
Explore a vast living labyrinth where every discovery matters. Mark your path with lanterns, uncover forgotten secrets, unlock permanent progression, and immerse yourself in a unique adventure blending exploration, puzzle-solving, and dark fantasy.
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About
A forgotten place buried for thousands of years, where the stones seem to breathe, statues watch your every step, and every corridor may hide a secret capable of changing your entire adventure.
You play as Joy, a strange yet fearless little creature lost within a vast living labyrinth. Your objective seems simple: find the exit.
But the deeper you venture...
...the more you realize that escaping the labyrinth may not be its greatest mystery.
The real mystery is discovering why it exists.
Obscurinth is far more than a maze game.
It is a vast world built around exploration, where every turn may reveal a hidden passage, a forgotten chamber, an ancient statue, a mysterious entity, or a treasure that only the most curious explorers will ever find.
Every path matters.
Every discovery is rewarding.
Every expedition leaves a permanent mark on your journey.
Find permanent keys that unlock shortcuts forever.
Increase your movement speed.
Improve your score multiplier.
Unlock new ways to explore the labyrinth more efficiently.
Even after starting a new adventure, your greatest discoveries remain with you.
Your progress never truly disappears.
Place lanterns wherever you need them to illuminate dangerous passages and mark your route through the darkness.
Deploy portable save braziers deep inside the labyrinth to secure your progress before venturing even farther.
Over time, every player develops their own unique way of exploring, surviving, and mastering the maze.
The labyrinth is filled with mysteries.
Forgotten statues.
Rare diamonds.
Ancient wells.
Hidden relics.
Forbidden chambers.
Mysterious creatures.
Lost witch treasures.
Every discovery expands your Grimoire and slowly reveals the history of a civilization that vanished thousands of years ago.
Some pages will remain unknown until you uncover their secrets yourself.
Deep beneath the labyrinth lies Obscurinth, its ancient guardian.
A powerful creature trapped by an age-old curse.
Reaching it is already an achievement.
Defeating it will demand far more than courage.
Your first expedition will reward patience, curiosity, and careful observation.
Then, as you uncover more secrets, you'll learn to optimize every route and every decision.
The most dedicated players can challenge the global leaderboards and attempt to master a labyrinth that even its creator needed several hours to conquer.
Obscurinth combines exploration, puzzles, permanent progression, and dark fantasy in a mysterious world where every detail may matter.
Every statue tells a story.
Every location hides a mystery.
Every discovery raises new questions.
The deeper you explore...
...the more alive the labyrinth begins to feel.
And just when you believe you've uncovered every secret...
Obscurinth will finally begin to reveal its true nature.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Reviews
La bande son est fidèle à l'ambiance du jeu. En revanche, il y a beaucoup de choses à remanier : le gameplay est mou et répétitif, la hitbox des pièges est mal définie, certaines touches affichées ne fonctionnent pas comme la course, des bugs sont présents comme des pièges qui s'activent en dehors de la zone jouable, il n'y a pas d'intrigue ou d'explication au jeu hormis le manuel de 40 pages (peut-être que comme le jeu Tunic, il faut approfondir ce manuel pour découvrir des secrets et l'intrigue ?) Quelques ajouts et modifications semblent nécessaires avant de se plonger pleinement dans Obscurinth.
Maze game that isn't really fun to play. Everything looks the same, and you're zoomed in so close that you're basically moving blind with respect to the maze layout. Finally, you move quite slowly. I think that with some significant changes it might become enjoyable, but it would need a significant rework over how it stands currently. DEV, feel free to post a comment below if you make an update that fixes this and I'll give it a second try.
J'ai joué peu de temps, car mes yeux n'ont pas tenu. Le rond des commandes est trop grand et prend donc trop de place. C'est trop zoomer, et ne pas pouvoir régler cette partie me gêne, car très vite, j'ai eu mal aux yeux même en partage d'écran avec un ami, il m'a fait la même réflexion. On ne peut pas régler le son du jeu. Les touches sont plus celles des manettes de consoles, et impossible de les utiliser sur PC (on oublie la partie courir du coup.). Ce jeu pourrait avoir un bon potentiel malheureusement, je n'ai pas pu tenir plus de 35 minutes.
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