
A sci-fi survival-crafting colony sim set in a flooded world of floating islands. Build a colony, craft gear, design rafts, fend off sharks, manage your survivors, and explore island bunkers to uncover lost Float-Tech from an old-world corporation.
Modeled estimate, not a reported figure. How we estimate →
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About
In Oceaneers, a survival-crafting colony simulation game, you manage a group of stranded survivors in a flooded world where sci-fi meets palm trees. With sinking islands, and scarce resources, you’ll need to grow an island colony, recruit new survivors and protect them from dangers on both land and sea!

The ocean is scattered with floating islands powered by Float-Tech. Build devices to resurface them to haul back to your colony. Collect the best islands to deploy and create a thriving settlement. 

Harvest and scavenge resources to build a colony that can sustain your survivors. Supplies are scarce, so you’ll need to brave the ocean and journey far to keep your stockpiles up.


A steady food and water supply is essential to meet your survivors' needs, but don’t forget about waste. Spoiled food and survivor mishaps must be managed while you establish fertilizer production and crop farming. 

Send survivors on expeditions, then take direct control once they arrive. Discover new biomes, resources, blueprints, and unique story items as you explore the seas. Locate the best islands for your colony!

Research primitive contraptions, and uncover strange Float-Tech devices from an old-world corporation. With a wide and deep research tree, you decide how and when your colony advances.


Create characters with distinct skills and traits to form a well-rounded colony. With plenty of hairstyles, beards and mustaches, you’ll grow attached to your survivors and their journey.

Protect your colony from harsh weather, and threats on land and sea. Fortify your rafts, weather-proof your buildings and set up countermeasures against food-stealing seagulls, foot-pinching crabs and raft-wrecking sharks!


Deep within floating islands lie bunkers filled with corporate secrets, unique resources, weird technology, and pieces of a larger story. Build access hatches and explore their hidden depths.


Control multiple characters in this single player experience.
Directly control characters and set up automated tasks.
Design multiple rafts and send survivors on expeditions.
Haul islands back to your colony to expand your island home.
Improve island buoyancy with contraptions that keep islands afloat.
Research and unlock advanced workstations and upgrades.
Survive against weather events, and threats on both land and sea.
Farm crops, prepare rations and cook meals.
Customize your survivor names, traits, hair styles... including beards & mustaches!
Uncover the deep sea storyline plot alongside the survival journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game is fun, highly enjoy it. I do wish there was a way to have them only use the bridges between islands once it is unlocked, even if it takes longer to get to the other buildings rather than swim across.
Here is a first impressions review. Generally fun but needs a lot of work on QOL to make the game less annoyng to play. 1. Colony Needs Icons are difficult to understand and there is no explanation when I mouse over them. For example I didn't know the water drop icon meant they needed to drink water. I thought it meant they were wet. In addition I couldn't figure out for the longest time that the last row meant toilet. Why not make it a poop icon? And make the icons bigger! I can barely see them. 2. Hard to figure out how to progress research and build the raft dock. The game just tells you to build one. But how? I cannot figure out how to get the materials needed to upgrade the research table to the advanced one. 3. I think having a workshop and a crafting table and so many crafting stations is kind of redundant since the starter island has too little space. Just use the crafting table to craft most stuff! PLEASE MAKE THE STARTER ISLAND BIGGER so that at least I can fit most of the crafting stations on it! I am not a fan of chaining islands. 4. Don't like charging the float device. If you have to use this mechanic, please make it so that once the island is made to float, it stays that way without needing to charge. 5. Salvaging is finicky and kind of annoying. Don't like how people keep wanting to get off the raft when trying to salvage. Make it so that the raft can be driven normally on top of debris and people do not get off the raft to salvage unless you choose "disembark". Isn't that the point of building the raft in the first place? I don't like that I have to use the mouse to move the raft, then use arrow keys to move it to the exact spot and then carefully choose the person to salvage stuff from on top of the salvage. That is just way too much work. 6. Payment for expedition. I wish the payment was just for the first time visit and subsequent visits are free. It is kind of taxing on the resources. 7. When people return from expedition, please make them appear at the main island instead of just randomly on the map. Please always display an arrow icon to indicate where your home base is from the raft so that I don't always have to refer to the minimap to to see which direction to drive the raft home. Ok to try if you can get it on sale. I am finding it a bit of a struggle to get into though. 6/10 for now for me.
Really enjoying this so far its fun take on survival. The floating islands are a novel concept and I can't wait to see where this goes once its developed further. For an early access game its very playable and really well thought out.
Very fun
good game with quite a bit of content already.
Gutes Spiel mit erfrischenden Ideen.
Tolles Spiel! Kann man nur empfehlen
love
Achei o jogo muito interessante, e acredito que quando lançar a versao completa tera muito conteudo bom para quem curte jogos de sobrevivencia. Espero muito que eles façam uma legenda em PT/BR, pois atualmente fica um pouco complicado jogar com as legendas disponiveis. Ficarei de olho e caso traduzam para portugues, farei outra live mostrando melhor a gameplay dele.
Do it. It's a lot of fun. It's not incredibly difficult and it's also not got all the content but you can still complete the storyline. It's a little lacking in some aspects of automation and there is quite a bit of manually setting build queues that I hope they can eliminate but even then it's just a little time consuming and not harder or anything. There are quite a few things still not in game and you can see those in the research panel and elsewhere and most of those things still to come tell me it is an issue that will go away soon enough. Systems are fairly forgiving at the 'default settings' and honestly I don't even know if you can amp those up or not. If you cannot then there may not be much here for people who demand an enormous challenge but the average humanoid will like it I feel. I really liked my time with it even without some of the future content. Quite doable already. Thanks devs. I would wish you luck but based on what I have seen you are making your own already. Grats and thankyou.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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