMFAO?? if you want to play an ACTUAL good horror game with a good storyline and lore, i would recommend playing "Mr Hopp's Playhouse" than this ♥♥♥♥♥♥♥♥. overall, 0/10, dont waste your time playing this and dont bother downloading it, just play something else.
Has the best Mr. Bungle song in it
The sequel to oct 13 [spoiler]but for real great use of sfx, inventory and cues to tell a bigger story than the tiny runtime[/spoiler]
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.