
An obscure collection of 8 surreal and dark horror games.
Modeled estimate, not a reported figure. How we estimate →
Media

About
8 obscure horror games, based on surrealism, psychology, depression, fantasy, existentialism, analog horror and fear of all kinds.
Ossa

A surreal psychological horror game about the mind escaping from a dying body.
Mosquito Face

A psychological horror game about John and the invasion of mosquitoes.
Timore Solum

Short horror game about sadness.
Stay. Cry.
Queen Of Cards

The game that tells you your future.
Play at your own risk.
Dia

There is nothing scary ahead.
No sudden noises.
No flashing images.
No one will follow you.
Welcome to Dia.
Garrison Broadcast

An existential horror game about a post-apocalyptic technology driven world.
From Me, To You

'Death is an opportunity'
Analog Sammelot

Analog horror in a dark dungeon, answer the questions on the TV screen and maybe you'll be set free.
The collection comes with a launcher game, featuring each game as an in-game physical box, bringing the retro atmosphere and visuals.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
First! That joke aside, this is a decently good compilation of short Vidas horror games! There are definitely flaws here and there, but overall a good experience!
A very cool little anthology of 8 bite-sized horror experiences crafted by Vidas, one of the greatest indie horror masters of steam and itch.io. Although all these games are connected by the well-known "wet" minimalistic graphic style of Vidas (one of the things that made me fall in love with his productions), each horror story offers its own particular narration that makes it truly unique and different from the others. What I appreciated the most in particular is the very light use of jumpscares, that are reduced to the minimum. The horror aspect is instead conveyed through a very intelligent use of subtle psychological tension, that slowly grows into true anxiety. The results are very disturbing stories that made me feel genuinely scared without giant random faces screaming at me for no reason. In particular I loved Mosquito Face, Garrison Broadcast and DIA, these three games are perfect, pure genius, I honestly felt terrified like never before. I also liked Queen of Cards and Ossa, they are maybe less scary but very original. Overall I strongly recommend this collection if you are into short horror sessions that do not overstay their welcome, but are memorable nonetheless. Cheers guys!
This game is a selection of various short horror games. I played 2 of em and they were interestin'. Could've been longer for sure. I plan to finish the rest eventually. Gameplay Impressions: https://youtu.be/vWlZ9_9BPJI
The Obscure Horrors collection is an interesting collecting of, of course, obscure horror games with various meanings. From a mosquito infestation to scary worlds where you are trapped indoors, this series of games kept me on my toes about what was going to come next. Mosquito Face: I enjoyed this game. The original in the demo version didn't seem like much to me - it was fascinating and interesting, but it was extremely short and didn't have much of a message. In the final version included in the obscure horrors collection, it actually has a deeper, more disturbing story to tell. With unique assets and an interesting concept, it isn't really like any game I've played. Queen of Cards: This one was short and sweet, a little quiz that you take to determine your fate. While a bit short for my tastes, I still enjoyed the concept and the final result left me a little unnerved... do they know me? I also very much enjoyed the visuals on this one. From me, to you: Is a deeper, more meaningful game and probably my favorite out of the 8. With a darker topic about a woman who looks after patients in her care, this one definitely hit me harder than the rest. The game, again, was short, but well made and meaningful. DIA: This game was unchanged from when I played it before as it's a full game. You're playing an individual who roams the streets of a creepy city that appears to be abandoned, following the voice of a woman on a radio you picked up. This one was unsettling in a unique way, where a weird sort of loneliness sets in as you're walking around a city that just feels.. wrong. Garrison Broadcast: A longer game than some of the rest, this game has a deeper meaning about being attached to a screen. Explore creepy, dark hallways and rooms, listening to what the tv tells you, (which is to not go outside, ever) and do exactly what it says not to. I enjoyed the concept of this game but I felt the volume was extremely imbalanced, it was incredibly loud through most of the game. I had to go to the menu if I wanted to change the volume which was a bit unfortunate. Timore Solum: Where every day, you wake up and do the same thing. Life gets very repetitive... while this game has a good concept and I enjoyed it, I didn't like it just as much as the others. I felt like there wasn't much gameplay; and although repetitive action is the entire message of the game, I did feel like it wasn't as interesting as prior games. Annalog Sammalot: Quite honestly I didn't know what was going on for most of this game. This was a game made with context I don't know about and people I have no clue who they are, but I enjoyed the creepiness of it. The quiz was fun, because I know for a fact I answered all the questions wrong. And who could have guessed who the real villain was?! OSSA: Here is where my opinion changes. Aside from loving the visuals, I wasn't a fan of this game at all. In this game, you're expected to pick up batteries, then run around and figure out what to do to progress to the next area. The batteries run out super quick, and it is very hard (for me) to balance figuring out where the batteries were alongside whatever the task was. This could definitely just be a me issue - but there was several times I was softlocked into a save because I didn't have batteries to reach the next area. I did not finish this game, and felt frustrated and annoyed by the end. This was not enjoyable to me, but it may be easier and more enjoyable to others. I enjoyed the visuals of the weird hellscape, however. That's about it, these game were very obscure, very demure, very horror. I enjoyed.
I only liked 2 of the games in here, and I already played one of them in another anthology pack. the bone game was also fine I guess. everything else barely has any gameplay and usually has terrible plots
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Fap Simulator | $1.2K | 149 | 70% | $0.49 |
| Opaline | $1.2K | 78 | 71% | $0.79 |
| Gangsta Sniper | $1.2K | 77 | 55% | $0.79 |
| Dark Egypt | $1.2K | 132 | 32% | $0.49 |
| FEEDING YUYUKO | $1.2K | 58 | 97% | $0.99 |
| Grab the Bottle | $1.2K | 139 | 84% | $0.62 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |