
A dark sorcerer shattered the world into isolated zones and filled them with creatures bound to his will. You're here to find him and claim the bounty — but first, you must survive.
Modeled estimate, not a reported figure. How we estimate →
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About
A dark sorcerer shattered the world into isolated zones and filled them with creatures bound to his will. You're here to find him and claim the bounty — but first, you must survive.
Isometric action RPG with hardcore loot mechanics, solo and multiplayer. Portals connect the zones, but they only open once you've slain every creature inside. Gather loot, master combat skills through your equipment, and escape before death takes everything you've earned. Other hunters roam these zones too — will they fight beside you or against you?
◆ Skills from equipment — there are no classes. Your gear defines your abilities. Switch weapons, switch tactics.
◆ Armor has sizes — if you can't equip an item, check the size. Humans, orcs, and elves wear different sets.
◆ Durability matters — melee weapons lose durability on hit, ranged on use. Some skills cost extra durability. Armor wears down from damage taken — physical armor from physical hits, magic armor from magic.
◆ Mobs wear real gear — enemies use equipment with durability. Kill them, pick up their worn gear, repair it at a merchant.
◆ Death is brutal — you lose ALL your loot. Choose your fights wisely.
◆ Cone of vision & alert system — your vision follows the mouse, not a circle around you. Enemies can sneak up from behind. Mobs also have vision cones and will alert their allies when they spot you.
◆ Portal stones — every dangerous zone has a portal. Kill ALL creatures to earn the zone's portal stone, then escape to safety. Use stones in the city to return to that zone. Mobs respawn 5 minutes after a zone is cleared.
◆ Zones always reset — entering any zone through a portal or gate fully resets it. New mobs, new danger.
Null Zone is built for the long run. The game will grow through seasonal updates, each bringing new zones, enemies, mechanics, and challenges. This is just the beginning — the Sorcerer's world runs deep.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Reviews
Dev told another player this game was his hobby and that he wasnt changing it because the game was made for himself. He said also that he made this game to pay for his hobby of game making, so he didnt have to work. When asked why he was like this, he said, players want to play the game, so they need to pay him. Arrogance is unreal here, and the worst part was when the dev was asked about the requested changes, his true colors came out. There is instant death when you first started playing, and the loss of everything if you die, every time. He said that even though its not stated, this game is MEANT FOR 2 PLAYERS AND WE SHOULD HAVE KNOWN. That you cant go out without a friend to fight. The game has a "single player" tag along with others right? But, you are supposed to know that YOU NEED TO PLAY WITH A FRIEND TO SURVIVE AND MAKE PROGRESS? Maybe this would be accepted if the developer made a good game like...I dont know.....HellDivers 2....that sort of requires multiplayer. But no he is an Indie Dev, who is clueless. Making himself worse, he also posted on Discord that since he wanted to play this game with HIS FRIENDS....wait for it....we should too. When asked in disbelief by another player who was in the room....he riled people up....if he was 8 years old, he said he wasnt but this was all stuff adults should accept as normal. My friend, who was another player speaking to him in the Discord server for this game, screen shot every word he said, and we will post it if he tries to lie via a response. We cant wait though because this means he will most likely be defensive and unaccepting of any advice or willingness to collaborate with the players. We are also quite sure you will see for yourself the narcissism is abundant in this developer, (again if he chooses to respond out of pure rage, that his vulnerable ego was damaged) and the nasty "victim" thing he has going on, will come out like a hurricane. No doubt. I didnt believe a developer would say this stuff so I almost didnt believe it either till I saw the chat log. Red flags everywhere. Who makes a game on Steam, a platform created for community involvement and collaboration with Indie Devs....and sabotages themselves? Yes sabotage by saying: They wont change anything requested, the game was made for himself and his friends to play together and others should be mind readers and know to play with them as well? What kind of developer says since he is jobless he needs money to support his hobby of making games for himself? You cant make it up people. Truth is stranger than fiction. Too bad though, that the dev wasn't familiar with how the world works or who to be careful talking to. So now he is furious that one of the lurkers in the Discord, who read all this, has curator status, and was successfully able to make this month, a very bad one for Null Zone's terrible developer. I think people should think before they say things sometimes, especially when its on the internet. My mama used to say "Stop talking dear, you cant catch a fish if it don't open it's mouth, ask for an attorney and walk out." Wait no......the attorney part doesn't apply here so you know.......my bad. ACTUALLY............LETS REWIND ONCE MORE......DONT IGNORE THAT ADVICE. FOR THE LOVE OF THE BABY JESUS! The attorney part simply doesn't apply HERE IN THIS MOMENT. Don't open your "proverbial mouth" on the WORLD WIDE WEB, if you think you may be afflicted by arrogant narcissism. That's a bit more relevant. So there's that.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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