
A single-player psychological horror game that will take you to the deepest and darkest secrets of the asylum.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Eh, it's alright. Worthwhile on a deep sale. This game did give me at least one decent fright. The game gives you a warning at the start that there's permadeath at play and you don't get to reload the game afterwards. Seems like an odd choice of design for a linear horror game but no matter. Honestly there were only 2 places in the game where I felt like I was in any danger as the screen flashed up with indications that I need to scarper and in both cases I just ran in what seemed like the logical direction and I was fine. But what drags it down is the unintentional hilarity at times. Like in the intro the protagonist is having a moment of introspection as she contemplates spending Christmas alone and then suddenly goes "I know! Visiting the creepy asylum sounds like the perfect Christmas experience!" or something not far off it and I absolutely lost it. There's also other moments where you find written notes from people who had been in danger before (as always, a bit of a stretch, but a common enough gaming deceit so I allowed it), but they signed the letter as, no joke, "Asylum staff" which again set me off in hysterics. But those ♥♥♥♥♥♥♥ aside, it's functional. A bit janky, but no obvious bugs. You go about, find keys, pick up objects, open doors, get spooked, and repeat. Nothing too offensive. I'll keep an eye on this developer in case they improve the next time round.
Nyctophobia is definitely inspired by Outlast but lacks its finese. The audio design fails to match the appealing visuals the game has to offer No voice based narrative. You need to be really close to any object before the interrative prompt pop-ups. Minor bugs where pressing N fails to unequip the NV camera. Sound design is inconsistent with certain story based set-pieces. Jump-scares are vulgarised and over-used. The stalker up-close looks poorly designed. The game recommends headphones with a disclaimer regarding jumpscares. The sound design is fine for most part . However, certain assets that are pre-destined to create a horrifying experience fail to even create any sound. For example an object falling unexpectedly without creating any sound. This is probably Developer Solitary Games's first project and they will eventually improve. Not Recommended. Video Review Link : https://youtu.be/BYGB4R_ZMt8
´´P
Really good and well made game, sound cut off at the end but it was still a great game with a unsuspecting twist
Is there a particular reason i can't get past getting out of bed at the beginning? each time i do my camera is forced to look up constantly and spinning in circles
this scared the ♥♥♥♥ out of me wtf
It's your typical jump scare type of game. Confess I did get got a couple times by the same thing. If you hold shift the entire time and you remember where things are you can finish it under an hour.
吓得鸡儿都缩了!
Die Jumscares sind nach dem 4. einfach nur noch nervig. Die Jumpscares sind leider nicht nur visuell, sondern auch noch extrem laut und zu viele. Story ist fast nicht vorhanden. Das extreme Kopfgewackel war nervig, aber konnte mich dran gewöhnen. Ich weiß aber, dass andere Spieler erhebliche Probleme mit so etwas haben. Das war für mich kein psychological horror sondern nur Jumpscarefest. Für den vollen Preis auch noch überteuert.
After what happened in the house why would you go to an asylum??? Game is ok but I got tired of walking with that exaggerated head bob. Games should always have an option to turn that off. It's not even realistic, unless one of your legs is a foot shorter than the other.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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